dtjswtor Posted July 4, 2014 Share Posted July 4, 2014 I got all my 3 mod armor pieces and MH/OH to totals of 458 (excluding crystals), belt to 302 (162 armor 140 mod), 148 rating bracers, matrix shard (rating 124) and dread guard relic (rating 154), 152 implants and 156 ear. Expertise was at 1932. Since the cap without MH/OH PvP crystals is 1936, my assessment is that 152 is the magic number - either as average on multi-mod gear, or the rating on single rating items. Anything over that and you start to lose exp. I think I got max bolster on everything but dread guard relic and ear, where I lost a few points. Going to try swapping out the ear for a 152 piece and see what happens. Link to comment Share on other sites More sharing options...
DAOWAce Posted July 10, 2014 Share Posted July 10, 2014 (edited) You know PvP is broken when you buy PvP gear and get a +.01% bonus to PvP stats and lose a bunch of other stats. I was going to comment on the level 20 items, but then saw the stats. Why did Bioware change the rating numbers? The guide should be updated for the new numbers, unless the guy quit the game, which wouldn't be surprising since it's awful. "You can still be competitive with PvP gear". Yeah, maybe if you're one of the few classes that aren't terrible, like sages. Would love to hear an explanation for how multiple classes crit for 10k, repeatedly, with instant skills, when sages can barely reach 4k with 2 second casts when fully bolstered (2016 exp) with 78% surge rating, and die to a single class before their CC wears off. Edited July 12, 2014 by DAOWAce Link to comment Share on other sites More sharing options...
Akushii Posted July 11, 2014 Share Posted July 11, 2014 (edited) Yes up can drop 82 EXP as long as your MH/OH have 69 hilts/armoring or above. Here is a rundown of what you should be wearing or progressing to wear. More favorable is after the "or", but its not by much... Crafted 53 or Brute Ear Crafted 53 or Brute implants Obroan or Brute Wrists/Belt Obroan or Brute relics Obroan/Brute or 72/69/66 MH/OH Obroan/Brute 2/4 piece set boni. 69/63/61 or 69/66/58 on remaining pieces Just to confirm the level to rating is: 72=168 69=162 66=156 58=140 right? That is they are all purple armoring/mod/enhancement? Edited July 12, 2014 by Akushii Link to comment Share on other sites More sharing options...
Hellhog Posted July 31, 2014 Share Posted July 31, 2014 (edited) Yes up can drop 82 EXP as long as your MH/OH have 69 hilts/armoring or above. Here is a rundown of what you should be wearing or progressing to wear. More favorable is after the "or", but its not by much... Crafted 53 or Brute Ear Crafted 53 or Brute implants Obroan or Brute Wrists/Belt Obroan or Brute relics Obroan/Brute or 72/69/66 MH/OH Obroan/Brute 2/4 piece set boni. 69/63/61 or 69/66/58 on remaining pieces So, I'm trying to understand this correctly. I just went onto Ask Mr. Robot to look at full minmaxed Brutalizer gear. I personally have fully purple augmented Brutalizer gear with every piece minmaxed with the exception of the 5 main pieces for the set bonus, which are all still Obroan but are minmaxed as well (still working to get those last 5 pieces in Brut and minmax them). As a DPS Assassin, all of my secondary stats are purely power and surge (zero crit, alac, acc, etc.) I looked through what I have quoted. The artifact microfilament earpieces and implants are just bad stats for DPS sins. So I stuck with Brut. I also went with Brut relics, waist/wrist, and the 4 piece set bonus. I fitted one gear piece as mentioned above with 69/66/58 but I immediately went back to Brut because it lowered End, Will, Pow, and Surge. The only thing it didn't lower was Armor. I don't see how this is beneficial even once bolstered since I assume the Brut piece with Exp is going to be higher stats than the 69/66/58 PvE Bolstered. Unless somehow I'm wrong and the bolster not only adds Expertise but also adds to the main and secondary stats. I don't know enough about bolster though to know if it does that. The only thing I did keep was the PvE MH/OH combo using 72/69/66 with power crystals. A minimal loss to surge but the damage range does increase significantly to my melee as well as damage bonus increases as well. I don't know enough about bolster though to understand how these will be bolstered in PvP. Obviously I want to get the best gear possible but after reading through a lot of this thread, I don't understand why most PvE gear is compared to Obroan considering Obroan is not the best PvP gear. All PvE combinations should only be compared with Brutalizer when looking for what provides more damage. I'm worried about losing my damage reduction though as well as if the damage increase from the PvE gear actually beats out the loss in damage bonus from the Expertise. Here is the comparison of all min/maxed Brutalizer gear on the left and the same on the right with the exception of the MH/OH both being 72/69/66 with power crystals. Is it actually worth it to replace my MH/OH Brut with PvE? And does somehow lowering my stats on one piece of gear (going from PvP to PvE) actually somehow bolster to being better? http://i.imgur.com/kWhIHNR.png Edited July 31, 2014 by Hellhog Link to comment Share on other sites More sharing options...
