jibboo Posted June 29, 2013 Share Posted June 29, 2013 So. Many. Quitters. As soon as the other team scores the first goal/caps 2 nodes/gets the first door at least 2 people leave, only to be replaced with 2 more people that will immediately leave and so on and so forth. What is the deal with this server? Has it always been like this, or is this something new that's started since transfers? Link to comment Share on other sites More sharing options...
Bronaimeth Posted June 29, 2013 Share Posted June 29, 2013 I too have noticed something, the republic side is basically the special olympics. Link to comment Share on other sites More sharing options...
iRedRIng Posted June 29, 2013 Share Posted June 29, 2013 It was like this even before transfers. If the other team does anything at all that makes it look like they could have a chance of losing then people will leave. Link to comment Share on other sites More sharing options...
Pearlie Posted June 29, 2013 Share Posted June 29, 2013 Once my weekly is done, I'll suffer through 20 fail warzones in a row. But before that, if I'm solo-queuing...well, time is precious. Link to comment Share on other sites More sharing options...
jackrunip Posted June 29, 2013 Share Posted June 29, 2013 I hate when it happens after the first goal in huttball from the enemy...even if we already have 1. At least it's nice when we can still turn the match into a win. Link to comment Share on other sites More sharing options...
BanetheDarkLord Posted June 29, 2013 Share Posted June 29, 2013 Yeah there is definitely a lacking in backbones to stay in games. Yes its just easier to leave and que up probably get a pop way before the other game is over, BUT you rarely ever learn anything if you quit at the first sign of losing. Link to comment Share on other sites More sharing options...
Pistols Posted June 29, 2013 Share Posted June 29, 2013 (edited) I too have noticed something, the republic side is basically the special olympics. Lol yeah can't argue with this. There are tons of PvE baddie guilds on Pub side, and they literally derp the entire match...it's extremely painful if pug'n solo. Edited June 29, 2013 by Pistols Link to comment Share on other sites More sharing options...
jackrunip Posted June 29, 2013 Share Posted June 29, 2013 Yeah there is definitely a lacking in backbones to stay in games. Yes its just easier to leave and que up probably get a pop way before the other game is over, BUT you rarely ever learn anything if you quit at the first sign of losing. I also find it interesting when people will leave at near the end of a match because the enemy broke through a door. Especially because there wasn't any way we could lose because we got farther. *shrug* Link to comment Share on other sites More sharing options...
UncleOst Posted June 29, 2013 Share Posted June 29, 2013 It wasn't always this bad. It was bad at certain times of the day but right now it's at an all-time low. Hell. I started my old guild up to begin coaching some regs. I might get lucky and network. Ultimately, losers are losers regardless of faction or level. They demonstrate this fact each and every time they quit. Link to comment Share on other sites More sharing options...
Skolops Posted June 29, 2013 Share Posted June 29, 2013 Honestly, I have to say I've noticed it a lot more since the transfers. This is by no means meant to disparage anyone from any other server in particular, but in my experience the frequency and severity of quitting has spiked since tuesday. Link to comment Share on other sites More sharing options...
Jherad Posted June 29, 2013 Share Posted June 29, 2013 Lol yeah can't argue with this. There are tons of PvE baddie guilds on Pub side, and they literally derp the entire match...it's extremely painful if pug'n solo. You should have seen the pubs on SL. No, scratch that, you really wouldn't want to. Anyway, I've noticed that during the day the quality of the pubs is waaaaaay higher than in the evening, whilst the reverse is true for imps. Even so, you actually seem to have a reasonable 'minimum standard' on this server compared to some others. I'm seeing far fewer 20k heroes. Consider yourselves lucky! Link to comment Share on other sites More sharing options...
jackrunip Posted June 29, 2013 Share Posted June 29, 2013 (edited) I figured out how to get 5+ people to quit right before the match starts. Say: "No, I'm not heals, I'm lightning." *Warzone will end in 30 seconds* "I haz teh power!" Cool part is we still won Edited June 29, 2013 by jackrunip Link to comment Share on other sites More sharing options...
luddott Posted June 29, 2013 Share Posted June 29, 2013 was in a wz earlier today and people quit immediately...to the point where there was just five of us in civil war and we ended up winning it. Link to comment Share on other sites More sharing options...
