pandelume Posted October 15, 2017 Share Posted October 15, 2017 Just to avoid people thinking I might be confusing things: I'm strictly and only talking about purple mods and enhancements with 246 rating named "something mod 54" and "something enhancement 54", which dropped inside command crates in the following two ways: - mods and enhancements were installed in a piece of armor - just a lose mod or enhancement was in the box : : My Cybertech is 600 on lvl 70 character : : I've been able to reverse engineer purple Mods and enhancements of the 240 (51) variety without issue. : : I know other people have been able to reverse engineer the 246 rated items, since crafted ones are on GTN. : : I've been told that specifically and only the items dropping from command crates can be reverse engineered. Is it bugged since some recent patch or is there some way to make it work? Any advice would be appreciated. Link to comment Share on other sites More sharing options...
psandak Posted October 15, 2017 Share Posted October 15, 2017 I wish I could help. I went through my crew skills today in the hopes of finding a schematic I did not already have so I could test, but could not find one. Link to comment Share on other sites More sharing options...
Chryptyk Posted October 15, 2017 Share Posted October 15, 2017 (edited) The loose ones are NOT REable. The ones in gear should be. So say for instance, you get 246 gloves, the mods inside there, you should be able to transfer to the appropriate toon via legacy gear and rerip and reverse engineer Edited October 15, 2017 by Chryptyk Link to comment Share on other sites More sharing options...
Vercundus Posted October 16, 2017 Share Posted October 16, 2017 Those solo mod drops are new, it is possible that there is a bug with those for RE. Or you already learned the schematic via well, schematic drop Double check to be sure. If it's a bug, just use the proven method of RE the mod ripped from a piece of gear. Link to comment Share on other sites More sharing options...
JediAkemi Posted October 16, 2017 Share Posted October 16, 2017 The only loose 246 enhancement I've seen drop has been one I don't want (Savant 54 twice when I've already RE'd the more optimal Quick Savant 54 from a headpiece or offhand) so I haven't tested it yet. Link to comment Share on other sites More sharing options...
Exocor Posted October 17, 2017 Share Posted October 17, 2017 Before 5.5, there were just 2 different enhancements with the same rating and numbers ingame. The one, extracted from gearpieces and the one, that can be learned from schematics. If you reengineered the first one, you got directed to the second one. With 5.5., we got this one. As you see in the lists below, it cannot be reengineered or crafted. Link to comment Share on other sites More sharing options...
casirabit Posted October 17, 2017 Share Posted October 17, 2017 I have a few toons and the 246 they can learn so far is the schemics that drop from the Tier 4 crates. I am not sure about the mods they just added but if it is like before you can't . I haven't tested it yet. Link to comment Share on other sites More sharing options...
GamerMama Posted October 24, 2017 Share Posted October 24, 2017 And in a related issue...since JUNE 2017, my sorc synthweaver has been unable to R/E anything she has crafted. This is a definite bug...NOT a feature. Fortunately, I had an alt that was solely a gatherer, and was able to drop one gather skill and add the Synthweaving skill, and level that up...and she can R/E items...but, it's a pain that the original 'toon can't R/E anything SHE crafts... I submitted a ticket..and then a Bug report...and heard nothing but crickets from SWTOR....sigh. Link to comment Share on other sites More sharing options...
SeCKSEgai Posted October 27, 2017 Share Posted October 27, 2017 I have tested this and I have noted that there have been unlearned mods/enhancements I've recovered that I cannot RE despite not owning the recipe. I get the impression they're not treated the same in the loot tables. On a side note it was kinda neat to get a 248 armoring with less than 300 cmd - helped me create a legacy shield between that and a duplicate set of tank pants. Link to comment Share on other sites More sharing options...
DmdShiva Posted October 29, 2017 Share Posted October 29, 2017 (edited) I've been seeing the Tier 1 crates dropping 234 "[item description] 48" enhancements, armorings, and barrels, and all of them show "No Research Available" when I stick them in legacy gear to pass to the relevant crafters. This appears to be specific to the loose mods. Edited October 29, 2017 by DmdShiva Link to comment Share on other sites More sharing options...
Exocor Posted November 2, 2017 Share Posted November 2, 2017 (edited) For the last three posters, I just suggest rereading my last post: Before 5.5, there were just 2 different enhancements with the same rating and numbers ingame. The one, extracted from gearpieces and the one, that can be learned from schematics. If you reengineered the first one, you got directed to the second one. With 5.5., we got this one. As you see in the lists below, it cannot be reengineered or crafted. So, you can RE Mods/Enhancements, extracted from Gearpieces. You can also right-click schematics, dropped from Crates/Ops bosses. You cannot RE Mods/Enhancements crafted by others/yourself nor Mods/Enhancements directly dropped from Crates. Edited November 2, 2017 by Exocor Link to comment Share on other sites More sharing options...
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