L-RANDLE Posted July 31, 2014 Author Share Posted July 31, 2014 (edited) So, I'm trying to understand this correctly. I just went onto Ask Mr. Robot to look at full minmaxed Brutalizer gear. I personally have fully purple augmented Brutalizer gear with every piece minmaxed with the exception of the 5 main pieces for the set bonus, which are all still Obroan but are minmaxed as well (still working to get those last 5 pieces in Brut and minmax them). As a DPS Assassin, all of my secondary stats are purely power and surge (zero crit, alac, acc, etc.) I looked through what I have quoted. The artifact microfilament earpieces and implants are just bad stats for DPS sins. So I stuck with Brut. I also went with Brut relics, waist/wrist, and the 4 piece set bonus. I fitted one gear piece as mentioned above with 69/66/58 but I immediately went back to Brut because it lowered End, Will, Pow, and Surge. The only thing it didn't lower was Armor. I don't see how this is beneficial even once bolstered since I assume the Brut piece with Exp is going to be higher stats than the 69/66/58 PvE Bolstered. Unless somehow I'm wrong and the bolster not only adds Expertise but also adds to the main and secondary stats. I don't know enough about bolster though to know if it does that. The only thing I did keep was the PvE MH/OH combo using 72/69/66 with power crystals. A minimal loss to surge but the damage range does increase significantly to my melee as well as damage bonus increases as well. I don't know enough about bolster though to understand how these will be bolstered in PvP. Obviously I want to get the best gear possible but after reading through a lot of this thread, I don't understand why most PvE gear is compared to Obroan considering Obroan is not the best PvP gear. All PvE combinations should only be compared with Brutalizer when looking for what provides more damage. I'm worried about losing my damage reduction though as well as if the damage increase from the PvE gear actually beats out the loss in damage bonus from the Expertise. Here is the comparison of all min/maxed Brutalizer gear on the left and the same on the right with the exception of the MH/OH both being 72/69/66 with power crystals. Is it actually worth it to replace my MH/OH Brut with PvE? And does somehow lowering my stats on one piece of gear (going from PvP to PvE) actually somehow bolster to being better? http://i.imgur.com/kWhIHNR.png a few things to clarify: 1. As far as I know, AMR doesn't take bolster into account. Keep in mind bolster increases the HP, Main Stat, and EXP on every piece of gear. You really have to make comparisons in WZs or at the bolster machine on fleet. 2. The ear /implants I am referring to are not the Microfiliment versions. For a Sin, these bolster to be on par with PvP versions at a minimum and you can augment and wear them at level 53/54.. IMPLANT http://swtor.askmrrobot.com/gear/50070-1012/expert-experimental-resolve-system EAR http://swtor.askmrrobot.com/gear/50026-1012/expert-advanced-dethless-relay 3. Make sure you are comparing apples to apples. If you have BiS Brute mods, you have to have BiS 69/66/58 mods w/similar stat weights. Also keep in mind that you have to look at tooltip values and manually calc what an attack will be. The plus/minus doesn't always tell the true story.. Edited July 31, 2014 by L-RANDLE Link to comment Share on other sites More sharing options...
