Camelpockets Posted December 1, 2014 Share Posted December 1, 2014 (edited) Begeren Colony Progression Thread (Last Update: 6/24/2015) [aname=Index]Progression Index[/aname] [jumpto=RA]The Ravagers[/jumpto][jumpto=ToS]Temple of Sacrifice[/jumpto][jumpto=Mono]Colossal Monolith[/jumpto] Intro Hello everyone! I'm Klehitt (also known as Cletah or Camel), Guild Master of Don't Worry Bout It. This will be the future home for the progression board for the new Expansion. Until then, this will be a continuation of Kenji's board. Previous Thread Caretakers [Pre-2.0] Unknown Dates - Zinaire aka "Kridara" [2.1] 10.02.2012 - SojournerNC aka "Arashi" [2.2] 06.26.2013 - Tmanarl aka "Maris" [2.3] 09.09.2013 - Underground_Man aka "Z" [2.4] 10.05.2013 - LaniAkavir aka "Kenji" [2.10] 10.09.2014 - Camelpockets aka "Camel" Special Thanks to Jedi_Magnius aka "Magnius" who backed up the records when the progression threads were deleted. Progression Rules (Last Revised Jun. 14th, 2013) Story Mode Operations Upon completion of a new kill or full clear in a story mode operation, please post your guild name, raid size, and a screenshot (or video) of the last boss that was cleared. Hard/Nightmare Mode Operations Upon completion of a new kill or full clear in a hard/nightmare mode operation, please post your guild name, raid size, difficulty, and a screenshot (or video) of each successive clear. Guild Progression Each boss must be cleared in the order they are encountered in the operation. Boss skipping is not progression and will not count towards a guild's progression. In order to count a boss clear towards a guild's progression, there must be more than 75% of the operation size consisting of guild members. This means there must be 6+ out of 8 or 12+ out of 16 members having the same guild tag depending on operation size. If the minimum requirement isn't met, it can only be counted towards an operation group (see below). Operation Groups Every time an operation group progresses, the progression clear must consist of 50% of the original members from the previous clear. This means the operation groups are allowed to substitute 4 out of 8 members or 8 out of 16 members depending on the operation size each time an operation boss is cleared. The naming of the Operation Groups cannot be the exact same as another guild regardless of faction. Acceptable Screenshots Required: Screenshot of the kill is taken inside the instance. Each ops member's name is visible in some form. Size/Difficulty Indicators: (As long as one of these requirements are met) [Example] Ops Leader's frame showing operation size and difficulty inside the instance. [Example] "Achievement Unlocked" which details operation size and difficulty of boss kill. [Example] Screenshot of the corresponding boss loot. Server Ranked (Only available for Hard/Nightmare Mode) Progression rankings will be based on Achievement time for each individual boss and title run, which is the most accurate basis we have for the time being. Screenshots (Or videos) will be required to show one of the following while still abiding the Required rules from above: [Example] Clear time on the achievements (Server Time, which is PST/PDT) [Example] UTC time of the clear I will be personally inspecting the achievements themselves for validity should the need arises or two guilds have relatively close clear time, unless the achievements are known as bugged. Last but not least, if a guild happens to have an earlier clear time than the current rankings, simply post the screenshots and achievement times. The server ranked will be adjusted accordingly. Key & Format Guild Progression [boss]: Incomplete | [boss]: Completed | [boss]: Completed (Unconfirmed) | [boss]: Server 3rd | [boss]: Server 2nd | [boss]: Server 1st | [Title] (if applicable) Server Progression [boss]: Story Mode Completion | [boss]: Hard Mode Completion | [boss]: Nightmare Mode Completion * = Raid team, not an actual guild Progression placement order will be as follows: 1. Nightmare Title 2. Furthest Clear 3. Server Ranked 4. Submission Post Order For Me [sparky] [bulo] [Torque] [Droids] [Cora] [Malap] [Walkers] [Lurker] [Revanites] [Revan] ------------------------------------- [aname=RA]The Ravagers[/aname] ------------------------------------- Server Progression [16 player] | [8 player] [Cora] [Droids] [Torque] [bolu] [sparky] | [sparky] [bulo] [Torque] [Droids] [Cora] Hard Mode (8 Player) [sparky] [bulo] [Torque] [Droids] [Cora] Don't Worry Bout It [sparky] [bulo] [Torque] [Droids] [Cora] Hash Slinging Slashers* [sparky] [bulo] [Torque] [Droids] [Cora] Dark Hunters [sparky] [bulo] [Torque] [Droids] [Cora] Organized Chaos [sparky] [bulo] [Torque] [Droids] [Cora] Ashen Order [sparky] [bulo] [Torque] [Droids] [Cora] Disconnected [sparky] [bulo] [Torque] [Droids] [Cora] Maelstrom* [sparky] [bulo] [Torque] [Droids] [Cora] Revas