maverickmatt Posted June 13, 2013 Share Posted June 13, 2013 I didn't see a thread on this topic already so.... Today I have been backfilled 6 times into Warzones after they were over. It seems that when someone leaves after the scores come up, the system is filling those slots like it doesn't see the game is over. I got 4 free wins out of it, but it's annoying and not at all what was promised in the patch. Fix what you broke. That's what momma always said, rest her soul. Link to comment Share on other sites More sharing options...
maverickmatt Posted June 13, 2013 Author Share Posted June 13, 2013 /bump to get it off the second page. Link to comment Share on other sites More sharing options...
MrJurgens Posted June 13, 2013 Share Posted June 13, 2013 Same thing happening to me, too. Goes to show BioWare can almost never fix things. Link to comment Share on other sites More sharing options...
GNWP Posted June 13, 2013 Share Posted June 13, 2013 I didn't see a thread on this topic already so.... Today I have been backfilled 6 times into Warzones after they were over. It seems that when someone leaves after the scores come up, the system is filling those slots like it doesn't see the game is over. I got 4 free wins out of it, but it's annoying and not at all what was promised in the patch. Fix what you broke. That's what momma always said, rest her soul. Post it in the "Bug Reports". Link to comment Share on other sites More sharing options...
ManiacDavis Posted June 13, 2013 Share Posted June 13, 2013 Post it in the "Bug Reports". ^This, and I don't think this a new bug. I have had this happen to me before 2.2. Link to comment Share on other sites More sharing options...
Tezeretz Posted June 13, 2013 Share Posted June 13, 2013 BUAHAHAHAHAHAHA Is anyone surprised that biowares FIX to a problem made the problem worse? Dont expect anything in PVP to get fixed and you wont get disappointed. Link to comment Share on other sites More sharing options...
TUXs Posted June 13, 2013 Share Posted June 13, 2013 Post it in the "Bug Reports". Meh...let Bioware figure it out on their own. This is such a flagrant exhibit of their utter lack of ANY quality QA that it's comical. Geezus...they couldn't appear any more incompetent at times. Link to comment Share on other sites More sharing options...
DarthOvertone Posted June 13, 2013 Share Posted June 13, 2013 (edited) Just wouldn't be a true blue BW Patch if another Patch wasn't required to fix it. Why break a longstanding tradition with good code? Edited June 13, 2013 by DarthOvertone Link to comment Share on other sites More sharing options...
islander Posted June 13, 2013 Share Posted June 13, 2013 Typical, fix 2 things, break something else. Link to comment Share on other sites More sharing options...
Jadescythe Posted June 13, 2013 Share Posted June 13, 2013 Typical, break 2 things to fix something else. Fixed that for you Link to comment Share on other sites More sharing options...
Dev Post AlexModny Posted June 13, 2013 Dev Post Share Posted June 13, 2013 I didn't see a thread on this topic already so.... Today I have been backfilled 6 times into Warzones after they were over. It seems that when someone leaves after the scores come up, the system is filling those slots like it doesn't see the game is over. I got 4 free wins out of it, but it's annoying and not at all what was promised in the patch. Fix what you broke. That's what momma always said, rest her soul. Hey maverickmatt, I'm sorry to hear you are experiencing issues with backfilling. Could you please tell me which Warzones you were experiencing this in? I will be investigating this issue today and any additional information (even though I'm pretty sure I know what is going on) will help us out. Thanks! RIP maverickmatt's momma Link to comment Share on other sites More sharing options...
Pistols Posted June 13, 2013 Share Posted June 13, 2013 Hey maverickmatt, I'm sorry to hear you are experiencing issues with backfilling. Could you please tell me which Warzones you were experiencing this in? I will be investigating this issue today and any additional information (even though I'm pretty sure I know what is going on) will help us out. Thanks! RIP maverickmatt's momma I'm willing to bet it was Ancient Hypergates... How about you? Link to comment Share on other sites More sharing options...
TUXs Posted June 13, 2013 Share Posted June 13, 2013 I'm willing to bet it was Ancient Hypergates... How about you? Hmmm...are you suggesting that "possibly" there could be something wrong with map rotations too? I'm not betting against you either. Link to comment Share on other sites More sharing options...
jibboo Posted June 13, 2013 Share Posted June 13, 2013 Lol. New stuff for the PvE'rs, new bugs for the PvPers. It's like they're doing it on purpose. Link to comment Share on other sites More sharing options...
foxmob Posted June 13, 2013 Share Posted June 13, 2013 Hmmm...are you suggesting that "possibly" there could be something wrong with map rotations too? I'm not betting against you either. that or more ppl quit ahg than any other wz? (I would actually have guessed hb for that distinction -- more of a love/hate WZ) Link to comment Share on other sites More sharing options...
maverickmatt Posted June 13, 2013 Author Share Posted June 13, 2013 Hey maverickmatt, I'm sorry to hear you are experiencing issues with backfilling. Could you please tell me which Warzones you were experiencing this in? I will be investigating this issue today and any additional information (even though I'm pretty sure I know what is going on) will help us out. Thanks! RIP maverickmatt's momma The first was Voidstar. Twice. Then it was Huttball, Civil War, Civil War, Hypergate. Link to comment Share on other sites More sharing options...
