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How would your characters act if they were companions ((rp poll))


AhsokaTanorules

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How would they react to conversation choices done by players and which gifts do they respond best to. Imagine how you rp them.

 

Jedi Knight: Female Human

Like: Self-sacrifice, defending those in need, Compassion, Mercy

Dislike: Cruelty, Greed, selfishness, Disrespect

Gifts: Culture, Republic, Military, Weapon

 

Jedi Consular: Male Human

Like: Compassion, pursuit of knowledge, smart choices

Dislike: Contempt of knowledge, Cruelty, intolerance, thugs

Gifts: Luxury, Culture, Courting, Republic, Imperial, Trophy, Technology

 

Smuggler: Female Human

Like: Greed, Profiteering, Dissing Authority, Flaunting law, Bad Boys

Dislike: Unprofitable selflessness, Rules, Risking life for nothing

Gifts: Courting, Luxury, Underworld

 

Trooper: Female Human

Like: Ruthless but efficient choices, Confrontaton, Ends justifies the means

Dislike: Needless compassion or mercy, Sympathy to enemy

Gifts: Weapon, Trophy, Military, Underworld

 

Sith Warrior: Male Zabrak

Like: Violence, Immediate aggressive action, Brutality

Dislike: Compassion, mercy, charity, Jedi

Gifts: Trophy, Weapon, Imperial

 

Sith Inquisitor: Female Human

Like: Women of power, Indulgence, Gaining power, Gaining prestige and authority

Dislike: Submission to males, Charity, Ugly things, Extra work

Gifts: Luxury, Courting, Culture, Imperial

 

Bounty Hunter: Male Human

Like: Indulgence, Violence, Disrespect, Making fun of authority, Good fight

Dislike: Avoiding fights, Mercy, Charity, Humility

Gifts: Trophy, Weapon, Underworld, Technology

 

Imperial Agent: Female Human

Like: Honorable choices, Efficiency, Confidence

Dislike: Cruelty, Controlling others, Dishonorable choices

Gifts: Weapon, Trophy, Imperial, Technology, Culture

Edited by AhsokaTanorules
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Fun idea. Here's my main:

 

Name: Jhared Caeyrn

Trooper: Male Human

Like: Logical choices, putting the Republic first, self-sacrifice, following orders.

Dislike: Mercy, disobeying authority, greed, profiteering, cowardice, betraying the Republic.

Gifts: Weapon, Military, Republic Memorabilia.

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((Format taken from codex style used on Torhead.))

 

Name: Koldorn De'Lancre

Gender: Male

Species: Human

Age: 29

Likes: Loyalty, Efficiency, keeping promises, Vigilante justice

Dislikes: Unnecessary cruelty, Force Users, Incompetence

 

Primary Stat: Cunning

Secondary Stat: Endurance

 

Primary Weapon: Blaster Rifle

Secondary Weapon: Vibro Knife

 

Background

 

(Summary): Native to a fringe world that fell early during the Empire's return. Son to a late Republic Diplomat. Koldorn volunteered service when the Imperial Reconstruction Project launched on his home world. His file notes exceptional skill in vehicle repair and precision with intricate small components.

 

Familiarity with standard Imperial Protocols allowed Koldorn to impersonate low-ranking personnel and effectively stow-away back to Imperial Space when the IRP project completed. Opted into and passed standardized flight tests using forged credentials. By the time his file was flagged and investigated; the impressive display of capability with an array of useful skills spared him from immediate execution. (File notes transfer to Korriban for 'extensive questioning' at the request of Inquisitor Urinth)

 

Skill Set: Koldorn demonstrated exceptional skill in piloting and component repair. File also notes proficient use of rifles during training; and an aptitude in field aid.

 

Personality:

 

Koldorn has shown notable instability when operating in field. Prone to taking unnecessary risks to preserve civilian life or prevent collateral damage. (Personnel file also notes four counts of heavy reprimand for 'accidents' resulting in the death of prisoners with questionable reputations.) Also seems to be highly distrustful of squad members. However; once trust has been established he is loyal to a fault.

 

Handlers should also be wary of his suave and slightly sarcastic mannerisms; and ability to mimic behavioral patterns and habits. (Secondary skill set has flagged him for potential use in the Intelligence Agency) Observation also notes elevated stress patterns when in presence of Sith officials; subject has requested absence for routine inspections should a Sith representative be expected to be present.

 

Notes:

His attention to detail is sometimes offsetting; if not downright creepy. Koldorn has on more then one occasion been known to record subtle habits and mannerisms of his squad mates.

 

Type Likes

Courting Male: 0/3 (Female: 2/3)

Cultural Artifact 1/3

Imperial Memorabilia 1/3

Luxury 0/3

Military Gear 1/3

Republic Memorabilia 2/3

Technology 3/3

Trophy 0/3

Underworld Good 0/3

Weapon 1/3

 

Edited by Acherom
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Name: William Shaffer

Gender: Male

Species: Human, (Cybernetic eyes)

Age: 24

Likes: Honesty, bluntness, sarcasm, open-mindedness, pragmatism

Dislikes: Lying, stealing, cheating, being cruel for no reason, sugarcoating, stupidity

Gifts- Loves- Republic Memorabilia, Cultural Artifacts. Likes- Technology, Imperial Memorabilia, Military Gear. Sort-of-likes- Courting (From females), Neutral- Trophies, Underworld Goods, Weapons