Colonial Alliance [sparky] [bulo] [Torque] [Droids] [Cora] Aeternum Ascension [sparky] [bulo] [Torque] [Droids] [Cora] Slippery When Wet [sparky] [bulo] [Torque] [Droids] [Cora] Quorum [jumpto=Index]Progression Index[/jumpto] Hard Mode (16 Player) [sparky] [bulo] [Torque] [Droids] [Cora] Dark Hunters [sparky] [bulo] [Torque] [Droids] [Cora] Organized Chaos [jumpto=Index]Progression Index[/jumpto] ---------------------------------- [aname=ToS]Temple of Sacrifice[/aname] ---------------------------------- Server Progression [16 player] | [8 player] [Revan] [Revanites] [Lurker] [Walkers] [Malap] | [Malap] [Walkers] [Lurker] [Revanites] [Revan] Hard Mode (8 Player) [Malap] [Walkers] [Lurker] [Revanites] [Revan] Don't Worry Bout It [Malap] [Walkers] [Lurker] [Revanites] [Revan] Hash-Slinging Slashers* [Malap] [Walkers] [Lurker] [Revanites] [Revan] Dark Hunters [Malap] [Walkers] [Lurker] [Revanites] [Revan] Organized Chaos [Malap] [Walkers] [Lurker] [Revanites] [Revan] Maelstrom* [Malap] [Walkers] [Lurker] [Revanites] [Revan] Slippery When Wet [Malap] [Walkers] [Lurker] [Revanites] [Revan] Quorum [Malap] [Walkers] [Lurker] [Revanites] [Revan] Aeternum Ascension [jumpto=Index]Progression Index[/jumpto] Hard Mode (16 Player) [Malap] [Walkers] [Lurker] [Revanites] [Revan] Dark Hunters [Malap] [Walkers] [Lurker] [Revanites] [Revan] Organized Chaos [jumpto=Index]Progression Index[/jumpto] ----------------------------- [aname=Mono]Colossal Monolith[/aname] ----------------------------- Hard Mode (8 Player) Server 1st: Organized Chaos Server 2nd: Don't Worry Bout It [jumpto=Index]Progression Index[/jumpto] Edited June 24, 2015 by Camelpockets Link to comment Share on other sites More sharing options...
Xillin Posted December 4, 2014 Share Posted December 4, 2014 Organized Chaos took down the Ravager tonight. Fun op, we had a blast. Looking forward to Temple of Sacrafice and then HM progression. Sparky Bolu Torque Master/Blaster Coratanni Link to comment Share on other sites More sharing options...
bluecheesebandit Posted December 6, 2014 Share Posted December 6, 2014 (edited) http://imgur.com/7AreDdM Dark Sorrows Ravagers 8man SM Edited December 6, 2014 by bluecheesebandit Link to comment Share on other sites More sharing options...
Camelpockets Posted December 7, 2014 Author Share Posted December 7, 2014 (edited) Server first on First boss of ToS HM. http://i.imgur.com/nTMVPuo.jpg Edited December 7, 2014 by Camelpockets Link to comment Share on other sites More sharing options...
twotilmidnite Posted December 7, 2014 Share Posted December 7, 2014 Dark Sorrows clears Temple of Sacrifice SM 8-Man The Returned Link to comment Share on other sites More sharing options...
Camelpockets Posted December 7, 2014 Author Share Posted December 7, 2014 (edited) Server first HM Sparky http://imgur.com/JUNqoq0 A reminder: I need to see verification of ALL kills, not just the final boss(es). Edited December 7, 2014 by Camelpockets Link to comment Share on other sites More sharing options...
twotilmidnite Posted December 7, 2014 Share Posted December 7, 2014 Vakka you lied to me! I'll get screenies for the others next week, Camel. Grats on the 1/5s btw. Link to comment Share on other sites More sharing options...
SikeruT Posted December 7, 2014 Share Posted December 7, 2014 (edited) I told them to get pictures of the last bosses because of this Story Mode Operations Upon completion of a new kill or full clear in a story mode operation, please post your guild name, raid size, and a screenshot (or video) of the last boss that was cleared. But not being the case, would it work if we posted pictures of the achievements with the timestamp on them? Edited December 7, 2014 by SikeruT Link to comment Share on other sites More sharing options...
Camelpockets Posted December 8, 2014 Author Share Posted December 8, 2014 I told them to get pictures of the last bosses because of this But not being the case, would it work if we posted pictures of the achievements with the timestamp on them? The timestamps would grant you some server position (right now being second), but it wouldn't actually considered a kill. I need to see the group that kills each boss, to prove that it was a guild/ops group kill. Link to comment Share on other sites More sharing options...
bluecheesebandit Posted December 8, 2014 Share Posted December 8, 2014 The timestamps would grant you some server position (right now being second), but it wouldn't actually considered a kill. I need to see the group that kills each boss, to prove that it was a guild/ops group kill. Perhaps it would be better to exclude SM as a whole from this leaderboard, as it is irrelevant. I will not be posting or updating SM kills. In the future, please try not to change your rules. Link to comment Share on other sites More sharing options...
