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6.0


Raansu's Avatar


Raansu
07.19.2019 , 10:23 PM | #21
Quote: Originally Posted by omeru View Post
Do you think things will be better in 6.0?
Unless healing gets massively nerfed so people....ya know....die.....in pvp and guard gets a complete overhaul to its mechanics? No I don't think it will get better and this whole tact/amps gearing thing is just going to be a nightmare.

RACATW's Avatar


RACATW
07.20.2019 , 12:30 AM | #22
Quote: Originally Posted by KendraP View Post
Where have they mentioned anything specific about warrior/knight tacticals? And arent amps supposedly "irrelevant min/maxing random extra stats?"
No clue what amps are but check here for all classes info released at present.

http://www.swtor.com/community/forumdisplay.php?f=308

DavidAtkinson's Avatar


DavidAtkinson
07.20.2019 , 03:35 AM | #23
Quote: Originally Posted by Raansu View Post
Unless healing gets massively nerfed so people....ya know....die.....in pvp and guard gets a complete overhaul to its mechanics? No I don't think it will get better and this whole tact/amps gearing thing is just going to be a nightmare.
There is nothing wrong with healers.

The problem is that the matchmaking is trash and it allows way too many healers in one team compared to the others. If a premade ques with 1 healer, the other 4 randoms can easily be 2 healers + 2 dps or 1 healer + 3 dps or whatever while the other team could have only one heal.

This creates imbalance and the quality of the game will suffer.

THey have to limit the number of heals that get pops and it should be 1 healer / team.... That way people would die again. Sometimes the best PVP Games were the ones where none of the teams had a healer.

omaan's Avatar


omaan
07.20.2019 , 07:29 AM | #24
Quote: Originally Posted by omeru View Post
Do you think things will be better in 6.0?
Unless devs will start to care about ranked pvp nothing will change. Until they make so that if one team has a healer or tank and another has none the loosing team without a healer/ tank gets no elo reduce or the team with only 3 players against team with 4 players gets no elo on loose nothing will change. There are so many devs can make for pvp in this game - remove class stacking in solo ranked, fix instant kill bugg on roll or force speed near arena gates, make so that in several circumstances loosing team gets no elo reduce (like in cases 3vs4 or without healer/tank) etc.

They just don't care.