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What abilities can/can't you use in Huttball and The Ancient Hypergate?


ForfiniteStories

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I have been unable to find a list of abilities that are permitted and are not permitted when carrying an object in a PVP match. I see other players carrying a gree orb or the huttball perform an ability and are still able to hold the item. I too have been able to continue holding the item when using various abilities. Then there are times when an ability drops the ball/orb, leaving me rather confused and frustrated and even reporting it as a bug (because why wouldn't it be?). Or is it completely random, like huttball passing, as to whether or not you continue to hold the object when using an ability?

 

Does anyone have a list of what abilities one can and can't use when holding the huttball or a gree orb, or is this impossible to determine?

Edited by ForfiniteStories
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huttball cannots:

phase walk (sorc/sin)

stealth (sin, op, mara)

barrier (sorc)

 

that is all (that I can think of). but there are different rules for different WZs. in general, those 3 are constant (except for barrier in the new Odessen WZ, which has sparked a few threads here already).

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