 

Primary Stat: Cunning

Secondary Stat: Endurance

 

Primary Weapon: Blaster Pistol

Secondary Weapon: Blaster Pistol

 

Background:

Born on Ord Mantell, William moved off of Ord Mantell when the Separatist Movement struck the spaceports, and he was moved to Coruscant at age 8. Since then, William has had tried stints as almost everything, mercenary soldier, goods smuggler, accountant and so on. He is well travelled, having been to every inhabitable planet in the Coreward Worlds and most of Hutt Space. Since age 19, he's found his calling working as a journalist for the Galactic Chronicle, a galaxy-wide neutral holonews. As of now, he's a recently promoted Assistant Editor for the Chronicle, and is known for his seeming lack of biases and his bluntness when it comes to touchy issues, an obvious remnant of his Mantellian heritage.

 

Personality:

William might come off as a jerk to some of the more sensitive, but he really is caring and is just plain blunt. His sarcasm and unwillingness to tolerate stupidity among his employees has earned him something of a reputation as of late. But honestly, William is a caring person and is very sympathetic to people he knows well, and he does his best to be open-minded, as seen by some of his friends among both the Sith and the Jedi.

 

Notes:

Assistant Editor for the Galactic Chronicle, Residences: Nar Shadaa, Coruscant, Carrick Station

 

(If I could choose, I think I'd be a Consular or Knight's companion. William has friends in the Sith, but he wouldn't stay on any of their ships...)

Edited by Guildrum
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This sounds like fun!

 

Imperial Agent: Chiss male

Name: Traec'alaro'nider

Age: 38

Likes: Loyalty to yourself, logic, being respectful to the Sith

Dislikes: Fighting for glory/honor, incompetence, self-sacrifice

 

Primary stat: Cunning

Weapon: Blaster pistol and vibroknife

 

Gifts: Luxury, culture, Imperial memorabilia and technology

 

Smuggler: Human male

Name: Jarrel

Likes: Gaining credits, helping women, loyalty to those who help

Dislikes: Unnecessary cruelty, the Empire, being loyal to the Republic

 

Primary stat: Cunning

Weapon: Two blaster pistols

 

Gifts: Underworld goods, trophies and luxury

 

Sith Inquisitor: Human male

Name: Melchin

Likes: Being selfish, violence, cruelty to the Republic

Dislikes: Thinking of the greater good, flirting, helping without gaining for yourself.

 

Primary stat: Cunning / Endurance

Primary weapon: Double bladed lightsaber

 

Gifts: Luxury, technology, trophies, Imperial memorabilia

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Sith Inquisitor: Male Twilek

Like: Honor, Greed, Gaining power, Credits, Gaining further insight in conversations, history

Dislike: Killing innocents, disrespectful, mercy, rudeness.

Gifts: Luxury, Courting, Artifacts, Imperial memorablia, Republic memorabilia.

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Ha, this is interesting. I'll put in my main.

 

Name: Dianatra

Gender: Female

Species: Twi'lek

Age: 22

Likes: Power, independence, flippancy, following the Sith Code

Dislikes: Kissing up, weakness, mercy

 

Primary Stat: Endurance

Secondary Stat: Willpower

 

Main Weapon: Double-bladed saber

Secondary Weapon: Shield generator

 

Background:

Sold into slavery with along with her sister at a young age, Dianatra seemed slated for an unfortunate life of being a dancer on Nar Shaddaa for the rest of her days. At least until she was sold to an Imperial officer on Korriban and discovered to be Force-sensitive. She was quickly shuffled into Sith training, where cruelty and racism filled her with boiling hatred. Finding immense inspiration in the Sith Code, Dianatra channeled this hatred into becoming the most powerful Sith she could, and still believes to this day that what doesn't kill you makes you stronger. With the newfound freedom and renown Sithdom gives her, Dianatra quests to become the most powerful person of her time.

 

Gifts: Luxury, weapon, cultural artifact, underworld good

 

 

EDIT: Okay, so I couldn't resist adding in my Bounty Hunter

 

Name: Jurian

Gender: Male

Species: Zabrak

Age: 31

Likes: Credits, booze, women, credits, fighting, disrespecting authority, credits

Dislikes: Killing for no gain, giving in to the Sith

 

Primary Stat: Endurance

Secondary Stat: Aim

 

Main Weapon: Blaster pistol

Secondary Weapon: Shield generator

 

Background:

After his very Imperial-loyal mother was killed by a Sith, Jurian had a tough life as an orphan on Dromund Kaas. He learned that credits make the galaxy go 'round, and having a conscience or manners can only weigh you down. He honed his blaster skills and turned to the only way a non-human with no family could make enough credits to get off-world-- feeding off Imperials' never-ending lust for murdering each other. He spent a few years traveling around the galaxy and taking more bounties until becoming an entrant in the Great Hunt, where he hopes to win enough money and glory to live the rest of his life without having to deal with the Empire or Republic.

 

Gifts: Weapon, military gear, underworld good, technology

Edited by Thebazilly
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Name: Bhughes

Gender: Male

Species: Human

Age: 26

Likes: Helping other in need, Being Funny, making jedi look stupid,follow a grey path

Dislikes: jedi code, Killing people, kissing up, Dark jedi

 

Primary Stat:Strength

Secondary Stat:Endurance

 

Main Weapon: Lightsaber

Secondary Weapon: Lightsaber

 

 

Personality:Bhughes is very funny and alway making fun of the jedi but he is a vey caring person and proctet those around him. He belive in the jedi code is wrong and follow grey path. He is does not like the jedi's telling what to do with his life. He aslo care for other in need and would help them.