Pistols Posted June 13, 2013 Share Posted June 13, 2013 (edited) The first was Voidstar. Twice. Then it was Huttball, Civil War, Civil War, Hypergate. I lost a bet on Ancient Hypergates...I feel bad. /throws_20,000_credits_to_yellow_name. /for_shame. Edited June 13, 2013 by Pistols Link to comment Share on other sites More sharing options...
foxmob Posted June 13, 2013 Share Posted June 13, 2013 You hit me with a phone. DlCK! Link to comment Share on other sites More sharing options...
cub-lover Posted June 13, 2013 Share Posted June 13, 2013 Hey maverickmatt, I'm sorry to hear you are experiencing issues with backfilling. Could you please tell me which Warzones you were experiencing this in? I will be investigating this issue today and any additional information (even though I'm pretty sure I know what is going on) will help us out. Thanks! RIP maverickmatt's momma Holy **** this is the first EVER staff posting ive ever seen in the pvp forums since the ******* beta tests !!! Link to comment Share on other sites More sharing options...
maverickmatt Posted June 13, 2013 Author Share Posted June 13, 2013 Holy **** this is the first EVER staff posting ive ever seen in the pvp forums since the ******* beta tests !!! You're Welcome, sir. Link to comment Share on other sites More sharing options...
MrJurgens Posted June 14, 2013 Share Posted June 14, 2013 Fixed that for you Very sig-worthy! Link to comment Share on other sites More sharing options...
cub-lover Posted June 14, 2013 Share Posted June 14, 2013 You're Welcome, sir. with any luck you might be able to get them to pull their fists out their back sides and actuly pay attention to the community Link to comment Share on other sites More sharing options...
Jorojus Posted June 14, 2013 Share Posted June 14, 2013 How would you solve backfilling ? Any player can leave a game for a number of reasons (DC, power outage, house on fire ...). Remove backfilling completely would do it for me. Ofcourse if one player leaves at the start you are 7 vs 8 for the remainer of the time. If a second player leaves because of that even worse. Tip of the day: Beeing backfilled sucks, people that que in group have no chance to be backfilled. Link to comment Share on other sites More sharing options...
Crawelc Posted June 14, 2013 Share Posted June 14, 2013 How would you solve backfilling ? Any player can leave a game for a number of reasons (DC, power outage, house on fire ...). Remove backfilling completely would do it for me. Ofcourse if one player leaves at the start you are 7 vs 8 for the remainer of the time. If a second player leaves because of that even worse. Tip of the day: Beeing backfilled sucks, people that que in group have no chance to be backfilled. You sir are very close to telling folks to learn to group up, there is a 300 page post in this very forum that has failed to get them to do so. Link to comment Share on other sites More sharing options...
maverickmatt Posted June 14, 2013 Author Share Posted June 14, 2013 (edited) How would you solve backfilling ? Any player can leave a game for a number of reasons (DC, power outage, house on fire ...). Remove backfilling completely would do it for me. Ofcourse if one player leaves at the start you are 7 vs 8 for the remainer of the time. If a second player leaves because of that even worse. Tip of the day: Beeing backfilled sucks, people that que in group have no chance to be backfilled. Sigh... I'll explain it for you. The problem we're experiencing and which this thread specifically refers to is backfilling into a completed match. That is to say that: A. The scoreboard is visible upon loading in. B. Players have already voted MVP and left the Warzone in question. C. The game loads in new players to fill the slots of those who left. This results in a player participant list 20 or 30 names long, with the backfilled players having no stats and one medal (Reinforcement Medal). This would suggest that in their effort to change when the system stops backfilling (this is what they did for PvP in patch 2.2) they somehow allowed the system to, on occasion, backfill past the end of the match when a winner had already been determined and announced. It's not so different from the glitch that keeps a Warzone open and continues to fill players in indefinitely. The only separation from the user end is that we are being rewarded either a win or a loss simply because the system backfilled inappropriately. With the endless-loop WZ bug, this is not the case. Please let me know if I can clarify anything else for you. The issue isn't backfilling, it's the command that tells the system when to stop. Edited June 14, 2013 by maverickmatt Link to comment Share on other sites More sharing options...
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