Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Crafting and Credits

PJunkie's Avatar


PJunkie
12.14.2011 , 04:31 PM | #1
This isn't about slicing but what i'm wondering is i'm hearing a lot about how expensive it can be sending companions out on missions for crafting items.

I'm just worried that if I take a craft, I won't have enough credits for my mount at 25.

So my question is, how much of a money sink is crafting?

Admiral_Ares's Avatar


Admiral_Ares
12.14.2011 , 04:35 PM | #2
Crafting should never be a money sink. It should be a supplemental income. Small at first then building as you increase in skill.

One doesn't make and selll candles on ebay for a loss in the hopes of one day making uber candles for huge profit.

lickthesofa's Avatar


lickthesofa
12.14.2011 , 04:35 PM | #3
I'm curious how much the mount skill costs. That would probably help me to set up a budget and save for it.

PJunkie's Avatar


PJunkie
12.14.2011 , 04:37 PM | #4
Quote: Originally Posted by lickthesofa View Post
I'm curious how much the mount skill costs. That would probably help me to set up a budget and save for it.
40k Credits for the skill

PJunkie's Avatar


PJunkie
12.14.2011 , 04:38 PM | #5
Quote: Originally Posted by Admiral_Ares View Post
Crafting should never be a money sink. It should be a supplemental income. Small at first then building as you increase in skill.

One doesn't make and selll candles on ebay for a loss in the hopes of one day making uber candles for huge profit.
Thats very true but I know from previous experiences, people usually flood the market with early gear making it tough to sell.

Cynistra's Avatar


Cynistra
12.14.2011 , 05:24 PM | #6
Quote: Originally Posted by PJunkie View Post
Thats very true but I know from previous experiences, people usually flood the market with early gear making it tough to sell.
Not only that, but people are levelling their crafting, making raw items in high demand. Even if you farm your own mats, would probably be better to sell the raw materials if your only concern is credits. Now, this is server dependant and it fluctuates alot, specially in a new game or when new content is available.

EDIT: fixed a typoe.