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Name: Teravor

Gender: Male

Species: Sith pureblood

Likes: Honorable actions, holding to ideals, fair fights

Dislikes: Pragmaticism, hypocrisy, Exploiting weakness

Gifts: Trophies, Weapons, Imperial memorabilia.

 

Primary Stat: Endurance

Secondary Stat: Strength

 

Main Weapon: Lightsaber

Secondary Weapon: Focus

 

Personality: An oddity amongst the sith who know him, Teravor very much prefers honor before reason, and lacks the horrific pragmatacism most sith believe they require to excell. Quite stong both physically and in the force, he is well known as quite the powerhouse. His often incomprehensible honor code can confuse most people, but he is quite accepting of others, except those he views as hypocrites, including the entirety of the jedi order.

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Very cool idea!

 

Name: Ayang Cardani

Gender: Female

Species: Mirialan

Age: 22

Likes: Showing intelligence, non-Force users, the Republic, being nice to kids

Dislikes: Her mother, her sister, questionable parenting, the Empire, stupidity in general

 

Primary Stat: Cunning

Secondary Stat: Endurance

 

Main Weapon: Blaster pistol

Secondary Weapon: Scattergun

 

Background:

It's hard to believe that someone as optimistic as Ayang has been through so much hardship, but the young smuggler hasn't had an easy life. Born to a Jedi who was disappointed in her lack of Force sensitivity, and thus had little to do with her, she grew up in a boarding school. Originally trained as a nurse, Ayang was kidnapped as a young adult and forced to work as a dancer on Nar Shaddaa. Luckily, she was able to escape and joined a smuggler's crew as a medic. Though she can be bitingly sarcastic and come across as a little wild, it's a front - behind all that, she's an open-hearted, loyal, and cheerful individual. A very capable medic and a quick thinker, Ayang is really fighting for the one thing she will never have - her mother's approval.

 

Gifts: Weapon, cultural artifact

 

She would have a companion quest where you have to meet her mom, and then afterward you can say "Wow your mom really sucks!" (+100 affection) or "Your mom is so awesome!" (-like 500 affection).

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I won't list all my characters' bios because I'd be here all day, but here are the outlines of three of my favourites with very, very glossed over details:

 

Name: Commander Valensa Orno

Gender: Female

Species: Human

Age: 32

In-game Class: Trooper - Vanguard - Tactics

Likes: Leadership, honour, duty

Dislikes: Recklessness, Mandalorians, Sith, prejudice

Gifts: Military Gear ***, Courting (if female) ***, Technology **, Weapon *

 

Primary Stat: Aim

Secondary Stat: Endurance

 

Main Weapon: Blaster rifle

Secondary Weapon: Personal Shield

 

Short bio:

 

 

Valensa was born on Gargon, a planet located in Mandalorian space. Her parents were the leaders of a small nomad clan that roamed the planet. Her father taught her a great deal about leadership and honour in the hopes that she was fill his shoes as the clan's leader. Unfortunately, frequent Mandalorian raids led to Valensa killing a Mandalorian clan leader and forcing the nomad clan to escape the planet. Her parents died shortly after the trip.

 

At 20, Valensa enlisted in the Republic Navy with no other option. Her parents were dead and she had nowhere else to turn.

 

Within the military, Valensa thrived as a strong leader and experienced combatant. Unlike most enlistees, she had already seen battle on a frequent basis while being subject to Mandalorian raids. She ascended the ranks quickly and was given a squad of her own to lead. This squad took part in many battles and missions and was part of the Battle of Alderaan.

 

Recently, Commander Valensa has been having personal issues with a member of her squad. After admitting her feelings to a squadmate and being politely rejected by her, intrasquad relations have not been optimal. Valensa has requested a transfer and is now serving on a ship patrolling Coruscant's orbit. Her patrol is coming to an end as the Republic is transferring her yet again to the Shrouded Conclave to lead its naval sector. She is simply waiting for the paperwork to finish. (( Waiting for transfers in early summer lol ))

 

 

Name: Major Amely Perizia

Gender: Female

Species: Human with cybernetic implants

Age:

In-game Class: Trooper - Commando - Combat Medic

Likes: Explosions, renegade activity, loyalty, teamwork, being a hero

Dislikes: Sith, the Empire, Sith, mercenaries, Sith, torture, Sith

Gifts: Weapon ***, Military Gear **, Luxury **, Republic Memorabilia *

 

Primary Stat: Aim

Secondary Stat: Endurance

 

Main Weapon: Blaster rifle

Secondary Weapon: Generator

 

Short bio:

 

 

Born on Brentaal IV to military parents, Amely was always accustomed to how the military operates. Her parents were strict and ran the household like it was part of the military. Naturally, she enlisted in the Republic Army when she came of age.

 

She was placed in demolitions training after basic training. She was shortly transferred to combat medic training where she thrived, but she retained a certain love for the almost reckless endangerment of demolitions.

 

In the presence of officers, Amely is the perfect soldier: always stands at attention, salutes are crisp, and every sentence begins and ends with sir/ma'am. Her missions are carried out to the T, but she's much different outside of officer presence. In her leisure time, Amely is loud, rude, and most say she has a drinking problem. This most likely stems from her repression as a child.

