funkiestj Posted April 2, 2013 Share Posted April 2, 2013 8 advance classes. 8 slots on a rated wz team. Season 1 coming down the pike soon. Given what we know about 2.0 class balance from PTS, assign a probability to each advanced class. The probability is the likelyhood that the champion of RWZ season 1 brings that class to the final match(es). Extra credit: you can mention the spec (e.g. we expect an op healer but maybe not a concealment op). Guardian / JuggSentinel / MarauderSage / SorcShadow / Assassingunslinger / sniperscoundrel / operativecommando / mercvanguard / powertech We don't really know how much class balance tuning is going to happen between the public release of 2.0 and Season 1 RWZ but lack of knowledge never stopped anyone from speculating. I'll start off by saying that there is 0% chance that the champion team has a DPS commando/merc. Link to comment Share on other sites More sharing options...
cycao Posted April 2, 2013 Share Posted April 2, 2013 Season 1 coming down the pike soon. Love the optimism. Merc dpsMadness assassinMadness assassinConcealment opAnna MaraPT Tank2x Merc heals One of the assassins will have to guard a node but anything but this is a fail. Link to comment Share on other sites More sharing options...
THEFERRARICARGUY Posted April 2, 2013 Share Posted April 2, 2013 Arsenal Merc Arsenal Merc Arsenal Merc Arsenal Merc Arsenal Merc Arsenal Merc Bodyguard Merc Bodyguard Merc Ultimate comp nobody will EVER top this. RWZ champ team hands down Link to comment Share on other sites More sharing options...
Riggz Posted April 2, 2013 Share Posted April 2, 2013 Arsenal Merc Arsenal Merc Arsenal Merc Arsenal Merc Arsenal Merc Arsenal Merc Bodyguard Merc Bodyguard Merc Ultimate comp nobody will EVER top this. RWZ champ team hands down I have to disagree Arsenal merc Arsenal merc Arsenal merc Arsenal merc Arsenal merc Pyro merc Body guard merc Body guard merc Link to comment Share on other sites More sharing options...
DarkSaberMaster Posted April 2, 2013 Share Posted April 2, 2013 1. Trooper 2. Trooper 3. Trooper 4. Trooper 5. Trooper 6. Trooper 7. Trooper 8. Trooper Beat that. /thread Link to comment Share on other sites More sharing options...
NathanielStarr Posted April 3, 2013 Share Posted April 3, 2013 (edited) 8 advance classes. 8 slots on a rated wz team. Season 1 coming down the pike soon. Given what we know about 2.0 class balance from PTS, assign a probability to each advanced class. The probability is the likelyhood that the champion of RWZ season 1 brings that class to the final match(es). Extra credit: you can mention the spec (e.g. we expect an op healer but maybe not a concealment op). Guardian / JuggSentinel / MarauderSage / SorcShadow / Assassingunslinger / sniperscoundrel / operativecommando / mercvanguard / powertech We don't really know how much class balance tuning is going to happen between the public release of 2.0 and Season 1 RWZ but lack of knowledge never stopped anyone from speculating. I'll start off by saying that there is 0% chance that the champion team has a DPS commando/merc. I like the thread sorry everyone had to crap on it, so I'll take a real stab at it. 1. smash marauder 2. smash juggernaut 3. smash marauder or juggernaut 4. healer operative 5. healer operative 6. sniper 7. sniper 8. tank/dps hybrid assassin like you said mercs are out if you really want the best team, powertechs have been nerfed to the ground, instead of glass cannons they are glass handguns not to mention the new shoulder cannon is lame and only an exceptional sorcerer would be even part useful. I think 3 (6) of the 8 (16) classes are locked out of real competitive PvP now. Edited April 3, 2013 by NathanielStarr Link to comment Share on other sites More sharing options...
Brillat Posted April 3, 2013 Share Posted April 3, 2013 I actually don't see a massive change from current 1. Sage Healer 2. Scoundrel Healer 3. Tankadow Node Guard 4. Tank Guardian 5. Combat Sentinel Speed Buff B*tch 6. Gunslinger 7. Gunslinger 8. Gunslinger Link to comment Share on other sites More sharing options...
