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SR Update

Mezgejas's Avatar

12.13.2011 , 03:00 PM | #1
For us, launch isn't just about stuffing our servers with as many people as possible. As anyone who's been through a large MMO launch can tell you, that experience can be painful. Our aim with this launch was to ramp things up gradually, to spread our player population out amongst a variety of servers, to maintain all server types, and to keep queuing to a minimum (although we expect that to happen as we head towards December 20th)
Hello there. At least EU guilds are moving manually because they don't want to play with "insert nationality" zerging server and spamming random language. Some looking for balance .

First, Early Game Access and launch is not supposed to be a stress test
Why aren't we continuing to send waves over time? Two main reasons - one, because we need to see that the servers are maintaining stability over time; adding a lot of players in a short period (in other words, stress testing) can cause stability issues.
So if its not stress test then why its stress test?

You werent prepared for anything and you dont know what MMO is , do you mister Reid?