 

Major Amely now serves with the Shrouded Conclave as the leader of Terentatek Squad.

 

 

Name: Jedi Knight Katara Placida Otium

Gender: Female

Species: Human

Age: 26

In-game Class: Jedi Consular - Shadow - Kinetic Combat

Lightsabre colour: Silver

Likes: Jokes, technology, learning, protecting others

Dislikes: Battle, aggression, rudeness

Gifts: Technology ***, Cultural Artifact ***, Republic Memorabilia **, Imperial Memorabilia *

 

Primary Stat: Endurance

Secondary Stat: Willpower

 

Main Weapon: Double-bladed lightsabre

Secondary Weapon: Personal shield

 

Short bio:

 

 

Katara was born on Brentaal IV. As with most Jedi, she was taken at a young age, four, and taken to the Jedi Temple on Coruscant. Shortly before her training began, she was selected to be one of the first Jedi students to study at the re-opening of the Jedi academy on Telos IV. She carried out the rest of her Youngling training at the Telosian academy learning under handpicked Jedi Masters. She was revered for her martial skills and quick wit.

 

Upon passing her Initiate Trials, Katara became a Padawan learner to Master Peritia, an instructor from the academy. The two then departed from the academy to begin taking on missions as part of Katara's training.

 

After several successful missions, the Jedi Council gave the Padawan and master leadership over a new organisation. The two led the group together for a short period of time before Master Peritia's untimely death. Katara then captured her master's killer and returned to Tython. She was then given a new master, Master Vespian Molyneaux, and given a new task for her Trials of Knighthood.

 

The two travelled to the distant world of Arbra where a group of Imperials and Sith was to be taken care of. Katara and Master Vespian completed the mission after a brief bit of being captured, tortured, and escaping, but Katara was granted her Knighthood based on her heroics and saving Master Vespian's life while freeing him from prison and carrying him back to their ship.

 

She returned to leading the covert organisation after becoming a Jedi Knight, but it has since dissolved. She is now seeking placement in a similar organisation where she feels she can do that greatest amount of good. (( Also waiting for transfers ))

 

Edited by flyersfan
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Name: Kinters

In-game Class: Bounty Hunter

Like: Honor, making money, a good challenge, helping the little guy.

Dislike: Backing down from a good fight, fighting other Mandalorians, Imperials and Sith, dishonourable actions and killing the defenseless.

Gifts: Loves: Trophies, Likes: Weapons, Culture, Neutral: Underworld Goods, No Gain: Imperial Memorabilia, Republic Memorabilia.

Probably a Bounty Hunter's companion, maybe even a Jedi Knight's.

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Fun idea!

 

Name: Qai'rha Askon

Sith Juggernaut: Female Pureblood

Likes: Honour, loyalty to the Empire, intelligence, glorious battle and killing Jedi.

Dislikes: Cowardice, cheating, betrayal and mercy for the Republic.

Gifts: Culture, weapon, trophy.

 

Name: Jintalla Askon

Sith Assassin: Female Pureblood

Likes: Knowledge of the Force, cruelty, caution and loyalty to allies.

Dislikes: Betrayal of allies, mercy, incompetence.

Gifts: Luxury, culture, weapon.

 

Name: Allaeria Volk

Bounty Hunter: Female Chiss

Likes: Honour, loyalty, fighting strong enemies and getting paid.

Dislikes: Liars, dirty fighting, pointless cruelty and killing innocents.

Gifts: Weapon, military gear, technology.

 

Name: Asheera Kulan

Trooper: Female Cyborg

Likes: Mercy, respectful conduct, efficiency and owning up to mistakes.

Dislikes: Failure, ignorance, cruelty and extortion.

Gifts: Military gear, weapon, technology.

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Name: Marlo D'Hanzo

Gender: Male

Species: Human

Age: 23

Likes: Showing intelligence, Non-Force users, Mandolarians, Adventure, Partying, Spice abuse (you know what i mean ;))

Dislikes: Jedi/Sith, Dishonor, Backing down, Boats

 

Primary Stat: Aim

Secondary Stat: Endurance

 

Main Weapon: Tech Staff

Secondary Weapon: Blaster Pistol

 

Gifts: Weapons, Luxury, Trophy, Technology, Culture (im an easy companion to gain affection with :D)

 

Background: Born a Mandolorian and proud of it. As a boy excelled in hand to hand combat but equally as talented with a blaster and flame thrower. Marlo and his 5 closets companions left the enclave after an event that left them forced into exile. Left with no allegiances other than to each other and the Mandalorian way of life that had turned its back on them. Being young they all tended to stray but Marlo was known for it more than the other 4, prone to drinking that bit too much and always partial to a bit of spice. Nether the less they were all trained warriors each specializing in their own fields of combat. When the youngest of the group and arguably the one with the most potential, Arya Pyane, was killed in the cross fire between a reckless Jedi Consular and Sith Warrior Marlo and his now elite group of exiled Mandolorians vowed to regain their heritage and rise above both the Jedi Order and Sith Empire, whatever the cost.

 

By the way if anyone is up for some RP on Lord Calypho, hola at your boy. PM me in game

Edited by FaceShindu
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  • 2 years later...

