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Electro Staff - Bugged ?

STAR WARS: The Old Republic > English > Classes
Electro Staff - Bugged ?

drollzito's Avatar

01.05.2012 , 12:50 PM | #1
This thread started in the Assassins forum, but after a while I decided to bring this up here.

Is Eletroc Staff Bugged ?

See, as an assassin I can equip it (same goes for Shadow).
But all my charges, as well as my maul, requires a double-bladed lightsaber.
So it is impossible to use it with any kind of assassin spec.
Once again, the same thing goes for shadow spec.

After a while we started arguing that Electro Staff is a IA companion wep... does that make any sense ?
If that was not enough, I got an epic, rating 128 electro staff from False Emperor Hard Mode...
I can't use it becouse of all the above...

My question is... Is it supposed to be like this ?
If "yes", then the drop from the Hard Mode boss is only meant for IA companion ? (I am sorry if I am missing something here).
If "no", then were all the assassin / shadows skills supposed to require double-bladed lightsaber OR Electro Staff ?


Adalace's Avatar

01.05.2012 , 01:00 PM | #2
This bugged me too. I was seriously considering equipping a cool new electrostaff I found, until I realized I wouldn't be able to use many important abilities with the staff.
"The Analytical Engine has no pretensions whatever to originate anything. It can do whatever we know how to order it to perform."

drollzito's Avatar

01.05.2012 , 01:02 PM | #3
I belive it is bugged... coz it makes no sense...
A wep (specially a Hard Mode drop), for companions only ?

drollzito's Avatar

01.05.2012 , 01:12 PM | #4

SeijiTataki's Avatar

01.05.2012 , 06:21 PM | #5
I can only assume this is a bug, because Vibroblades count as a "lightsaber" for all Knight (and technically all Sage/Sorcerer) needs for a lightsaber/weapon. I presume there's just some oversight here.

The Knight's Companion, Kira, can use a electrostaff with all her abilities without any problem, as well.

alienshirt's Avatar

01.05.2012 , 06:23 PM | #6
I've wondered this for a few months now ever since I got into beta and saw how it was worded. It actually affects all 3 trees for both Assassin and Shadow since each technique requires a double-bladed lightsaber to be cast. BioWare needs to recode the few abilities that require a double-bladed lightsaber to also work with Electrostaffs.

KoenigNord's Avatar

01.05.2012 , 08:59 PM | #7
What also bugged me is the graphical problem. I'm playing a Scroundel and if I am sneaking with Bowdaar as my companion, his electro-staff is still visible and creating a shadow. Not sure if it is just for me or also for other players.

Anacoluthe's Avatar

01.06.2012 , 05:32 AM | #8
It's probably an oversight on their part but who know what kind of oversight ? :P

sessava's Avatar

01.07.2012 , 09:48 PM | #9
Little late to this thread, but it's what showed up when I googled the issue. This is actually pretty serious as there are many of us who don't much care for lightsabers or don't want to use them for RP reasons, that still enjoy the playstyle of an Assassin. I dropped 10k on a electrostaff off the AH and am now using it, but I cannot use Maul or my charges.

The work around I've learned it to equip my old lightsaber, enable the charge, and then it stays on even with the electrostaff and works perfectly. I cannot use Maul though, but I specced Madness and you don't really need Maul that much as Madness spec.

Still, it's a bug that needs to be fixed asap. In the case that it isn't a bug and is an intentional decision on the part of BioWare, please reconsider. Knights/Warriors have vibroswords that work perfectly. If we aren't supposed to be using electrostaffs, please remove the Assassin's ability to equip them.
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Slurmez's Avatar

01.07.2012 , 11:06 PM | #10
this is a pretty dumb state of affairs and would be a very fast fix