Icykill_ Posted August 25, 2014 Share Posted August 25, 2014 Just to confirm the level to rating is: 72=168 69=162 66=156 58=140 right? That is they are all purple armoring/mod/enhancement? I can confirm that 69 (162) hilts, barrels, mods etc are the "sweet spot" for maximising bolster/expertise and stats Anything over this and you see big diminishing returns... Especially with 180 PVE gear which should never be used !! I played in a match the other day with a guy on a Sorc running all 180 PVE gear... Sure he had 37k health and bigger than usual bonus damage as a stat.. But had 900 expertise... I politely chatted to him and tried to explain the bolster system and suggested he at least get himself some 156 or 162 gear if he wasn't going to use pvp gear... I was told "his" gear was the best and I didn't know what I was talking about (can't help some people)... It was in pylons too and he died 16 times and blamed our healers for not keeping him alive... Sigh He kept playing more matches and then we kept ending up on opposite teams... To prove my point I put on some old 156 PVE gear I had on an alt and followed him on my own Sorc... He was so easy to kill and did hardly any damage... He eventually accused me of hacking... After the match I chatted to him and explained how I was able to do that... He was still sceptical... I left him with the advise to at least test it out... Haven't seen him since... But I hope I was able to help him I also have full Brutalizer gear for 4 toons and also 162 gear... I have tested different combinations like Randle did... (For those who don't know, there is a bolster terminal on the bridge of the ops ship in the fleet,... You can go there and test you gear and even use the practice dummies) After a lot of testing between my 162 PVE gear and Brutalizer gear... I now run with a mix of pieces... After I get my set bonuses Definitely don't use pvp weapons or off hand... Get 162 PVE ones Also Bio don't even stat all the Brutalizer gear properly for your class... An example of this is when there is too much Crit or Alacrity when you don't need it.. Ie Assassin/shadow Alacrity... If you have some 162 PVE gear already, you can save comms and spend the extra ranked comms (only do it with ranked or you'll have to do it again for the Ranked ones) to buy ranked pvp mods and enhancements to get the stats right on those standard Brutalizer pieces... On my Shadow and Assassin I swapped the Alacrity ones for Surge... And some Crit mods for power Just today I was "questioned/accused" on my augment choices because people don't look at stats... They look at gear... After trying to explain how I change out unwanted enhancements and mods... That I needed to boost some other stats in an augment... I was told I was wrong... I invited that person to examine my stats next time instead of my "gear"... Thankfully that solved "their issue" with "my" augment choices The best advice I can give is to work out what final stats you want/should have for your class before you start your build... Make sure you have a minimum of 1900+ expertise from Bolster... Mine is 1936 Don't just accept the standard Bio Brutalizer gear if it gives you the wrong stats... You are better off running the proper stats in 162 PVE gear... Or swap the mods/enhancements like I do Don't use pvp weapons Do augment everything Go to the fleet bolster terminal and play around with your gear Get stims to use in matches . Link to comment Share on other sites More sharing options...
Culhaven Posted August 25, 2014 Share Posted August 25, 2014 (edited) Not sure if this is invalid because I am only lvl 53, but here are some changes bolster made after I upgraded mods. 53 Guardian All Makeb 140 mods before - Crafted 156 mods after (no other changes) Expertise changed from 1936 to 1913 Health 27944 to 30203 Bonus Damage 773.6 to 769.3 Bladestorm max 3637 to 3628 So, after the upgrade everything went down except health. *sorry, formatting got messed up Edited August 26, 2014 by Culhaven Link to comment Share on other sites More sharing options...
Icykill_ Posted August 26, 2014 Share Posted August 26, 2014 (edited) Not sure if this is invalid because I am only lvl 53, but here are some changes bolster made after I upgraded mods. 53 Guardian All Makeb 140 mods before - Crafted 156 mods after (no other changes) Expertise changed from 1936 to 1913 Health 27944 to 30203 Bonus Damage 773.6 to 769.3 Bladestorm max 3637 to 3628 So, after the upgrade everything went down except health. *sorry, formatting got messed up Sorry I should have stated that is for lvl 55... Not pre 55 Pre 55 is more tricky as having the best gear you can get for your lvl can make you go backwards in stats... A bit like using 180 PVE gear at lvl 55 Also the closer you get to 55, the less bolster you seem to get . Edited August 26, 2014 by Icykill_ Link to comment Share on other sites More sharing options...
Culhaven Posted August 27, 2014 Share Posted August 27, 2014 So, are you saying that the stats from using pve weapons more than make up having an expertise cap 82 points lower? Link to comment Share on other sites More sharing options...
L-RANDLE Posted August 27, 2014 Author Share Posted August 27, 2014 So, are you saying that the stats from using pve weapons more than make up having an expertise cap 82 points lower? In some cases. The issue is the hits. The Forrce/Tech is higher in some PvE hilts, in addition to the Power/Main/END increase. The 82EXP is only about a 1% loss in damage from EXP, whereas the gain is around 4% in damage from those. On a side note, weapon damage classes/specs should be using a PvE build like 72/69/58 because weapon damage is still broke. Link to comment Share on other sites More sharing options...