Archetype:Melee Tank

Name:Arisydo Ora

Gender:Female

Species:Mirialan

Age:16

Likes:Mercy towards the weak especially children,Killing criminals,Equality among human and alien

Dislikes:Mercy towards criminals,Harming or threatening civilians,Blind loyalty

Gifts:Holobooks,Plants,Technology

 

Primary Stat:Endurance

Secondary Stat:Strength

 

Primary Weapon:Lightsaber

Secondary Weapon:Shield

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  • 5 weeks later...

Companion to: Bounty Hunter

 

Name: Danyka Serriah

Race: Human

Gender: Female

Age: 19

Hair Colour: Black

Eye Color: Green

Tattoos/Markings: Small Draconic symbol burned onto her left wrist. Given to her by a previous Sith Master as punishment for a failing.

Likes: Demonstrations of Force powers (Lethal/non lethal depending on scenario), Snarky remarks, People getting what they deserve (good and bad), Strong leadership, Intelligent decisions and planning, following a grey path (neutral), flirting.

Dislikes: Unjust actions, Republic, Blind devotion, lack of confidence, Reliance on Sith/Empire, Hypocrisy, Liars, Jedi.

Gifts: Weapons, History, Sith memorabilia, Underworld goods, Cultural Artifacts.

Romance: Male or Female

 

Primary Stat: Willpower

Secondary Stat: Endurance

 

Primary Weapon: Lightsaber (Purple crystal)

Secondary Weapon: Serrian Vibro-Dagger (Focus/Weapon)

 

 

Background:

Grew up in poverty in a farming family. She was taken to Korriban upon the Sith Empire arriving at her homeworld due to force-sensitivity. Upon departing, her family gave her a Family heirloom, which was a Vibro-Dagger. She was placed under an abusive Overseer and soon after apprenticed to an abusive Sith Lord. Danyka excelled in Force-based abilities, having an uncommon ability to use an manipulate Ice, like how other Sith can use Lightning. She also likes using her family blade in combat which she made as her Force-Focus as well. Her master was killed by in-fighting with another Sith, and Danyka managed to escape. She turned mercenary soon after at the age of 16, mainly operating out of Nar-Shadda under the alias of "The Spectress".

 

 

Description & Personality:

Danyka is not what people would think when they hear "Was a Sith". She is quite level-headed and tends to be very neutral in her demeanor. Danyka is what most consider to be extremely attractive, possessing many desirable physical traits. She is sarcastic, often cracking jokes to those around her in context of current situations. She is generally happy and enjoys making others happy and laugh, though that is not her intention. Danyka is also very short, standing only 5 feet tall, but makes up for it in being quick and agile.

 

Danyka is also very energetic, intelligent and playful, always taking challenges in stride. Though mostly neutral, Danyka is also a firm believer in Justice and "eye for an eye" which expresses that darker side of herself that most likely came out during Sith training. She has trust issues with "leader" figures in her life due to her past with the Sith, though she doesn't let that show. She enjoys talking with people who show intelligence, and will often pick their brain to discover what they know, as Danyka strives to collect knowledge, having a particular taste for history and astrology.

 

A few of Danyka's more defining traits aside from her looks, is her skills with the Force, Lightsaber, and the dagger she carries around and uses in combat. She also posses near-perfect memory, being able to remember every small detail she sees, hears, smells, etc. Danyka is also very agile, being able to move around very quickly, also having an exceptional skill with acrobatics, moving around her environment, and using her environment.

 

 

Recruitment:

(After Chapter 3)

The BH gets a call to hunt down a "rogue" force-user causing trouble for local Mercenaries, informing the rogue is known as "The Spectress". The BH begins their hunt, to find Spectress is devious and cunning, making the BH's work very hard. time after time, the BH's plans and attacks are foiled and often make a fool out of the BH in humiliating ways.

 

Getting wind The Spectress is going after an important underworld Crime Lord on Nar-Shaddaa, BH moves to intercept and hopefully get the Spectress and Crime Lord in one go, able to collect on both Bounties. Patience paying off, the BH sets up in a large room out of sight from the Crime-Lord. Some time later, Spectress shows up and attempts to kill the Crime Lord, but is interrupted by the BH.

 

Not wanting to deal with anything, Spectress aggresively force-pushes the BH away to deal with the Crime Lord. Getting back up, the BH looks on to see the Crime Lord dead and Spectress in-front of him. Spectress introduces herself in a respectful manner to the BH, and makes a sarcastic remark about his "hunting habits".

 

After explaining herself, she admits she finds Bounty Hunters "unique" and interesting, claiming her actions towards the BH were out of a Strange curiosity to how the BH operates. Seeing the boon of having her around to use her abilities, the BH offers her to come along. Throwing another sarcastic joke at the BH, She relents and agrees to join.

 

First private conversation with her, she reveals to the BH her name to establish a base level of trust between the BH and herself.

Edited by DSpectre
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  • 2 months later...

Name: Jinn'ei Vienn

Gender: Male

Species: Human (Outwardly; Mirialan mother)

Age: 30

 

Jinn'ei Vienn was only five when his parents died--His father a Republic Trooper, his mother a former Jedi who voluntarily left the order to marry--leaving him to care for his infant brother, Sel'ei. Forced to resort to criminal activity to support himself and his brother, and resentful of his parents for leaving them nothing, he learned to distrust authority and law in general.

