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Bioware is sitting on a PvP-driven goldmine!

STAR WARS: The Old Republic > English > General Discussion
Bioware is sitting on a PvP-driven goldmine!

thecoffeecup's Avatar


thecoffeecup
10.26.2013 , 06:40 AM | #31
Casual games are also amazingly popular. Doesn't mean we should turn SWTOR into Angry Birds.

Palar's Avatar


Palar
10.26.2013 , 06:44 AM | #32
Quote: Originally Posted by Lord_Ravenhurst View Post
ah, sure, let´s put a new twist on this.
Before it was "but it´s the F2P market", now that SWTOR is F2P too, people don´t see " immediate correlation between 'most played' and 'most successful'"
Being that MOBAs (or ARTS or whatever you want to call them) are just the new flavour-of-the-month genre, and that bubble's gonna burst, I wouldn't see it as something to follow in a mad rush. As for successful, as you said - they're F2P. Show me the microtransaction profits if you're going to quantify success via players. I tried LoL once, to shut my brother up and haven't used it since... odds are, I'm still being counted as "one of the millions of players."

Jumping on the band-wagon is why we got just another MMO instead of KOTOR 3, after all.

MajikMyst's Avatar


MajikMyst
10.26.2013 , 08:34 AM | #33
Quote: Originally Posted by Lord_Ravenhurst View Post
What the hell? who is uninformed here?
World of Tanks, 60 million accounts, growing every day
DOTA 2 and LoL most played games, around 25+ million accounts

WoW and SWTOR can dream about numbers like this

http://venturebeat.com/2013/06/07/wo...istered-users/

http://www.rockpapershotgun.com/2013...game-on-steam/

http://www.pcgamer.com/2013/04/10/do...claims-report/

so much for "completely baseless"
I'm sorry.. But number of players does not constitute successful..

And the games you have mentioned can only dream of collecting the amount of money WOW and SWTOR have.. Case closed..

Yes it is still baseless..
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Tic-'s Avatar


Tic-
10.26.2013 , 08:53 AM | #34
Not that I consider anything the OP stated as actual "fact', it is nice this game is adding to the PvP.

Would love an MMO to focus on PvP as much as it did on the PvE, I like both, and theres a good amount of PvE to enjoy in this game, especially compared to the PvP.

Sadly, I don't think SWToR is that MMO, but it is nice to see.

Vandicus's Avatar


Vandicus
10.26.2013 , 08:56 AM | #35
The ideas sound like they'd be fun, but probably need to be better fleshed out then vetted for feasibility. I don't think I've got anything particularly against any of the ideas mentioned.
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eclipce's Avatar


eclipce
10.26.2013 , 09:09 AM | #36
Warhammer 40K Eternal Crusade aims for a action oriented mmorpg, fps from the sounds of it with vehicle warfare etc. etc. with an emphasis on PvP, "bolt and pray" - ehm "plug and play"

it really bothers me that SWTOR has all the potential in the world to do everything on a big scale with the most successful I.P in the industry but here we are.. 4v4 and 8v8.. and the 4v4 ain't even war themed.. - so yeh, a HUGE gold-mine..

Galactic Starfighter is a huge step in the right direction, looking forward to that!
"you cannot kill what you did not create"

Rasen's Avatar


Rasen
10.26.2013 , 09:14 AM | #37
PvP games are always the top games, BUT we are not talking about MMORPG's here. We are talking shooters and more games that are deviations of shooters. Games where everyone is at an even playing field. Games where progression is horizontal not vertical. MMORPG's are not those games and haven't succeeded when trying to be those games.

So no there is no PvP driven goldmine OP. Though it doesn't hurt to give PvP some focus...

LordArtemis's Avatar


LordArtemis
10.26.2013 , 10:02 AM | #38
Well, It cant be disputed the World of Tanks is the largest MMO in the world right now....and it is PVP based. Only social games have more players to my knowledge.

60 million players last I heard...that is crazy.

JPryde's Avatar


JPryde
10.26.2013 , 10:24 AM | #39
Quote: Originally Posted by LordArtemis View Post
Well, It cant be disputed the World of Tanks is the largest MMO in the world right now.
Yes it can be disputed. As in my definition, WoT is not an MMO at all.

It is an online game, and it got massive ammounts of players, but the most of people who are actually playing together at the same time is 20vs20 or something, but that is not massive.

To qualify for being am MMO, a game needs a persistant world, where theoretically all players could interact at the same time in game and meet at the same place without having to open a chat room.

While instances are ever growing in modern MMOs, there still is an open world in games like WoW, Tera, STO, SWTOR, L2, AO, Conan, LOTRO, etc... which makes these games MMOs.

If WoT is an MMO, then Online Poker is too.
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The_Grand_Nagus's Avatar


The_Grand_Nagus
10.26.2013 , 11:03 AM | #40
Quote: Originally Posted by Lord_Ravenhurst View Post
Fact 1: PvP driven games are the most successful on today´s PC market (WoT, LoL and DOTA2)
Fact 2: Warzones in SWTOR are part of the most played content in SWTOR
Fact 3: Galactic Starfighter is purely PVP driven (probably also due to major problems with adding NPC AI)
Fact 4: PvP in SWTOR is actually pretty damn FUN
The only "facts" you just stated are numbers 1 & 3. Numbers 2 & 4 are simply your opinion, and one person's opinion means no more than another's. That being the case, I am only going to respond to your actual facts. So regarding the point of this thread, the flaw in your logic is assuming that just because PvP may be the most popular form of PC gaming in general, that the majority of people who play this specific game will want to PvP.

While it is true that some people enjoy both forms of gameplay, it is also obvious that many more people prefer PvE than PvP. But dont take my word for it, there is actual proof. You can check the server status any time of day, and you will never see PvP servers with a higher population than PvE servers. In fact, it is usually the reverse. Granted, there will be times when all servers show "standard". However, most of the time the PvE servers have heavier populations than the PvP servers. And I'm not talking about all PvE servers combined, because I know there are more PvE servers than PvP servers. What I'm talking about is the fact that the PvE servers actually get "heavy", while the PvP servers are almost always standard.

So regardless of the demographics of the gaming industry in general, the majority of players in this specific game prefer PvE gameplay. Therefore, Bioware is hardly sitting on any goldmine.
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