Dedrayge Posted June 29, 2013 Share Posted June 29, 2013 (edited) You should have seen the pubs on SL. No, scratch that, you really wouldn't want to. Oh dear gods...the horror of it all! I still have nightmares about playing my reps on SL. I choose to partially blame my guildmates that stopped playing the game. Leaving me to fend for myself.. Edited June 29, 2013 by Dedrayge Link to comment Share on other sites More sharing options...
Isaantia Posted June 29, 2013 Share Posted June 29, 2013 This was happening long before xfers and I've seen it on both sides. My favorite thing tho is when 2-3 people rage quit early (i.e. we lost grass! they scored a huttball!) and 2 much better players take their place and we end up coming back and winning. Link to comment Share on other sites More sharing options...
Jonoku Posted June 29, 2013 Share Posted June 29, 2013 Yea, I've seen people quit and we end up coming back later on too.........was a damn good game too. Link to comment Share on other sites More sharing options...
alexsamma Posted June 29, 2013 Share Posted June 29, 2013 After moving my sage and guardian over I've spent a small amount of time on pub side solo queuing and I have to say that outside of a few VERY solid groups most of the republic is horrible and they seem to "abandon" warzones much quicker than the average imperial player. Link to comment Share on other sites More sharing options...
Cowpowqt Posted June 29, 2013 Share Posted June 29, 2013 Why there is no deserter debuff in this game yet is beyond me. It's borderline incompetent for this game to be out for a year and a half and the devs still haven't implemented one yet. 50% of the time I queue, I end up in a match that has already been decided. Link to comment Share on other sites More sharing options...
luddott Posted June 29, 2013 Share Posted June 29, 2013 After moving my sage and guardian over I've spent a small amount of time on pub side solo queuing and I have to say that outside of a few VERY solid groups most of the republic is horrible and they seem to "abandon" warzones much quicker than the average imperial player. that's cuz you don't group with me. Link to comment Share on other sites More sharing options...
Alpharus Posted June 29, 2013 Share Posted June 29, 2013 well most of the time bad players quit and the most part the people that replace them do a better job. Link to comment Share on other sites More sharing options...
Simmerr Posted June 29, 2013 Share Posted June 29, 2013 I too have noticed something, the republic side is basically the special olympics. https://www.youtube.com/watch?v=z5bGhGfOOzY Link to comment Share on other sites More sharing options...
Lord_Oz Posted June 29, 2013 Share Posted June 29, 2013 Why there is no deserter debuff in this game yet is beyond me. It's borderline incompetent for this game to be out for a year and a half and the devs still haven't implemented one yet. 50% of the time I queue, I end up in a match that has already been decided. I'll support a deserter debuff when I don't get backfilled 50% of the time while queuing solo AND when they put in an actual queue system so I don't have to play freaking hypergates 75% of my games. Link to comment Share on other sites More sharing options...
ImmortalLeoman Posted June 29, 2013 Share Posted June 29, 2013 Most of the transfers are bad. The End. Link to comment Share on other sites More sharing options...
AsiriusNazriel Posted June 29, 2013 Share Posted June 29, 2013 Most of the transfers are bad. The End. If most of the transfers are bad, then what the hell are we stuck with on our original servers? Seriously, if you guys got the runts then we must have the aborted fetuses. Winning in WZs on TEH has become like winning the special Olympics. And losing... it is very embarrassing when you lose to the champions of the special Olympics. Link to comment Share on other sites More sharing options...
kloma Posted June 29, 2013 Share Posted June 29, 2013 ive never seen so many people leave a node undefended. as a sneaky sneaker i approve. Link to comment Share on other sites More sharing options...
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