Riho Posted January 21, 2012 Share Posted January 21, 2012 One heck of a terrific zone guys, very well done. Finished it on Hardmode this evening, the optional boss is a pain but allot of fun. They did a great job with the 'spooky' lighting and the trash mobs certainly kept us on our toes. Can't wait for the next one. Link to comment Share on other sites More sharing options...
Battyone Posted January 21, 2012 Share Posted January 21, 2012 One heck of a terrific zone guys, very well done. Finished it on Hardmode this evening, the optional boss is a pain but allot of fun. They did a great job with the 'spooky' lighting and the trash mobs certainly kept us on our toes. Can't wait for the next one. I loved the FP, but at the end the breadcrumb to the This flashpoint comming soon!...i laughed out loud. Link to comment Share on other sites More sharing options...
EchoTwoOmega Posted January 21, 2012 Share Posted January 21, 2012 I third this. It is a great instance and quite challenging. Link to comment Share on other sites More sharing options...
kuldina Posted January 21, 2012 Share Posted January 21, 2012 Yea it was very entertaining Link to comment Share on other sites More sharing options...
LordRelyks Posted January 21, 2012 Share Posted January 21, 2012 A POSITIVE THREAD?! WHAT IS THIS?! But yea, I cant wait to do this one day, looks pretty cool. Link to comment Share on other sites More sharing options...
Battyone Posted January 21, 2012 Share Posted January 21, 2012 (edited) It couldn't be more obvious you didn't play the instance, or care to. Go back to /v/ till GW2 comes out and you can fire up your pretty little hate machine again. Edited January 22, 2012 by Trineda removed quote Link to comment Share on other sites More sharing options...
Barathos Posted January 21, 2012 Share Posted January 21, 2012 (edited) Not really counts as an almost, though... Right? I mean an instanced filled with rakghouls is a little bit much.. I couldn't stand the things in Taris. =/ Edited January 22, 2012 by Trineda removed quote Link to comment Share on other sites More sharing options...
FoUZeroEnna Posted January 21, 2012 Share Posted January 21, 2012 Yes but Rakghouls are actually a very intricate part of Star Wars lore and not just some random mob. Link to comment Share on other sites More sharing options...
CupieFoxtail Posted January 21, 2012 Share Posted January 21, 2012 (edited) Not really counts as an almost, though... Right? I mean an instanced filled with rakghouls is a little bit much.. I couldn't stand the things in Taris. =/ Murlocs are the comic relief of WoW Rakghouls are the result of a serious virus which spreads quickly and can destroy entire societies Pretty cool stuff from KotOR The only reason I typed "not really" instead of "nope" is because I needed 5+ chars http://starwars.wikia.com/wiki/Rakghoul Edited January 21, 2012 by CupieFoxtail Link to comment Share on other sites More sharing options...
Kaehell Posted January 21, 2012 Share Posted January 21, 2012 yeah it's really funny, the last boss is just too easy but the bonus boss is a pain in the *** I made this istance 2 times, in HM. First time went smooth because we missed the bonus boss (lol), second time we did him and we couldn't defeat him. Anyone has a good strategy? I found a video on yotube, were they cc'ed the 3 robots when they came, but we usually die for the massive damage at the whole party Anyone really good job, when guildmates asked me how it was after my first run I just told you "Star wars inside Left 4 Dead" Link to comment Share on other sites More sharing options...
ScylasQwynn Posted January 21, 2012 Share Posted January 21, 2012 I'll add in my voice as well. As soon as it came out we did a guild run straight into HM (because how does normal, c'mon!) and have we say we all utterly enjoyed it. The story is good, the lighting is well done, the bosses are somewhat fun. My favourite is the first one where I get to be on the turret. Absolutely love it. The bonus boss is a pain, but seeing as how killing him grants you an extra head token, I imagine it should be. All in all, we highly enjoyed this FP and expect to see more great ones like this in the future. Our only collectively complaint is that they should have made it pitch black except for where what the flashlight illuminated. That would have been very fun. Link to comment Share on other sites More sharing options...
LordRaevin Posted January 21, 2012 Share Posted January 21, 2012 I'm a huge horror fan and absolutely loved the new flashpoint. PLEASE continue to make flashpoints with horror in mind, thank you! Link to comment Share on other sites More sharing options...
Battyone Posted January 21, 2012 Share Posted January 21, 2012 yeah it's really funny, the last boss is just too easy but the bonus boss is a pain in the *** I made this istance 2 times, in HM. First time went smooth because we missed the bonus boss (lol), second time we did him and we couldn't defeat him. Anyone has a good strategy? I found a video on yotube, were they cc'ed the 3 robots when they came, but we usually die for the massive damage at the whole party Anyone really good job, when guildmates asked me how it was after my first run I just told you "Star wars inside Left 4 Dead" Pull the boss to the back left clearing, gives you more breathing room to get CC on the probe droids. Don't CC all 3, 2 and kill them one at a time. Your healer should be saving their cooldowns for the add phases and your tank should be picking the loose droid up. (The boss doesn't take damage, and shoots rockets randomly and therefore does not need to be tanked.) Link to comment Share on other sites More sharing options...
