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[Cybertech] Stuck at Cybertech 425, what gives?

STAR WARS: The Old Republic > English > Crew Skills
[Cybertech] Stuck at Cybertech 425, what gives?

mistformsquirrel's Avatar


mistformsquirrel
07.23.2013 , 02:56 AM | #1
*edit*

Okay I've discovered the problem: Armorings don't give skill, mods? Do. Weird.

Bonus question:

Just out of curiousity, what's the highest level non-operation/flashpoint armoring I can make when I hit 450? Will it be the level 53 purple stuff? Or are there more schematics out there to hunt down for better? Just curious about that is all.

DataBeaver's Avatar


DataBeaver
07.23.2013 , 04:07 AM | #2
Quote: Originally Posted by mistformsquirrel View Post
what's the highest level non-operation/flashpoint armoring I can make when I hit 450? Will it be the level 53 purple stuff?
Depends on how strict you are with what's operation/flashpoint stuff. Makeb weekly gives elite comms, and elite items have grade 30 modifications in them, so you could get those without ever running an op or fp. It's just going to take a lot of time. But I think the standard answer here is purple grade 28 modifications, which require level 53.

mistformsquirrel's Avatar


mistformsquirrel
07.23.2013 , 05:21 AM | #3
Thank you DataBeaver, that's a big help! <^_^>

Brane_Ded's Avatar


Brane_Ded
07.25.2013 , 02:53 AM | #4
Armoring gave skill last month when I was working my way to 450.

The 53 armoring will be the highest level ones that you can buy the schematic straight off the vendor. Level 55's are craftable with loot from high-end Op/FPs but they require some ridiculous materials so they are not easily mass produced without a full guild backing up your efforts..
Raging Elitists
The Harbinger, US-West