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So where are all these Juggs/Guardians dominating the leader boards?

STAR WARS: The Old Republic > English > PvP
So where are all these Juggs/Guardians dominating the leader boards?

chaindramon's Avatar


chaindramon
11.25.2013 , 11:00 PM | #31
What's the point of this thread?
More people PLAY marauders/sentinels than play juggernauts/guardians.
The fact that four times as many sentinels are in the top 100 doesn't mean that they they are four times as good.

TheCourier-'s Avatar


TheCourier-
11.25.2013 , 11:12 PM | #32
Quote: Originally Posted by JP_Legatus View Post
Juggernauts are clearly still the best mitigation main tank by a long shot. Sins and PT's don't have intercede or aoe taunt, which basically makes them the best tank to have saving teammates.
All tank classes have an AOE taunt.

JP_Legatus's Avatar


JP_Legatus
11.25.2013 , 11:15 PM | #33
Quote: Originally Posted by TheCourier- View Post
All tank classes have an AOE taunt.
Sorry, meant to say bubble on aoe taunt.
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JP_Legatus's Avatar


JP_Legatus
11.25.2013 , 11:16 PM | #34
Quote: Originally Posted by chaindramon View Post
What's the point of this thread?
More people PLAY marauders/sentinels than play juggernauts/guardians.
The fact that four times as many sentinels are in the top 100 doesn't mean that they they are four times as good.
True, you'd have to use the percentage of played vs top
Plaje - 65 PVP Assassin
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ishbindeinvater's Avatar


ishbindeinvater
11.26.2013 , 02:04 AM | #35
in arena with a merc in your team focused, intercede, aoe taunt and thats -50 percent damage for him. and you still can enrage/smash .... push on off .... 6sec mezz. that merc can energy shield and adrenal for another -40 percent. and off-heal. do that on your stunned madness sorc... i love those skills.

but probably i favor the jugg because i prefer helping my teammates survive and not just DPS
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Makavelithug's Avatar


Makavelithug
11.26.2013 , 02:20 AM | #36
Quote: Originally Posted by TonyDragonflame View Post
When in times 1.3 I understand what my main guardian its just poor man sentinel, I reroll into sentinel and from these times I NEVER regretted about that.
So you a reroll to a sent because you was bad with a guardian dps and can't hack it like some can?

Check and check.

Reroll sent stop typing, if you actually played it in arena you would understand it has enough to be viable at this very moment.

The root being added to ravage is a good thing coming, and since this rumor about power relics in pts can proc some crazy **** then just maybe a Vengeance Jugg can shine in 2.5.

Who the hell wants to play a smash monkey sent or jugg, Vengeance always was and always will be good in this game.

Jadescythe's Avatar


Jadescythe
11.26.2013 , 10:11 AM | #37
Quote: Originally Posted by ishbindeinvater View Post
UR is better than endure pain, but similar purpose. UR will get nerfed with the healing so this will not be true anymore.are you serious? run to a sniper using cloak and run to a sniper using saber reflect. there is a difference and i wouldnt even compare saber reflect to CoP, more to endless ragenot everyone can instant leap to you and it heals you and gives protection. you are not using stealth to escape, but to attack again and intercede isnt an escape always. but if i could choose, i would take the stealth.shield and better armor against all attacks with exceptions. slight win for 30 aoe thoughno. 30 reduction is great for a dps to throw out, you cant compare that to CT. i would say the taunts. and dont tell me that you use bt and predation so often when you need berserk for shockwave. thought we are comparing rage specs. did you know that veng gets the root too. btw, you forgot unstoppable. but lets stay with rage spec.with the shield about 10 percent more mitigation?

off tanking isnt needed? so why so much complaining about PT in ion who guard?
i see much more purpose of taunts in arenas than warzones. and why should you be the focus target when you taunt?! its not pve.
after the nerf jugg and mara will be quite even. i still prefer my jugg because i can handle him better and feel more valuable in some situations with taunt and stance switching. with my mara i always have the feeling i run around with a sign "hit me". when people see 2 sabers they get aggressive :-)
"Off tanking" would be someone who wasn't main tanking doing tanky stuff. We don't even let tanks do tanky stuff in the current meta. What I'm saying is, if we have an AP/Ion PT on our team, why would I taunt someone when they can do it themself? For the couple seconds where they may not have a taunt up so I can become the sole target of the entire enemy team on my already squishy class? (FYI, a good team will target a squishy DPS every time if their damage is reduced by 30% on any other target, it might as well be PvE)

Jugg DPS utility is worthless in arenas unless you're solo queueing and happen to be the only tank capable class. Although you're still going to get bursted down ASAP. Every true melee class has an "oh, shiz" button except Jugg. Mara: UR, Sin and Op: stealth out. PT can kite like a boss, they don't have to stay in melee range to do damage if they are being focused. I don't stance swap in arenas, I'd just die faster and drop the amount of damage I can do significantly. Carnage Mara> Vengeance Jugg, Rage Mara> Rage Jugg. There is just no reason to take a Jugg when a Mara can do better and live longer.

Also, what shield are you talking about in the part I highlighted?
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Obok's Avatar


Obok
11.26.2013 , 10:58 AM | #38
Quote: Originally Posted by Aetideus View Post
Lol the problem is Smash output and not 30% AOE reduction.
This.

People keep arguing this or that, but fail to see that an instant AoE ability that is among the hardest hitting in game, requiring very little setup, executable every 9-15s, guaranteed to crit, simply doesn't belong in PvP.

Not to mention all the utility leap/charge has as rage/focus, a second gap closer usable when rooted, a plethora of snares,...