Kaehell Posted January 21, 2012 Share Posted January 21, 2012 (edited) yeah we cc ed 2 of them and shocked one at a time, I'm the healer and I had problems with the rockets, cannot heal everybody and we usually died after we kill all 3 the robots. I think the problem was that they were killing the robots too slowly, since the problem was that after we killed all of them we usually was at low health because of the rockets. Gonna try again today and see if we can do him, thanks for the tips anyway! Edited January 21, 2012 by Kaehell Link to comment Share on other sites More sharing options...
Drofla Posted January 21, 2012 Share Posted January 21, 2012 Fantastic Instance, one of the best I've ever done. Really good job, if this is the level of added content we can expect from swtor then I'm looking forward to the future. Link to comment Share on other sites More sharing options...
Libertine Posted January 21, 2012 Share Posted January 21, 2012 One heck of a terrific zone guys, very well done. Finished it on Hardmode this evening, the optional boss is a pain but allot of fun. They did a great job with the 'spooky' lighting and the trash mobs certainly kept us on our toes. Can't wait for the next one. agreed, just finished it on hard for the first time and loved it. very nice atmosphere and the boss encounters are fun aswell, last one is a bit on the easy side but still Link to comment Share on other sites More sharing options...
Sirranter Posted January 21, 2012 Share Posted January 21, 2012 personally i woulda liked to have seen more rakghouls after the turret boss and less hordes of zombies, especially those screamers, all those bastards do is throw me around Link to comment Share on other sites More sharing options...
Nataroth Posted January 21, 2012 Share Posted January 21, 2012 Yeah awesome job Link to comment Share on other sites More sharing options...
AnthonyLeo Posted January 21, 2012 Share Posted January 21, 2012 Yeah good job BW on this. Didn't think I could hate rakghouls any more then I use to before I ran this. Between the screamers, mercs, and boomers, it was extremely challenging and requires a lot more teamwork and coordination than other flashpoints I've ran. And the ambiance was really good with the combination of growling and screams, really set the atmosphere. Link to comment Share on other sites More sharing options...
Puzzlybox Posted January 21, 2012 Share Posted January 21, 2012 Great instance. My only half-gripe would be that it didn't "feel" like Star Wars, but that's only because it was so uniquely atmospheric. Felt like we were in a zombie movie. Link to comment Share on other sites More sharing options...
PhoenixMatrix Posted January 21, 2012 Share Posted January 21, 2012 Yeah, it was nice. A do hope the flashpoints become more involved though, as these are still basically in line with a normal standard grinding quest in DDO, nothing special really, but it was fun anyhow. Only bad mark is the bonus boss is a bit <censored> you to some party compositions. With only 4 people in a party, its very possible to end up with a melee centric, low in-combat CC party that will have a hell of a time with it, while the usual "range all the things!" parties will do just fine, as they do in every other flashpoints. Could have worked that out a bit better. Link to comment Share on other sites More sharing options...
PrivatePooch Posted January 21, 2012 Share Posted January 21, 2012 It reminded me so much of L4D (then again, it was practically a homage to the game, lol), which I thoroughly enjoyed. I think they did a great job on this fp, and I can't wait until the second half is released! Link to comment Share on other sites More sharing options...
Miothan Posted January 21, 2012 Share Posted January 21, 2012 One heck of a terrific zone guys, very well done. Finished it on Hardmode this evening, the optional boss is a pain but allot of fun. They did a great job with the 'spooky' lighting and the trash mobs certainly kept us on our toes. Can't wait for the next one. I agree, for once, they made an enjoyable Flashpoint that requires you to work for the rewards Link to comment Share on other sites More sharing options...
Battyone Posted January 21, 2012 Share Posted January 21, 2012 yeah we cc ed 2 of them and shocked one at a time, I'm the healer and I had problems with the rockets, cannot heal everybody and we usually died after we kill all 3 the robots. I think the problem was that they were killing the robots too slowly, since the problem was that after we killed all of them we usually was at low health because of the rockets. Gonna try again today and see if we can do him, thanks for the tips anyway! Rockets have splash, make sure the group spreads. I had more problems with the tank eating probe droid that the rest of the group and rockets. Tell em to pop a medpack after 2 hits if it's that harsh on ya. Link to comment Share on other sites More sharing options...
Cyphen Posted January 21, 2012 Share Posted January 21, 2012 Iv yet to experience half of the FlashPoints in TOR. So far they have all been pretty nice PvP and BF3 kept me bussy, College too Link to comment Share on other sites More sharing options...
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