Icykill_ Posted August 28, 2014 Share Posted August 28, 2014 In some cases. The issue is the hits. The Forrce/Tech is higher in some PvE hilts, in addition to the Power/Main/END increase. The 82EXP is only about a 1% loss in damage from EXP, whereas the gain is around 4% in damage from those. On a side note, weapon damage classes/specs should be using a PvE build like 72/69/58 because weapon damage is still broke. I found my 72 hilt reduced my stats, so I went back to my 58 hilt... I use 58/62/58... I haven't tried 62 enhancement because I am having difficulty finding the right spec on the GTN... Can you confirm I will get better or worse stats if I use 58/62/62 on my will power resolve hilt? . Link to comment Share on other sites More sharing options...
L-RANDLE Posted August 28, 2014 Author Share Posted August 28, 2014 (edited) I found my 72 hilt reduced my stats, so I went back to my 58 hilt... I use 58/62/58... I haven't tried 62 enhancement because I am having difficulty finding the right spec on the GTN... Can you confirm I will get better or worse stats if I use 58/62/62 on my will power resolve hilt? . For Force/Tech Spec/ classes, I assumed it was a wash because my Force Scream(Force based attack) was about the same, well better actually. For sure Weapon based classes should do a build like the one I posted. Here were my initial findings when Brute was introduced. The delta in Ravage was almost 700HP. This translates (because of the loss in mitigation) into about a +400 HP delta, if I were to fight a mirror of myself (or anyone else @2018) using PvP weapons. That's pretty significant for a damage dealer. Ok Here is a screen on my in Obroan http://s1253.photobucket.com/user/ldogg1579/media/OBROANMH_OH_zpsc8366bc2.png.html EXP: 2018(60% boost) Rav: 8114(12982 in pvp) Mass: 2470(3952) Scre: 3279(5242) Here I am in 41/72/69/66 http://s1253.photobucket.com/user/ldogg1579/media/PVEMH_OH_zps71fa7724.png.html EXP: 1930(57.38%) Rav: 8701(13694) Mass: 2641(4156) Scre: 3337(5251) PS: I can confirm that my 53/54 ears are better than Obroan now. Randle FYI the way EXP mitigation work is a direct cancel, BUT, if you look at the formula, you don't need MAX EXP to get full EXP mitigation. To get full EXP mitigation you only need ~1985EXP. Its one of the querks of these formulas and its hard to get a build to that number, but I in no way support "Full EXP is BiS" in bolstered environments.. Edited August 28, 2014 by L-RANDLE Link to comment Share on other sites More sharing options...
Fdzzaigl Posted August 29, 2014 Share Posted August 29, 2014 (edited) I'm all for a level playing field in PvP. But by the gods, how do they manage to bork their gearing system with idiotic crap like this every single time (no offence to the people taking the time to compile this thread)? Downgrading your gear to trick the bolster system into buffing you higher? I'm sorry but that's worthy of a mighty big /facepalm Bioware. Why they don't just remove expertise on gear outside of PvP and bolster expertise only, while keeping PvP gear and PvE gear tiers more or less on par is beyond me. They could then simply bolster the stats of people wearing the lower gear tiers to be within X% of the highest tier, while manipulating expertise to suit balance needs. Anyway, I came back to the game an have been leveling my Marauder through PvP. I've got nearly all the comms needed for Obroan saved up. But after reading this I guess I've just been wasting my time by getting them for certain pieces like the weapons. So the gist is if I get it right (and please realise that I don't have basic comms or the ability to raid on this character yet) DO: *Get augments *Get Obroan relics *Get Obroan set bonus *Get PvE 162 hilts somehow *Get crafted PvE earpieces and implants *Look into downgrading mods and enhancements DON'T *Don't get PvP MH / OH *Don't get PvP earpieces and implants <-- is this right? Open questions: 1) I read in another thread that you shouldn't use the old pvp gear. Will my old elite warlord lvl 50 Vanguard in full War Hero gear be gimped when I try to do pvp while leveling to 55? 2)What is the point in Brutaliser if you're downgrading mods from Obroan anyhow? Unless you fall short of the expertise cap in Obroan. Edited August 29, 2014 by Fdzzaigl Link to comment Share on other sites More sharing options...