 

Eventually, Sel'ei showed signs of Force abilities and joined the Jedi Order, much to Jinn'ei's protests. He eventually grew proud of his brother's achievements, and briefly reconsidered his views on the Jedi and the forces of law and order--only to have his life shattered again when his brother was listed as KIA after the Siege of Coruscant. Since that day, he swore to never trust any group that claimed to uphold law and order--not the Jedi who took his brother away, nor the Empire that killed him, nor the Republic that signed a truce with his murderers.

 

Now, Jinn'ei makes a living as a truly freelance criminal-for-hire. Though he steadfastly refuses to deal in the slave trade or assassinations, he has made a name for himself as a competent smuggler, thief, and conman.

 

Likes: Mocking authority of any kind, making money, breaking rules

Dislikes: Harming or threatening children, following orders, patriotism, forcing others to obey

 

Recruitment: The Jedi Consular inadvertently encounters Jinn'ei multiple times--first on Nar Shaddaa by interrupting a trade deal with a Cartel member (who had been planning to double-cross Jinn'ei anyway), then on Tatooine by interfering with a Bounty Hunter working for the Empire sent to kill him, and finally on Rishi, where he is nearly killed in a shootout with Exchange agents. Each time he accuses the Consular of intentionally interfering with his life on behalf of the Republic, and initially rejecting aid. After being healed by the Consular on Rishi, he runs away again, only to discover hints that his brother may yet live. The Consular offers to help Jinn'ei locate him, and the latter grudgingly accepts the offer, insisting that he is only temporarily allying himself with the former.

 

--------------------------------

 

Name: Lord Reagilus Cadael

Gender: Male

Species: Sith Pureblood

Age: 115 (in Human terms, ~35)

 

The scion and heir to the Cadael clan--one of the oldest Pureblood noble houses, its lineage traceable to the days of Marka Ragnos--Reagilus is rightfully proud of his stature in Sith society. While other Sith see the Dark Side as merely a path to power, his family views it as a religion and a philosophy that governs every aspect of their lives. The strong prove their strength in battle against strong foes, show proper respect to worthy adversaries, and rule the weak as they see fit. The weak either become strong, serve the strong faithfully and without question... or die.

 

Because his family is among the most prominent in Sith politics, it has a large number of enemies that would be all too happy to see it destroyed. To this end, many attempts on his life--the only heir to the Cadael bloodline--have been made. This has only served to make him more aggressive in rooting out his enemies, a task he carries out with relish. However, a genuine fear exists within him, buried deep inside: his esteemed Father, a legend in the annals of his family for his ruthlessness and cunning, is nearing his natural death, and his readiness and ability to truly lead his family is constantly on his mind. The comparisons made between him and his Father, along with the high expectations, weigh heavily on him... but he will carry out this duty regardless, and woe betide any who stand in his way.

 

Likes: Killing weaklings and cowards, using your authority on your lessers, unquestioning obedience to your betters, rewarding those who serve you faithfully, showing respect for worthy opponents

Dislikes: Cowardly or underhanded actions, mercy, talking things out, disrespecting those stronger than you

 

Recruitment: First encountered by the Inquisitor on Corellia when a Republic defector offers him vital information in exchange for an Imperial posting; Reagilus berates the man for his cowardice and "rewards him as a traitor deserves" (i.e. force-choking him and then force-throwing the corpse into a wall). After a brief conversation praising the Inquisitor for their achievements and power, he orders them to aid him in tracking down a Jedi Master leading a Republic offensive. After a series of quests to draw the attention of the enemy--among them, blowing up a Republic field hospital, destroying a civilian transport, and fighting your way into a heavily-guarded Republic encampment to kill a resistance leader--he enters into a duel with the Master, who defeats him, but leaves him alive for capture. The Inquisitor then fights the Master and successfully kills him, then frees Reagilus. Initially furious that he was denied a warrior's death, he acknowledges the strength and power of the Inquisitor, and offers his services in the event the Inquisitor attains the rank of Darth. After that, Reagilus seeks out the Inquisitor on Dromund Kaas, and swears an oath of loyalty until such time as he gains the rank as well.

Edited by CoGDork
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Well, that is easy to say, if my character heals, then its used to heal the main character, if its a dps or tank....it will never get used......since healer companions are the only used companions, the rest are just glorified crew mission senders.
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  • 4 weeks later...

Sith Assassin Male :

 

Likes : Mercy , compassion , diplomacy

Dislikes : Murder , injustice , anti-alien sentiment

Gifts : Cultural , Imperial

 

Primary weapon : Sabrestaff

Secondary Weapon : Focus

 

Role : Melee DPS

 

Primary stat : Willpower

Secondary stat : Endurance/crit

 

Recruitment : The Imperial agent gets reports of a rogue Sith Lord with underworld contacts getting to jobs before he does. Investigation proves fruitful and he is forced to obey , using control codes.

 

Underworld trading efficiency

Diplomacy Critical

 

Sith Sorc female :

 

likes : Sadism , belief in the force , flirting

Dislikes : Mercy , atheism , self-sacrifice

Gits : Weapon , military , Imperial , Courting

 

Primary weapon : Lightsaber

Secondary weapon : Focus

 

Primary stat : Willpower

Secondary stat : Endurance/alacrity/power

 

Role : healer

Abilities (As there aren't force healers) :

Dark Heal

Dark infusion

Roaming mend

Expunge

Affliction

Attack

Shock

Bioelectric jolt (Grants debuff "electric overload" preventing you being targeted by Bioelectric jolt)

Lightning strike

Whirlwind

healer stance

Lightning stance

 

Recruitment : Replaces Quinn when we kill him.