SilverMagnum Posted April 3, 2013 Share Posted April 3, 2013 My guesses: Tanks: Jugg / Guardian tank Shadow / Sin nodeguard tank Heals: Sage / Sorc Operative / Scoundrel Those are pretty much set in stone IMO: now for the DPS - Focus Guardian / Sentinel / Marauder / Jugg -> no explanation needed here. Combat Sentinel / Carnage Marauder -> these hit like a truck. plus their utility is a must. Sniper / Gunslinger (not sure on spec right now. if I had to guess either Eng / Sab or MM / SS) And then for the last DPS... With the nerfs to pyrotech... Still. Pyrotech in the last spot i suppose. Link to comment Share on other sites More sharing options...
funkiestj Posted April 3, 2013 Author Share Posted April 3, 2013 I like the thread sorry everyone had to crap on it, so I'll take a real stab at it. I don't mind people joking around but it is nice to see a serious response. I actually don't see a massive change from current 1. Sage Healer 2. Scoundrel Healer 3. Tankadow Node Guard 4. Tank Guardian 5. Combat Sentinel Speed Buff B*tch 6. Gunslinger 7. Gunslinger 8. Gunslinger Really? Who bring two, much less 3 snipers to rated in the current live release? In my survey a while back people brought 0 or 1 snipers to their rateds. As for PTS, did anyone bring 3 snipers to rateds (not counting the bolster bug matches)? Link to comment Share on other sites More sharing options...
Blasphemerr Posted April 3, 2013 Share Posted April 3, 2013 (edited) I don't imagine the composition will change much. Snipers received a decent buff in 2.0--but they stack poorly ... I'd rather stack dps sorcerers than snipers. Juggernaut - TankOperative - Heals Sorc - Puddle Heals Marauder - CarnagePowertech - PyroPowertech - PyroSniper - Map-dependingDoorHumperAssassin - who cares. Edited April 3, 2013 by Blasphemerr Link to comment Share on other sites More sharing options...
biowareftw Posted April 3, 2013 Share Posted April 3, 2013 (edited) My guesses: Tanks: Jugg / Guardian tank Shadow / Sin nodeguard tank Heals: Sage / Sorc Operative / Scoundrel Those are pretty much set in stone IMO: now for the DPS - Focus Guardian / Sentinel / Marauder / Jugg -> no explanation needed here. Combat Sentinel / Carnage Marauder -> these hit like a truck. plus their utility is a must. Sniper / Gunslinger (not sure on spec right now. if I had to guess either Eng / Sab or MM / SS) And then for the last DPS... With the nerfs to pyrotech... Still. Pyrotech in the last spot i suppose. Pretty close. The focus/rage guardian/jug is brought over the focus/rage marauder due to force push (push healer away from guard). The carnage marauder would lose his place without 80 percent speed to another slinger/sniper. There are only really 3 spots up for grabs after op/sorc heals, jug/sin tank, carnage marauder. I wouldn't be surprised if two of those are snipers. Engineering is stupidly good at holding a node and denying a cap (the big fight), and lethality can go through armor like butter. MM would be better in 2's, with both syncing on targets and bringing them down quick, but you could also do that with the carnage marauder/mm working together. I expect to see a metric @#$% ton of snipers. Then a lot of hybrid tank melee to counter them. Edited April 3, 2013 by biowareftw Link to comment Share on other sites More sharing options...
Pistols Posted April 3, 2013 Share Posted April 3, 2013 I like the thread sorry everyone had to crap on it, so I'll take a real stab at it. 1. smash marauder 2. smash juggernaut 3. smash marauder or juggernaut 4. healer operative 5. healer operative 6. sniper 7. sniper 8. tank/dps hybrid assassin like you said mercs are out if you really want the best team, powertechs have been nerfed to the ground, instead of glass cannons they are glass handguns not to mention the new shoulder cannon is lame and only an exceptional sorcerer would be even part useful. I think 3 (6) of the 8 (16) classes are locked out of real competitive PvP now. Lol not even close. Link to comment Share on other sites More sharing options...
biowareftw Posted April 3, 2013 Share Posted April 3, 2013 Lol not even close. All depends if people start stacking MM snipers. If so Merc healer will be a very good counter. I expect that might happen up until the point people realize how good engineering and lethality are lol Link to comment Share on other sites More sharing options...
mandoforlife Posted April 3, 2013 Share Posted April 3, 2013 Arsenal Merc Arsenal Merc Arsenal Merc Arsenal Merc Arsenal Merc Arsenal Merc Bodyguard Merc Bodyguard Merc Ultimate comp nobody will EVER top this. RWZ champ team hands down Let's not give the devs a reason to think mercs are OP yeah? They might just jump on it Link to comment Share on other sites More sharing options...