Icykill_ Posted September 4, 2014 Share Posted September 4, 2014 So the gist is if I get it right (and please realise that I don't have basic comms or the ability to raid on this character yet) DO: *Get augments *Get Obroan relics *Get Obroan set bonus *Get PvE 162 hilts somehow *Get crafted PvE earpieces and implants *Look into downgrading mods and enhancements DON'T *Don't get PvP MH / OH *Don't get PvP earpieces and implants <-- is this right? Open questions: 1) I read in another thread that you shouldn't use the old pvp gear. Will my old elite warlord lvl 50 Vanguard in full War Hero gear be gimped when I try to do pvp while leveling to 55? 2)What is the point in Brutaliser if you're downgrading mods from Obroan anyhow? Unless you fall short of the expertise cap in Obroan. RANDLE has done the numbers and they are pretty solid... I've tweaked it a little for myself on each class and by fooling around at the bolster terminal The short answers from my experiments are below Get Oberon to start, but definitely upgrade the Oberon pieces you do get to Brutalizer when you can *Get augments YES definitely *Get Obroan relics Yes then Brutalizer *Get Obroan set bonus Yes then Brutalizer, also depending on class, I use either all Brutalizer or/and some 162 pieces *Get PvE 162 hilts somehow Not necessary, 156 is enough, 162 is just desirable if you can be bothered doing Ops to get one *Get crafted PvE earpieces and implantsyes and no, ear piece definitely crafted, implants maybe, but I have found my Brutalizer ones better than the crafted or farmed ones I could find *Look into downgrading mods and enhancementsthis I'm disagreeing with, although I haven't run numbers like Randle, I do see a decrease in my stats when I swapped my 156/162 ones with 140... For me the sweet spot seems to be 162 on most items, but 156 is good DON'T *Don't get PvP MH / OH definitely don't use pvp weapons or OH *Don't get PvP earpieces and implants <-- is this right? yes don't get ear piece, implants depend on class and availability... I use Brutalizer implants Open questions: 1) I read in another thread that you shouldn't use the old pvp gear. Will my old elite warlord lvl 50 Vanguard in full War Hero gear be gimped when I try to do pvp while leveling to 55?YES, DO NOT USE... Better to put some blue PVE gear on then use those 2)What is the point in Brutaliser if you're downgrading mods from Obroan anyhow? Unless you fall short of the expertise cap in Obroan. .I use Brutalizer gear, not Oberon, I'm pretty sure Randle meant down grading PVE gear, not pvp... The other thing that Bio completely stuffs up is adding stats to gear that your class either doesn't need or adds too much, when another stat would be more desirable... I swap out some of my Oberon enhancements/mods for "after market" Brutalizer ones... Ie on my Shadow/ Sin, I swapped out the Alacrity ones because I do not need that stat to Surge or Accuracy If I'm up to buying the piece of Oberon gear with the wrong stats, I will buy it but not equip straight away... Until I have been able to buy the Brutalizer mod or enhancement to replace the offending stat... No point buying the Oberon mods, you'll just have to replace them when you upgrade to Brutalizer . Link to comment Share on other sites More sharing options...
Ugezod Posted September 5, 2014 Share Posted September 5, 2014 (edited) Definitely don't use pvp weapons or off hand... Get 162 PVE ones. Hello, How can I get these 162 barrels/mods/etc plz ? Can't find at GTN. Edited September 5, 2014 by Ugezod Link to comment Share on other sites More sharing options...
L-RANDLE Posted September 5, 2014 Author Share Posted September 5, 2014 Hello, How can I get these 162 barrels/mods/etc plz ? Can't find at GTN. You can get an offhand with Elite comms, the MH would have to come from a crafters or raid coins. If those are not available do a +41 Power/156/162/162 type build. It will be enough while you replace other, more important pieces. The mods and enhancements are acquired the same way... Link to comment Share on other sites More sharing options...
Ugezod Posted September 5, 2014 Share Posted September 5, 2014 You can get an offhand with Elite comms, the MH would have to come from a crafters or raid coins. If those are not available do a +41 Power/156/162/162 type build. It will be enough while you replace other, more important pieces. The mods and enhancements are acquired the same way... thx for the quick answer, I got the Obroan MH/OH but since you're all saying it's crap I want to test your advice. Link to comment Share on other sites More sharing options...
L-RANDLE Posted September 5, 2014 Author Share Posted September 5, 2014 thx for the quick answer, I got the Obroan MH/OH but since you're all saying it's crap I want to test your advice. Not saying it's crap, just saying that you should use PvP comms in other places that actually impact performance. If you have the credits, you can buy a more than solid MH/OH ready for 55 at level one.. It's just an option. Link to comment Share on other sites More sharing options...