 

 

 

Sniper Male

 

Likes : Efficiency , pro-imperial sentiment , mercy

Dislikes : Bluntness , incompetence , cruelty

Gifts : imperial , military , cultural , republic

 

Role : ranged tank

Abilities :

Attack

Snipe

Taunt

Trickshot (leap. Roll forward and uses an off CD snipe)

Cover Pulse (Flameguard)

Entrench (Shield. More powerful and stops stuns , immobilises for duration)

Orbital Strike (AoE. generates high threat)

Supressive fire (Mass taunt. No damage but immobilises targets for duration)

Take Cover (tank Stance)

Sniper Sight (DPS)

 

Recruitment : Recruited by the Trooper post chapter 5 as he gets the opportunity to fully defect with the coalition.

Edited by Grievesmad
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Sith Assassin: Male Pureblood

Likes: Rational choices, manipulating others, history and culture, mysteries of the Force

Dislikes: Unnecessary evil, shortsightedness, disrespect, betrayal

Gifts: Weapon, Imperial Memorabilia, Cultural Artifact

Short summary: a pragmatic Sith leader who intends to reshape the Empire and the Sith Order in his image. Considers the Force as a tool and doesn't hesitate to use both sides of it. Possesses a will strong enough to resist the corrupting influence of the Dark Side. Follows his mind, his emotions and his conscience.

Powertech: Male Human

Likes: Honorable actions, challenge, respecting your enemy, showing mercy to the weak and defeated, freedom

Dislikes: Ruthlessness, dishonorable actions, selling out, cowardice

Gifts: Weapon, Military Gear, Technology, Trophy, Underworld Good

Short summary: a honorable warrior type. Enjoys challenge. Regularly pits himself against powerful enemies and overwhelming odds. Has chosen a Bounty Hunter path due to its ability to provide both while retaining his freedom.

 

Sith Marauder: Male Cyborg

Likes: Causing pain and suffering, murder, destruction, domination, betrayal, chaotic behaviour

Dislikes: Mercy, compassion, kindness, following orders, authorities

Gifts: Weapon, Imperial Memorabilia, Trophy

Short summary: a schizophrenic Sith whose disease has made his mind extremely vulnerable to the corrupting effects of the Dark Side. Has become a living monster because of that. Secretly hopes for the Emperor to consume all life in the Galaxy, thus ending his own torturous existence. Extremely devoted to the latter till the end.

 

To be continued...

Edited by Trollokdamus
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  • 3 weeks later...

Jaks Kenn (Jakskenn in game)

 

Smuggler: Human Male

Age: 35

Affiliation: Republic (Privateer)

Homeworld: Coruscant

Ship: The Flying Fish

 

A former Republic Trooper, Then-Sergeant Jaks Kenn fought in the Great Galactic War, until he was injured on Alderaan after making a poor tactical decision (namely, attacking a Sith in close quarters). He left the Republic military after the Treaty of Coruscant and became a pirate and smuggler in Imperial space, serving as a minor but persistent thorn in the Empire's side. With the war beginning again, he has signed on as a Republic Privateer, conducting small-scale operations and harassing Imperial supply lines.

 

Jaks really likes having money, but when it comes to getting money, his altruistic nature frequently gets the better of him. While not officially an agent or soldier of the Republic, he is nevertheless very patriotic and quick to defend the Republic's interests.

 

Likes: Money, The Republic, Money, Messing with peoples' heads, Money, Helping others for free, Money, Helping others for money, Money, Fighting Imperials, Money, Fighting Sith, Money, Fighting in general, and Money.

 

Dislikes: Sith, People who talk too much, Stupid people, Being stolen from, and not getting money.

 

Primary Stat: Cunning

Secondary Stat: Endurance

Primary Weapon: Blaster Pistol

Secondary Weapon: Blaster Pistol

 

 

Ja-mags

 

Knight: Human Male

Age: 22

Affiliation: The Jedi Order

Homeworld: Corellia

Ship: The Orgus Din

 

Ja-mags is a Corellian Jedi who wears green, but is not a Green Jedi. He comes from a family of Corellian Jedi that stretches back at least to the Jedi Civil War, if not earlier, but is himself a member of the main order. He tends to be very easygoing about the Jedi's restrictions, but he himself follows them to the letter.

 

He has an interest in Jedi history, but rarely finds time to truly study it. He believes that Dark Side force users don't necessarily have to be evil, but that it is harder to be dark and good, and the Dark Side is appealing because it is an easy path to power in the first place. Overall, he is traditionalist, but not dogmatic.

 

Likes: The Jedi, The Republic, Honor, Good Jokes, Honorable Sith and Imperials

 

Dislikes: Most Sith and Imperials, Specifically the Emperor's more fanatical followers, Overly dogmatic Jedi, and in general anyone who tries to kill innocents or limit freedom

 

Primary Stat: Strength

Secondary Stat: Endurance

Primary Weapon: Yellow Lightsaber

Secondary Weapon: Yellow Lightsaber

 

 

There are more characters where this came from, but this post is getting long, so I'm going to stop here, and get to my Trooper and Inquisitor later. I have 21 characters in total. One for every AC, plus an extra Knight, Consular, Trooper, Inquisitor, and Bounty Hunter.