Pistols Posted April 3, 2013 Share Posted April 3, 2013 All depends if people start stacking MM snipers. If so Merc healer will be a very good counter. I expect that might happen up until the point people realize how good engineering and lethality are lol I was referring to the 3 smashers. Link to comment Share on other sites More sharing options...
JackNader Posted April 3, 2013 Share Posted April 3, 2013 hmmm This is the team I would run - 1 - Sorc healer 2 - Sorc Healer 3 - Engineer - area denial, healer protection, primary dps 4 - Engineer - area denial, healer protection, primary dps 5 - Sin tank - for 5% healing boost 6 - Vengeance jug - CC immunity - respecs for huttball - spammable slow 7 - concealment operative - node takers / defenders - respecs to heals if needed - lol roll 8 - Deception sin - node takers / defenders - respecs to tanksin for huttball Link to comment Share on other sites More sharing options...
TheCourier- Posted April 3, 2013 Share Posted April 3, 2013 (edited) Tank guardian, tank jedi shadow, 2 sage medics, 3 gunslingers, and 1 combat sentinel is the best ranked WZ team for 2.0. A combat sentinel would be brought to ranked WZs only for transcendence. Edited April 3, 2013 by TheCourier- Link to comment Share on other sites More sharing options...
Atramar Posted April 3, 2013 Share Posted April 3, 2013 Since buble fest got nerfed, why bring sage/sorc healer? 2 operative/scoundrel healers are way better, speccialy since the buff.. Link to comment Share on other sites More sharing options...
Blasphemerr Posted April 3, 2013 Share Posted April 3, 2013 (edited) I forget how to read. Edited April 3, 2013 by Blasphemerr Link to comment Share on other sites More sharing options...
cycao Posted April 3, 2013 Share Posted April 3, 2013 I was referring to the 3 smashers. Yeah smash is no where near as effective in ranked as it is in regs. Link to comment Share on other sites More sharing options...
thesadplanet Posted April 3, 2013 Share Posted April 3, 2013 1. Juggernaut (Usually tank, will respec rage in rare situations such as void star offense) 2. Assassin (Node Guarder, tank for huttball) 3. Marauder (Carnage for huttball, probably rage for everything else) 4. Another Marauder (Still arguably best survivability and versatility of the DPS classes) 5. Sorc (Healer, maybe respec to dps for voidstar offense) 6. Operative (Healer) 7. Sniper (probably lethality, but a sniper of any spec will be extremely useful) 8. Powertech (Still decent damage in pyro despite nerfs, can respec tank) You could optionally replace the second marauder with a sorc dps or a merc dps. Those would have the advantage of being able to respec for heals in turtle situations like voidstar defense. I don't think many of the top teams will stray far from this formula. Link to comment Share on other sites More sharing options...
Pistols Posted April 3, 2013 Share Posted April 3, 2013 Since buble fest got nerfed, why bring sage/sorc healer? 2 operative/scoundrel healers are way better, speccialy since the buff.. Because Sage/Sorc pulls win games; amongst other obvious reasons. Link to comment Share on other sites More sharing options...
SlimsPicken Posted April 3, 2013 Share Posted April 3, 2013 (edited) I'll start off by saying that there is 0% chance that the champion team has a DPS commando/merc. jeez, you are really going out on a limb there Edited April 3, 2013 by SlimsPicken Link to comment Share on other sites More sharing options...
Jherad Posted April 3, 2013 Share Posted April 3, 2013 (edited) My stab in the dark: Sage Healer Scoundrel Healer DF Slinger SS Slinger Sab Slinger Combat Sent Tank Shadow Tank Guard Maybe swap out the SS slinger for a Vanguard, and have the Sab respec when cap control isn't needed. But all three specs look like they'll bring something nice to RWZs. Edited April 3, 2013 by Jherad Link to comment Share on other sites More sharing options...
Briggs_Knightly Posted April 6, 2013 Share Posted April 6, 2013 Season 1 never happened and never will. It was supposed to be for level 50s. BUT EA/BW fumbled repeatably and lost a season. Class balance, server Qs and rapidly falling subscribers killed them. Now level 55s will MAYBE have a chance. I would not count on it though... knowing EA/BW the way we do. Link to comment Share on other sites More sharing options...
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