Belrych Posted January 11, 2015 Share Posted January 11, 2015 Hi all, I am playing as a Sith Marauder in the Fury discipline and I want to change to the Carnage discipline. Can anyone tell me how I go about doing that? Thanks Link to comment Share on other sites More sharing options...
Geesith Posted January 11, 2015 Share Posted January 11, 2015 At the fleet is a respec npc called a skill mentor. Open your map check it out on the fleet. Link to comment Share on other sites More sharing options...
Mithros Posted January 11, 2015 Share Posted January 11, 2015 Yep. Skill mentor, just like if you wanted to respec your skill tree when that was in the game. Or there is an advantage I think that lets you change it in the field, but I am guessing if you had that then you wouldn't be asking this here. :sul_cool: Link to comment Share on other sites More sharing options...
Belrych Posted January 11, 2015 Author Share Posted January 11, 2015 Thanks guys, I found one in Kaas City across the court diagonally from the warrior class trainer building. (Just in case anyone else checks this thread.) Link to comment Share on other sites More sharing options...
WolfyZack Posted January 12, 2015 Share Posted January 12, 2015 so you can't do that just with any class trainer it has to be him? Link to comment Share on other sites More sharing options...
Fidelicatessen Posted January 12, 2015 Share Posted January 12, 2015 so you can't do that just with any class trainer it has to be him? That's correct: class trainers do not offer respecs. Link to comment Share on other sites More sharing options...
JediQuaker Posted January 12, 2015 Share Posted January 12, 2015 (edited) On the Republic side there is a skill mentor in the lower level of the Senate Plaza on Coruscant (near the Guild Registrar) and on the Fleet just west of the southern exit. On the Imp fleet, since it all seems to be 180 degrees rotated from the Rep station, it's probably just east of the north exit (as well as the one in Kaas City) Edited January 12, 2015 by JediQuaker Link to comment Share on other sites More sharing options...
Lawd_Joint Posted June 25, 2015 Share Posted June 25, 2015 Thanks guys, I found one in Kaas City across the court diagonally from the warrior class trainer building. (Just in case anyone else checks this thread.) Thanks this helped me alot Link to comment Share on other sites More sharing options...
woodwren Posted June 30, 2015 Share Posted June 30, 2015 There is also a skill mentor on the fleet. ( assistant Kunoa). Right next to the ancient creature. Link to comment Share on other sites More sharing options...
Derfburger Posted June 30, 2015 Share Posted June 30, 2015 If I am not mistaken there is a Legacy Perk that let's you do this in the field as well. At work so I can't check the cost of that from here. Maybe someone at their computer can confirm the cost to unlock it. Link to comment Share on other sites More sharing options...
Amaste Posted June 30, 2015 Share Posted June 30, 2015 If I am not mistaken there is a Legacy Perk that let's you do this in the field as well. At work so I can't check the cost of that from here. Maybe someone at their computer can confirm the cost to unlock it. Correct, but its a couple hundred thousand credits if i remember, or like 400 CC. Link to comment Share on other sites More sharing options...
Adric_the_Red Posted June 30, 2015 Share Posted June 30, 2015 If I am not mistaken there is a Legacy Perk that let's you do this in the field as well. At work so I can't check the cost of that from here. Maybe someone at their computer can confirm the cost to unlock it. Field Respec can be unlocked for 350 Cartel Coins at level 10. Or you can unlock it for 200k credits at level 10 and Legacy level 5. Either way, it's a single character unlock. There is no "legacy-wide" or "account-wide" version. Link to comment Share on other sites More sharing options...
MASOLIZ Posted June 30, 2015 Share Posted June 30, 2015 Field Respec can be unlocked for 350 Cartel Coins at level 10. Or you can unlock it for 200k credits at level 10 and Legacy level 5. Either way, it's a single character unlock. There is no "legacy-wide" or "account-wide" version. It's well worth it though, imo at least Link to comment Share on other sites More sharing options...
Aquamist Posted November 18, 2015 Share Posted November 18, 2015 Is there a way to keep your action bars the same when changing between specs Link to comment Share on other sites More sharing options...
DocDAM Posted November 19, 2015 Share Posted November 19, 2015 YES! With 4.0, they FINALLY added a key binding import/export function! Not in game right now, so don't recall the exact location, but probably Preferences > Keybindings. It's a tab at the bottom of the window. Link to comment Share on other sites More sharing options...
AbaddonDes Posted November 19, 2015 Share Posted November 19, 2015 YES! With 4.0, they FINALLY added a key binding import/export function! Not in game right now, so don't recall the exact location, but probably Preferences > Keybindings. It's a tab at the bottom of the window. Does this mean you can change spec and your action bars automatically change for that spec? Like on my Sorc if I want to heal and I switch to that will a new set of bars and key binds automatically pop up (after ive set them of course) or do you still have to manually change over to a different set of bars/binds? Link to comment Share on other sites More sharing options...
DocDAM Posted November 19, 2015 Share Posted November 19, 2015 Does this mean you can change spec and your action bars automatically change for that spec? Like on my Sorc if I want to heal and I switch to that will a new set of bars and key binds automatically pop up (after ive set them of course) or do you still have to manually change over to a different set of bars/binds?OK, just tried it with my IA Op, switched between Medicine and Lethality. Here's what happened: The 4 old discipline abilities are removed. The 4 new abilities automatically go into the 1st 4 available slots (like when you normally train an ability). In my case, 3 of the 4 went in the ones that were just vacated. If there's an ability that is an upgrade of a class/advanced class (non-discipline) ability, it replaces that one on your QB. But if you mean: can I set the 2 different keybinding saves and it automatically switches between those 2, I'm guessing the answer is NO. But how hard is it to just set those 2 and then load them when you change discipline? Link to comment Share on other sites More sharing options...
DarthJasper Posted May 31, 2020 Share Posted May 31, 2020 nice..this is intersting but its now 6.1.1 Link to comment Share on other sites More sharing options...
ceryxp Posted May 31, 2020 Share Posted May 31, 2020 nice..this is intersting but its now 6.1.1 It is, and...what? The information is still accurate, the skill mentors are in the same places, and they allow you to change your discipline. The legacy unlock is also still there that allows you to field respec. Do you have a question? Is there something you're not understanding or can't find? Link to comment Share on other sites More sharing options...
SteveTheCynic Posted May 31, 2020 Share Posted May 31, 2020 It is, and...what? The information is still accurate, the skill mentors are in the same places, and they allow you to change your discipline. The legacy unlock is also still there that allows you to field respec. Do you have a question? Is there something you're not understanding or can't find? He may be trying to complain that we still don't have some flavour of build templates / autosaved layouts with autorestore on respec / something. Maybe. That's about the only reason I can think of. Link to comment Share on other sites More sharing options...
Dragondog Posted June 1, 2020 Share Posted June 1, 2020 nice..this is intersting but its now 6.1.1 And that conversation is more than four years old. Link to comment Share on other sites More sharing options...
SteveTheCynic Posted June 2, 2020 Share Posted June 2, 2020 And that conversation is more than four years old. Dear Darth Jasper went round and brutally necrotised a bunch of old threads for no apparent reason. Link to comment Share on other sites More sharing options...
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