Camelpockets Posted December 8, 2014 Author Share Posted December 8, 2014 Perhaps it would be better to exclude SM as a whole from this leaderboard, as it is irrelevant. I will not be posting or updating SM kills. In the future, please try not to change your rules. I only added the SM kills because you guys were posting the clears. So I assumed that you guys wanted me to do it, at least for now. I know it would be irrelevant at some point, but regardless. Why post it? Link to comment Share on other sites More sharing options...
Camelpockets Posted December 8, 2014 Author Share Posted December 8, 2014 (edited) I only added the SM kills because you guys were posting the clears. So I assumed that you guys wanted me to do it, at least for now. I know it would be irrelevant at some point, but regardless. Why post it? Oh wait. I see what's going on here. I'm being dumb. I wasn't paying attention when I read that. I think I'm too used to the HM/NiM thing. Doing this, however, will remove all postion clears from SM's. (Not that it matters.) Edit: Meant to edit the last post. Oh well. I apologize for any stupidity. Edited December 8, 2014 by Camelpockets Link to comment Share on other sites More sharing options...
Xillin Posted December 8, 2014 Share Posted December 8, 2014 Organized Chaos cleared Temple of Sacrifice Friday night. Malaphar Sword Squadron Underluker Revanite Commanders Revan Link to comment Share on other sites More sharing options...
bluecheesebandit Posted December 8, 2014 Share Posted December 8, 2014 Dark Hunters 8man HM First bosses of Ravagers and ToS. http://imgur.com/43BaITR http://imgur.com/HC7v6dn Link to comment Share on other sites More sharing options...
Rollbacks Posted December 8, 2014 Share Posted December 8, 2014 I do agree that SM's don't warrant being tracked, could save space and effort just ignoring them altogether Link to comment Share on other sites More sharing options...
Xillin Posted December 9, 2014 Share Posted December 9, 2014 HM Malaphar HM Sparky Link to comment Share on other sites More sharing options...
Camelpockets Posted December 9, 2014 Author Share Posted December 9, 2014 (edited) I do agree that SM's don't warrant being tracked, could save space and effort just ignoring them altogether Agreed. Dropping the SM's then. May the race for Bolu Begin! Edited December 9, 2014 by Camelpockets Link to comment Share on other sites More sharing options...
bluecheesebandit Posted December 9, 2014 Share Posted December 9, 2014 May the race for Bolu Begin! It hurts... I think we've decided to try to grind gear for a few weeks to make the experience a bit more enjoyable haha. Link to comment Share on other sites More sharing options...
Camelpockets Posted December 15, 2014 Author Share Posted December 15, 2014 (edited) DWBI + Packet cleared HM Bulo. Mmmm beer. http://i.imgur.com/OWG5ts5.jpg Edited December 15, 2014 by Camelpockets Link to comment Share on other sites More sharing options...
alexhimbur Posted December 15, 2014 Share Posted December 15, 2014 DWBI + Packet cleared HM Bulo. Mmmm beer. http://i.imgur.com/OWG5ts5.jpg yey senpai noticed me:D:D:D Link to comment Share on other sites More sharing options...
LaniAkavir Posted December 22, 2014 Share Posted December 22, 2014 Agreed. Dropping the SM's then. May the race for Bolu Begin!The point of tracking the SM progression in the past is to allow casual players who seek guilds for the story content to be able to do so without the hassle of optimizing their class plays. Seeing that the RP'ers already have their own seperate forum, I suppose tracking SM progression is naught but a redundant feature of the past. Commence the elitismization of BC!! Link to comment Share on other sites More sharing options...
PetersCD Posted December 22, 2014 Share Posted December 22, 2014 Maelstrom HM Sparky Kill: http://files.enjin.com.s3.amazonaws.com/540045/modules/forum/attachments/Ravagers-Sparky-HM_1419227397.gif Link to comment Share on other sites More sharing options...
Camelpockets Posted December 22, 2014 Author Share Posted December 22, 2014 Maelstrom HM Sparky Kill: http://files.enjin.com.s3.amazonaws.com/540045/modules/forum/attachments/Ravagers-Sparky-HM_1419227397.gif Just for bookkeeping purposes... is Maelstrom considered a guild run or just an operations group? I see three different guild tags there and none hold the guild name "Maelstrom". Link to comment Share on other sites More sharing options...
PetersCD Posted December 22, 2014 Share Posted December 22, 2014 (edited) Operations group, albeit one we've managed to keep together for going on 9 months. And eep, i'll make sure to not obscure the ops frame in the future Edited December 22, 2014 by PetersCD Link to comment Share on other sites More sharing options...
Camelpockets Posted December 23, 2014 Author Share Posted December 23, 2014 Operations group, albeit one we've managed to keep together for going on 9 months. And eep, i'll make sure to not obscure the ops frame in the future Aight, thanks Link to comment Share on other sites More sharing options...
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