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Name: Krensler Ordo

Gender: Male

Species: Human

Age: 46

Likes: Honorable battle, making credits, honesty, alien women, Jedi.

Dislikes: Sith/Imperials, loyalist Mandalorians (Whom he refers to as "The karkin' Oathbreakers"), going back on your word, hurting the defenseless.

Gifts- Loves- Weapons, Trophies. Likes- Technology, Military Gear. Sort-of-likes- Courting (From females), Neutral- Underworld Goods, Cultural Artifacts, Republic Memorabillia, None- Imperial Memorabillia.

 

Primary Stat: Aim

Secondary Stat: Endurance

 

Primary Weapon: Blaster Rifle

Secondary Weapon: Shield Generator

 

Background:

Once held as one of the greatest warriors in the Mando'ade and a pride of Clan Ordo, Krensler upheld the best ideals of the Mandalorian people for most of his life. This changed during the Preserver Schism, when he sided with Jicoln Cadera to uphold his people's oath to fight the Sith. When the civil war ended, he was cast out and began to wander across the galaxy, still fighting the Oathbreakers, as he calls them, as well as the Empire wherever he can. Recently he's taken up a job fighting the Imperials troops on Balmorra, though rumor has it he has personal reasons for being on the war-torn planet.

 

Personality:

A Mandalorian through and through, Krensler respects strength and honor above all else, and treats anyone that disregards the later as little more than a sentient womp rat. He hold a special contempt in his heart for those Mandalorians fighting for the Empire, and is more than eager to fight them at any given opportunity. He holds a great respect for the Jedi, though he is skeptical of the Republic's future, given its politics and corruption.

 

Notes: Romance option for Non-Human females. Recruited by the Jedi Knight on Balmorra, where they help him in retrieving his beskar'gam from a Mandalorian captain's trophy room. His companion conversation line mostly revolves on getting him to believe the Mando'ade can be saved and turned to good again, or convincing him to abandon the Mandalorian ideals entirely . Hispersonnal quest entails a challenge to Geroya Be Haran from a rival, where he asked the Jedi Knight to fight as his second.

Edited by TheWhacko
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Octavios

 

 

Inquisitor: Human Male

Age: 19

Affiliation: Himself, mostly, but he tolerates the Sith

Homeworld: Dromund Kaas

Ship: The Raven

 

Lord Octavios (Darth Octavios outside of roleplay) is a former slave who was discovered to be Force Sensitive. As a slave, he at first worked as a domestic servant to a Darth, sneaking into the library every once in a while to learn about who his master was and why other servants that angered him wound up burnt to a crisp. However, the Darth was killed by a rival Lord, who tasked all of the servants with building various monuments to the Lord's power. One day, Octavios was getting tired hauling stone for a statue, and started using the force. Imperial Intelligence was hauling him off to Korriban faster than you can say "Peace is a lie."

 

Octavios saw his fellow Sith drawing on their rage and fear to fuel their power. He saw them slaughtering each other, and making poor decisions due to being blinded by rage. That simply wouldn't do for him. He knew about the Jedi. They were composed and rational, but weak, and self-sacrificing. That wouldn't do either. He drew on what he knew best. Not outright rage, or inner peace. Just a cold contempt for all living things. It was not a fulfilling existence, but it got him where he needed to go. He effortlessly outmaneuvered his fellow acolytes, and gained an apprenticeship. That didn't last long either, before his master was killed in a speeder "accident.

 

Octavios views people as one of two things: assets and liabilities. He takes advantage of the former, and kills the latter. It's a simple philosophy, but it works.

 

Likes: History, Knowledge, Power, Self-Advancement, Anything that can't bother him

 

Dislikes: Almost Everything

 

Primary Stat: Willpower

Secondary Stat: Endurance

Primary Weapon: Red Saber Staff

Secondary Weapon: None

 

 

Rikynn

 

Trooper: Cathar Male

Age: 20

Affiliation: The Republic

Homeworld: Balmorran born, Coruscanti raised

Ship: The Freedom's Blade

 

The child of two Balmorran refugees, Rikynn has always had a distaste for the Empire. However, when the Empire invaded Balmorra, he was young and sheltered enough that he didn't see their brutality first hand. What he did see first hand was Coruscant, and it was rather obvious to him that the Republic hadn't been able to defeat the Empire. He wanted to change that, so when tensions began to flare in the Cold War between the two governments, he signed up for the Republic Army. He performed well enough in training to be deployed as a Sergeant in Republic Special Forces. His actions on Balmorra earned him the rank of Lieutenant when he secured a landing zone for Republic forces by stealing an Imperial shuttle, and he became a Captain when he captured an influential Darth on Corellia.

 

Rikynn is a patriot. He believes that the Republic is, at its core, good, and that the Empire is bad. He believes that he represents the Republic, and doing something bad in its name would be wrong of him. Thus, he is consistently honorable and fair, occasionally to the annoyance of his superiors.

 

Likes: The Republic, Honor, Winning, Freedom, Justice, The Jedi, and Superior Firepower

 

Dislikes: The Empire, Dishonor, Losing, Tyranny, Injustice, The Sith, and Inferior Firepower

 

Primary Stat: Aim

Secondary Stat: Endurance

Primary Weapon: Assault Cannon

Secondary Weapon: Sidearm (AKA Magical Cutscene Pistol)

 

 

That's all for now. I'll get to my Agent and my Bounty Hunter next.

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