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Welcome to Game Update 2.2: Operation Nightmare

STAR WARS: The Old Republic > English > General Discussion
Welcome to Game Update 2.2: Operation Nightmare
First BioWare Post First BioWare Post

CourtneyWoods's Avatar

06.12.2013 , 09:49 AM | #1 This is the last staff post in this thread.  
Welcome to Game Update 2.2!

Check out this blog to learn more about Nightmare Mode Operation: Terror from Beyond and new guild rewards now live in Game Update 2.2.
Courtney Woods | Lead Community Coordinator
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Keypek's Avatar

06.12.2013 , 11:00 AM | #2
•Seeker Droid: Dig sites are no longer deplete when players find Dreadseed or Star Forager armor pieces.

This mean as soon as the current piece is found a different piece spawns in another location immediately following the first being found? Or does this just mean you can still find other items for the period of the cooldown between dreadseed and forager pieces respawning like they used to but the cooldown is still there?
K'mpek/Keypek or some variation
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Kadra's Avatar

06.12.2013 , 11:10 AM | #3
Yes, welcome. Only problem is that the login service is unavailable. Otherwise works perfectly well, we promise, you cannot check it for yourself atm, just trust us on this one.

Elite's Avatar

06.12.2013 , 11:54 AM | #4
How about letting me in? the damn servers aren't up or its unavailable

Nyaara's Avatar

06.12.2013 , 11:59 AM | #5
Seriously, do you think this deserves to be a 2.X patch?. There was a time when something called patch 2.2 or 1.7 or 3.1 etc and not, in a MMORPG, came with some interesting content. And a recycled OP is something like a joke i must say.

But, oh wait, we got a new cartel pack. Thanks. I cant count how many have been released since F2P.

I guess the new FPs will be Colicoid and Red Reaper. And the new OP will be Eternity Vault at 55 and harder than the current ones.

idnewton's Avatar

06.12.2013 , 12:14 PM | #6
Who cares about the number. They gave us content. I'm good with that...
Quote: Originally Posted by idnewton View Post
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MasterFryman's Avatar

06.12.2013 , 12:31 PM | #7
Recycled content.... is NOT content. Adding Nightmare Mode to existing Ops, and then throwing more crap to pay for off the Cartel Market is NOT new content. It is yet another attempt of BIOFAIL to continually ignore the community.

Long standing Bug fixes - NO
New FP - NO
New WZ - NO
New OP - NO
New Race - NO
Server Transfers - NO (been a problem since launch and requested since launch)
New Space Mission - NO
New Quality of Life - NO
New Guild Perks - NO

New Cartel Market Items to pay real money for - YES!!


LordArtemis's Avatar

06.12.2013 , 12:46 PM | #8
I am furious.

The game still does not make me a sandwich.

Unfortunately, since that is not a reasonable expectation I have to be reasonably satisfied with what was in this update or my head will explode.

Too bad too, because I could really use a sandwich....

In all seriousness, I am basically happy with what has been provided so far. I am still hoping to see some features added to the game, and a few changes made, but I'm more inclined to believe good stuff is coming now.

DarthOvertone's Avatar

06.12.2013 , 01:44 PM | #9
Players that are backfilled into a Warzone are now awarded a Reinforcement Medal that will count toward their total medal count for the match. This prevents backfilled players from being placed into a match without enough time to get one medal, thus missing out on the Warzone rewards at the end of the match.
This is a really good change for solo queuers.

The base damage and armor value granted by Bolster have been slightly increased to account to the most recent item power available to players
What does this mean exactly? Does anyone know? Since there is a new Tier of PvP gear, I assume this means that the Bolster buff for other gear is getting changed to compensate. Not sure.

Characters with body type 1 can no longer hide in the corners of bunkers to prevent others from seeing their nameplates.
Finally. Good fix.

Underworld gear and rating-equivalent Armorings, Mods, and Enhancements can now be Reverse Engineered and learned as a schematic
This is good for crafters.

Overall, the patch is fairly decent. Granted, there is no real content here, but many of the changes/fixes above are very good.
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Firaksian's Avatar

06.12.2013 , 02:55 PM | #10
This is a good patch. Granted it does please only a small portion of the community, but you can't expect all patches to have something for you. The NiM ops are aimed for the more hardcore gamers of SWTOR and saying that ading a new difficulity level is recycling content is not true. Yes it does not provide any new story lines and most players will never try it, but again this is an MMO and an MMO has so many different kind of players. There are crafters, pvp fand, pve fans... And this patch is aimed towards the more hardcore pve fans and crafters. To the players who want to try these new NiM ops, the experience is just the same as with a new op. So stop calling an update bad, just because it has nothing new for you.