UltimateKrucible Posted February 21, 2013 Share Posted February 21, 2013 •Shadow: A new ability, Phase Walk, has been added. Phase Walk allows the Shadow to place a mark that can be instantly returned to at a later time, after which Phase Walk goes on cooldown. This ability is usable in stealth mode and trainable at level 51. Just try taking a node. Go on, I dare ya - I double dare ya. Link to comment Share on other sites More sharing options...
Tando-Fett Posted February 21, 2013 Share Posted February 21, 2013 (edited) The range on this is only 60 metres. Not like they're going to teleport from the middle of Ancient Hypergate to your pylon. http://www.youtube.com/watch?v=y8bedrKwQb8 It is more of a GT*O of AOE/STUN/ambush type of thing. Edited February 21, 2013 by Tando-Fett Link to comment Share on other sites More sharing options...
Amonkiratainted Posted February 21, 2013 Share Posted February 21, 2013 How I understood it was that it is a 60 meter range. But it works like this: You put down a "field" or "anchor" - then you can move up to 60 meters away from it, and can instantly teleport back to the "anchor"... Its not like you can click the ability, move the cursor 60 meters away and tp to that location Link to comment Share on other sites More sharing options...
Ravashakk Posted February 21, 2013 Share Posted February 21, 2013 It is similar to a warlock ability in wow which was and is abused in pvp. Someone got on them in a high spot so they drop down. The attacker follows and then poof. How much *********** utility do sins need? They are the only class that has access to a push and pull. Stealth, a ****** immunity cooldown, force sprint, 2 sec knockdown, 4 sec mezz, 4 sec stun, 8 sec mezz....lets add an op teleport to the mix. Link to comment Share on other sites More sharing options...
UltimateKrucible Posted February 21, 2013 Author Share Posted February 21, 2013 Huttball, anyone? Remember, it works out of stealth too..... Link to comment Share on other sites More sharing options...
cycao Posted February 21, 2013 Share Posted February 21, 2013 Huttball, anyone? Remember, it works out of stealth too..... And I would imagine you would lose the ball if you are carrying it. Honestly I think most assassins (at least myself) have no clue how it is going to be used yet. Link to comment Share on other sites More sharing options...
truchaos Posted February 21, 2013 Share Posted February 21, 2013 Just how far is it from the center of the Huttball map to the goal line? Just a thought.... Link to comment Share on other sites More sharing options...
cycao Posted February 21, 2013 Share Posted February 21, 2013 Just how far is it from the center of the Huttball map to the goal line? Just a thought.... 60m /5char Link to comment Share on other sites More sharing options...
islander Posted February 21, 2013 Share Posted February 21, 2013 My guess is using it as a ballcarrier would force you to surrender the ball. Still, this is just another reason to keep leveling my lowbie assassin - the rich get richer. Link to comment Share on other sites More sharing options...
UltimateKrucible Posted February 21, 2013 Author Share Posted February 21, 2013 And I would imagine you would lose the ball if you are carrying it. Honestly I think most assassins (at least myself) have no clue how it is going to be used yet. I actually expect so too - but that means Sins/Shadows are getting treated differently to everyone else and getting a new situational ability. Link to comment Share on other sites More sharing options...
krarom Posted February 21, 2013 Share Posted February 21, 2013 Hi! the possibilities of this seems very strong, and smart people will prob find lots of useful tools. simple things like putting it down on ballspawn in huttball, first figting at endline and instantly be back in middle. - voidstar guarding, covering both sides at once basically, stealth on one side have spot on other- insta help. same for node guarding after spawn or from side turrets for fast help. but ofc we will prob see mor how it works after more testing best regards kraroz Link to comment Share on other sites More sharing options...
stephenalandavie Posted February 21, 2013 Share Posted February 21, 2013 Yes and they have also ruined a Shadows DPS for the most part Link to comment Share on other sites More sharing options...
