Almeuit Posted February 4, 2012 Share Posted February 4, 2012 I attempted to search but yeah ... it isn't the best. So why do healers get a 30% debuff for everyone as they "pvp" but dmg can have 100% of their dmg but heals only 70%? O_o Link to comment Share on other sites More sharing options...
belialle Posted February 4, 2012 Share Posted February 4, 2012 Because it's a quick and easy way to keep healers from being way, WAY, WAAAY overpowered in PvP. Link to comment Share on other sites More sharing options...
Bejita Posted February 4, 2012 Share Posted February 4, 2012 expertise gear - 15% extra healing/ 15% less damage guard - 55% less damage healer with expertise gear and guard = unkillable nightmare Link to comment Share on other sites More sharing options...
Asurai Posted February 4, 2012 Share Posted February 4, 2012 (edited) expertise gear - 15% extra healing/ 15% less damage guard - 55% less damage healer with expertise gear and guard = unkillable nightmare expertise on the enemy woudl cancel that 15 less damage. but I agree; the debuff is needed Edited February 4, 2012 by Asurai Link to comment Share on other sites More sharing options...
Almeuit Posted February 4, 2012 Author Share Posted February 4, 2012 expertise gear - 15% extra healing/ 15% less damage guard - 55% less damage healer with expertise gear and guard = unkillable nightmare I am a BM .. so got gear. But i shouldnt NEED a guard to win .. lol Link to comment Share on other sites More sharing options...
Oghier Posted February 4, 2012 Share Posted February 4, 2012 It's to balance PvE with PvP. The same healers need to keep up tanks against raid bosses. It's a pretty straightforward, workable solution. Speaking as a healer, it doesn't bother me. Link to comment Share on other sites More sharing options...
Phyrexianist Posted February 4, 2012 Share Posted February 4, 2012 30% isn't anything. Healers with Guard on are basically unkillable. Mercs; debate-ably the weaker of the three healers in game and still able to do this... Link to comment Share on other sites More sharing options...
Aidank Posted February 4, 2012 Share Posted February 4, 2012 (edited) I attempted to search but yeah ... it isn't the best. So why do healers get a 30% debuff for everyone as they "pvp" but dmg can have 100% of their dmg but heals only 70%? O_o It's because pve requires about 30% more healing than pvp does, and they figured it was easier to just use trauma instead of adjusting health pools and damage tables of bosses and nerfing healing abilities by 30% outside of pvp as well. Edited February 4, 2012 by Aidank Link to comment Share on other sites More sharing options...
Almeuit Posted February 4, 2012 Author Share Posted February 4, 2012 It's because pve requires about 30% more healing than pvp does, and they figured it was easier to just use trauma instead of adjusting health pools and damage tables of bosses and nerfing healing abilities by 30% outside of pvp as well. Legit answer i guess. Alright thx guys .. was just curious Link to comment Share on other sites More sharing options...
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