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Best And Worst Class Story?

STAR WARS: The Old Republic > English > Classes
Best And Worst Class Story?

PibbyPib's Avatar


PibbyPib
01.23.2012 , 07:21 PM | #101
Quote: Originally Posted by nezroy View Post
Well, I'll put it this way... I'm seriously considering rolling a second agent JUST so I can make different choices at the end of Chapter 1.
That's what I thought was great about the Agent storyline that isn't present in the others that I've seen; you can play it several ways and it actually feels right no matter what tack you take.

You can be a loyal servant of the Emperor and the Sith, a loyal citizen of the Empire who doesn't like the Sith and undermines them whenever he can, a cruel bastard, etc. You can have respectful relations with your superior officers and combative with the Sith, or you can be *** to your superior officers and servile to Sith, or both, or neither, and it works.

Jedi feel like they have the option of "Standard Jedi" and "Jedi who missed his coffee this morning". Most of the other classes I've played feel the same way. I think it's because most are based on thoroughly established archetypes in Star Wars, where the agent is more of a clean slate.

Excise's Avatar


Excise
01.23.2012 , 07:25 PM | #102
Quote: Originally Posted by PibbyPib View Post
Jedi feel like they have the option of "Standard Jedi" and "Jedi who missed his coffee this morning". Most of the other classes I've played feel the same way. I think it's because most are based on thoroughly established archetypes in Star Wars, where the agent is more of a clean slate.
Ha ha ha, that is perfectly said. I recall I was going to make my first Consular a Vrook Lamar sort (light side, but a jerk about it). The sort that expects everyone to live up to his impossibly high moral standards. Instead he ended up looking like he was bipolar. Super kind one second, super ticked off the next.

With the agent, you're treading carefully through tough political waters where everyone you meet has their own motives.

Mackuss's Avatar


Mackuss
01.23.2012 , 08:11 PM | #103
Best = Imperial Agent

Worst - Consular.
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Boreus's Avatar


Boreus
01.23.2012 , 08:11 PM | #104
Quote: Originally Posted by RedMix View Post
I found the inquisitor to be rather dull, you end up feeling like some errand boy(girl) through 90% of it.

"go gather these things for me because i am much to busy to be bothered with such a trivial task" ... derp
I absolutely agree. My problem with the SI is that you are basically fumbling your way in the dark for most of the storyline without making any actual choices for yourself. Not to mention parts of it just feel contrived
Spoiler
Passion, peace. Strength, knowledge. Power, serenity. Victory, harmony. Freedom, the Force.

Mackuss's Avatar


Mackuss
01.23.2012 , 08:12 PM | #105
Quote: Originally Posted by nezroy View Post
Well, I'll put it this way... I'm seriously considering rolling a second agent JUST so I can make different choices at the end of Chapter 1.
I actually played an agent to 33 and clicked the wrong button (and in the heat of things forgot I can Esc) and it all turned out wrong - not eh way I wanted it......................

It mattered so much to me that I immediately deleted the character, and made another one and played aaaaall the way back to 33.
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Divinusfoeda's Avatar


Divinusfoeda
01.23.2012 , 08:20 PM | #106
I just got done with SW Lightside and it was pretty darn good. Have a BH to level 33 and I very much enjoyed Act 1. Played a JK to 44 in Beta and still think it was the most Star Warsy feeling story, probably my favorite.

Jigsaw-Complex's Avatar


Jigsaw-Complex
01.23.2012 , 08:36 PM | #107
So i've noticed a phrase come up over an over in this thread: "If you go ls/ds"

As of now, LS and DS are completely useless. All you get is some ok gear, a mount, and a pet. I played through the JK story as LS because that's what my paladin/obi wan like character would have done. I made DS decisions like choosing the romance with Kira because i think it's BS that a good honest Jedi can't love somebody, but that's another story.

I was playing through my Trooper and i was on Taris. Dorne, the healer you get, came on holo and told me the imp officer i had at gun point was a monster. She's a by the book kind of person and explain that it would be best to kill him. Now, i was going to hit LS and let him live, when i realized that's not what I would have done; that's what an indoctrinated robot would have done. My Trooper stands up to General Garza's bs because it isn't right to kill civis, it isn't right to use genocidal tech from the imps to kill our enemies, and it isn't right to lie to people who are laying their lives on the line to help me when they don't have to.

So I shot the jerk in the face, and with that single shot, i stopped caring about LS/DS.

I started playing the story for me and my character, and that's what everybody needs to do.
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Jedi-iscariott's Avatar


Jedi-iscariott
01.23.2012 , 08:42 PM | #108
I have found most of the stories I've played so far to be engaging and enjoyable. The Sith Warrior I have played through to level 40 and greatly enjoyed Act 1, and the parts of Act 2 I have seen. The whole Janessa storyline was fantastic, and the ending of Act 1 has ROTJ written all over it. Act 2 revolves nicely around your master setting up BIG PLAYS on the galactic scale, you feel very much like the apprentice to a powerful master(like you should) and also begin to feel that perhaps you should step out on your own...The whole thing gives you the right level of Star Wars+dragonball z+something something dark side I would expect and desire from it.

The Jedi Knight storyline is the polar opposite. Go here: save the galaxy. Go here: save the galaxy. It's good, and the Kira side story is great. You definitely feel like Obi Wan. Although sometimes being the good guy actually means FALLING FOR BLATANTLY OBVIOUS TRICKS AND DECEPTIONS. There were a few moments where I was pissed that the light side option basically meant "take this obviously lying cheating scumbag at his word. and close your eyes for 15 seconds. he promises he wont escape".

Sith Inquisitor up through level 20something has been fun. Zash is neat, It's tough figuring out how I want to play him though. So far it's been dark side with a soft spot for slaves.

SpikeRosered's Avatar


SpikeRosered
01.23.2012 , 08:48 PM | #109
The SI had some interesting twists that I didn't see coming. The "reason" that drags you from planet to planet in chapter two is pretty unique as well. I also like how you spend all of chapter 3 working towards one goal, though I am a bit disappointed that all this power your character seems to happen to him rather than have the feel that you earned it.

The Trooper storyline blows. Chapter 1 is kind of neat I guess...at least it works towards a single goal, however you NEVER get to know Havoc Squad so you are completely unattached them. They really need for you to spend more time with these NPCs so you give a damn about what happens to them. Chapter 2 is just stopping a super weapon. I'm playing with my friend who is a Jedi Knight and he's already stopped THREE super weapons! Woopedy doo!

I've barely played IA, but it seems neat. It makes you think "Oooo so this is how the empire gets stuff done with the Sith mucking up everything with their unnecessary violence and hatred."

Tiaa's Avatar


Tiaa
01.23.2012 , 08:56 PM | #110
Jedi Knight is by far the most boring, horrible story I have come across since Heroes season 3. It was another typical, rehashed, " You are the chosen one!" but then that isn't fair because ALL the other stories are like that...I would say it's more like Force Unleashed and every other Star Wars game that made the Jedi character you play a god.

The story made me believe Jedi were more of god like and unstoppable than any other game which shared the same "legendary Jedi that will be label as Unknown Jedi in the future" story.

I think the Jedi Knight story was so past Star Wars movie fantasy, it made A New Hope look like Goodfellas.

Trooper however, now this story is great. Feels like your character has a soul and brain.