DarthBama Posted February 21, 2013 Share Posted February 21, 2013 Hi! the possibilities of this seems very strong, and smart people will prob find lots of useful tools. simple things like putting it down on ballspawn in huttball, first figting at endline and instantly be back in middle. - voidstar guarding, covering both sides at once basically, stealth on one side have spot on other- insta help. same for node guarding after spawn or from side turrets for fast help. but ofc we will prob see mor how it works after more testing best regards kraroz Anyone determine if it needs LOS? Link to comment Share on other sites More sharing options...
Xarimath Posted February 21, 2013 Share Posted February 21, 2013 http://postimage.org/image/4vdemcysn/ Link to comment Share on other sites More sharing options...
Ravashakk Posted February 21, 2013 Share Posted February 21, 2013 http://postimage.org/image/4vdemcysn/ ^ spot on lol Link to comment Share on other sites More sharing options...
cycao Posted February 21, 2013 Share Posted February 21, 2013 http://postimage.org/image/4vdemcysn/ So are we talking all assassin specs are overpowered now or just one spec still? I play madness, am I op now? Link to comment Share on other sites More sharing options...
Ravashakk Posted February 21, 2013 Share Posted February 21, 2013 So are we talking all assassin specs are overpowered now or just one spec still? I play madness, am I op now? How many viable specs do you guys have? I heard so much QQing about the possibility of hybridizing being broken for sins. Must be nice to have such strong abilities low in your trees that warrant giving up top tier talents. Link to comment Share on other sites More sharing options...
Cilas Posted February 21, 2013 Share Posted February 21, 2013 I have a video of this ability on my channel. Link in my signature! Link to comment Share on other sites More sharing options...
cycao Posted February 21, 2013 Share Posted February 21, 2013 (edited) How many viable specs do you guys have? I heard so much QQing about the possibility of hybridizing being broken for sins. Must be nice to have such strong abilities low in your trees that warrant giving up top tier talents. Well we have 3 trees which can be played at a full 31 points but I think I know only 2 assassins on my server that play madness so thats 3. We have 2 good hybrids that most of the assassins run so 5 total builds are possible but I have heard of some pretty major redesigns of the trees and the big one is no more instant whirlwind. And yeah, life is good for assassins. Edited February 21, 2013 by cycao Link to comment Share on other sites More sharing options...
TonyDragonflame Posted February 21, 2013 Share Posted February 21, 2013 http://postimage.org/image/4vdemcysn/ ^ this. Link to comment Share on other sites More sharing options...
Domatron Posted February 21, 2013 Share Posted February 21, 2013 I think the complaint is the class with the most utility as is, just got more utility. Link to comment Share on other sites More sharing options...
stephenalandavie Posted February 21, 2013 Share Posted February 21, 2013 I think the complaint is the class with the most utility as is, just got more utility. Which also got a nerf in survivability and DPS. Yes loads to complain about . Link to comment Share on other sites More sharing options...
cycao Posted February 21, 2013 Share Posted February 21, 2013 Which also got a nerf in survivability and DPS. Yes loads to complain about . And we lost instant Whirlwind which a lot of players speced into. Link to comment Share on other sites More sharing options...
stephenalandavie Posted February 21, 2013 Share Posted February 21, 2013 And we lost instant Whirlwind which a lot of players speced into. Yep Now with all the crying i am waiting for the next nerf lol Link to comment Share on other sites More sharing options...
MeRRR Posted February 21, 2013 Share Posted February 21, 2013 And I would imagine you would lose the ball if you are carrying it. Honestly I think most assassins (at least myself) have no clue how it is going to be used yet. Has anyone attempted self-passing... There is a time delay as the ball travels, if the time delay on the teleport is equal or less... you should be to, for example, set anchor on catwalk>grab ball at mid> throw to catwalk>teleport>catchball>lols shroud/sprint/score someone go test this.. Link to comment Share on other sites More sharing options...
Recommended Posts