Sigmah Posted December 26, 2011 Share Posted December 26, 2011 I really can't see one. Link to comment Share on other sites More sharing options...
Jooji Posted December 26, 2011 Share Posted December 26, 2011 I really can't see one. To finish quests obviously! And pray a republic player comes along once per 4 hours. Link to comment Share on other sites More sharing options...
Clayburn Posted December 26, 2011 Share Posted December 26, 2011 What are you guys talking about? Link to comment Share on other sites More sharing options...
Martinwars Posted December 26, 2011 Share Posted December 26, 2011 To finish quests obviously! And pray a republic player comes along once per 4 hours. what he said. Capping bases to lose them to the imps 30sec later all the time isnt that great. Hopefully republic players are just slow lvling and soon we'll take control again! Link to comment Share on other sites More sharing options...
OldxLady Posted December 26, 2011 Share Posted December 26, 2011 (edited) what he said. Capping bases to lose them to the imps 30sec later all the time isnt that great. Hopefully republic players are just slow lvling and soon we'll take control again! Ohh trust me, it wont change much once most of us get to level 50. I mean as it is now we lose 3 out of 4 warzone games. So I doubt there will be many doing Open World PvP. So it should be fun for us that will do it, to be the underdogs and still pwn ya ;p Edited December 26, 2011 by OldxLady Link to comment Share on other sites More sharing options...
DarthPeterNorth Posted December 26, 2011 Share Posted December 26, 2011 Man republic is sucking so bad at warzones i'm being number 1 republic in many games. Link to comment Share on other sites More sharing options...
Hypernetic Posted December 26, 2011 Share Posted December 26, 2011 There is no incentive to hold Ilum. In fact they way it's designed there is more incentive for the two factions to purposefully trade caps back and forth to complete daily and weekly quests. Beyond that there is more tangible reward from doing warzones so why do Ilum? Link to comment Share on other sites More sharing options...
DemonCowz Posted December 26, 2011 Share Posted December 26, 2011 there arent alot of 50s yet... also go role a healer and if you dont suck that 3/4 losing will turn to 1/4 losing Link to comment Share on other sites More sharing options...
JSykes Posted December 26, 2011 Share Posted December 26, 2011 There is no incentive to hold Ilum. In fact they way it's designed there is more incentive for the two factions to purposefully trade caps back and forth to complete daily and weekly quests. Beyond that there is more tangible reward from doing warzones so why do Ilum? Lol... you described exactly what happens on our server. There is 10-15 50s Imperial, less then 10 republic, and essentially we all just meet up and capture trade to do our daily and weekly Ilum quest. No point in actually fighting over it, there is no benefit. Link to comment Share on other sites More sharing options...
Clayburn Posted December 26, 2011 Share Posted December 26, 2011 (edited) Can someone tell me what Ilum is? Edited December 26, 2011 by Clayburn Link to comment Share on other sites More sharing options...
Vetorept Posted December 26, 2011 Share Posted December 26, 2011 The point of Ilum is for all those who cried for open world pvp. Grats, you got a planet. Link to comment Share on other sites More sharing options...
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