L-RANDLE Posted September 5, 2014 Author Share Posted September 5, 2014 FYI the BIS setup for my Mara is 41/168/162/156 x 2 My EXP is 1930. My BIS setup on my Guard tank is the same, but for the MH only as I value slightly more mitigation for that role. Link to comment Share on other sites More sharing options...
Svii Posted September 5, 2014 Share Posted September 5, 2014 IMO use Brutalizer OH and Hawkeye/168/162/150 MH only if you're playing a _heavy_ weapon based spec. Other than that, just use PVP gear. PvE gear is fine as a transition. But if you mainly PvP it doesn't really hurt with all the factors in a mad skirmish. I like these specs with 168 barrel/hilts. Marksmanship Carnage Deception Vengeance (others?) Other than that, the difference isn't noticeable, perhaps even detrimental. RNG will kick your *** anyways ^^ Link to comment Share on other sites More sharing options...
StormTerminus Posted September 5, 2014 Share Posted September 5, 2014 FYI the BIS setup for my Mara is 41/168/162/156 x 2 My EXP is 1930. My BIS setup on my Guard tank is the same, but for the MH only as I value slightly more mitigation for that role. I am trying to understand the 41/168/162/156. Let me see if I have it right. +41 power crystal 168 hilt 162 mod 156 enhancement So for my shadow I would go MH 41/168/162/156 +41 power 168 hilt (resolve 31 hilt) 162 mod (advanced Aptitude mod 30) 156 enh (advanced adept enhancement 28) OH (41/156/156/156) +41 power 156 hilt (resolve 28 hilt) 156 mod (advanced Aptitude mod 28) 156 enh (advanced adept enhancement 28) 156s in the OH since weapon damage isn't affected. Or should that be 140s? Link to comment Share on other sites More sharing options...
Ugezod Posted September 5, 2014 Share Posted September 5, 2014 (edited) IMO use Brutalizer OH and Hawkeye/168/162/150 MH only if you're playing a _heavy_ weapon based spec. Other than that, just use PVP gear. PvE gear is fine as a transition. But if you mainly PvP it doesn't really hurt with all the factors in a mad skirmish. I'm a healing operative and doing 100% pvp so... should I go with MH/OH Brutalizer or with pve 162 etc. stuff ? And what about the rest of the stuff (armor, ear, etc...) 156/156 Ear seems better than my Obroan Edited September 5, 2014 by Ugezod Link to comment Share on other sites More sharing options...
Svii Posted September 5, 2014 Share Posted September 5, 2014 I'm a healing operative and doing 100% pvp so... should I go with MH/OH Brutalizer or with pve 162 etc. stuff ? And what about the rest of the stuff (armor, ear, etc...) 156/156 Ear seems better than my Obroan Personally I'd go for full PvP as healer. Tech/Force Power is bolstered to full, so it doesn't hurt healing power (much). But, like L-randle says, certain PvE items are better than Obroan, but it's really in the less than 0,5% difference. Link to comment Share on other sites More sharing options...
Icykill_ Posted September 8, 2014 Share Posted September 8, 2014 (edited) I'm a healing operative and doing 100% pvp so... should I go with MH/OH Brutalizer or with pve 162 etc. stuff ? And what about the rest of the stuff (armor, ear, etc...) 156/156 Ear seems better than my Obroan I don't heal on my Operative, but I do on my Sorc... I get bigger heals out more often with PVE main and OH From my own testing and also talking to and inspecting other ranked pvpers... Most of us only use PVE weapons and OH If you only pvp, it can be painful or expensive to to get hilts/barrels at the right lvl and spec. It is easier to just use 156 ones and either 156-162 mods/enhancements As for ear and implants... That can come down to specific classes and what is offered in Brutalizer gear... Sometimes the PVE gear is better, sometimes not If the PVE ones are better than Oberon, but the Brutalizer ones are better than the PVE, buy the Oberon ones and don't equip, wait till you get the Brutaliser ones . Edited September 8, 2014 by Icykill_ Link to comment Share on other sites More sharing options...
FercPolo Posted September 10, 2014 Share Posted September 10, 2014 The OP needs a legend to explain the PVP jargon, BiS, all that ****. Otherwise, great explanation of the bolster system. Just that players who aren't already familiar with pvp terms will get lost very quickly. Link to comment Share on other sites More sharing options...
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