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Field Respec in Warzones


iRedRIng's Avatar


iRedRIng
03.03.2013 , 06:03 PM | #1
I think while the pts is up we should consider the removal of the ability to use Field Respec inside of warzones, especially ranked warzones. This essentially turns most civil wars and voidstars into pound your head against the wall fights with nothing but healers and tanks on the team who is winning/defending. Removal of this would imo both make ranked group compositions more diverse and make the game more fun during ranked. Would like to hear if people believe removal of this feature from warzones would be a good idea. Could also look into only removing the ability from ranked and not in normal warzones.

Unfortunately I believe in huttball this could be exploited and people could have one person join and then see what warzone it is then have everyone respec. This could be avoided by having respecing disabled as soon as a ranked queue pops.

Assillius's Avatar


Assillius
03.03.2013 , 06:11 PM | #2
i paid for it so that to be able to adjust my class for particular wz, that's what it is for
i'm not doing rwz

Daex's Avatar


Daex
03.03.2013 , 06:12 PM | #3
Quote: Originally Posted by iRedRIng View Post
I think while the pts is up we should consider the removal of the ability to use Field Respec inside of warzones, especially ranked warzones. This essentially turns most civil wars and voidstars into pound your head against the wall fights with nothing but healers and tanks on the team who is winning/defending. Removal of this would imo both make ranked group compositions more diverse and make the game more fun during ranked. Would like to hear if people believe removal of this feature from warzones would be a good idea. Could also look into only removing the ability from ranked and not in normal warzones.

Unfortunately I believe in huttball this could be exploited and people could have one person join and then see what warzone it is then have everyone respec. This could be avoided by having respecing disabled as soon as a ranked queue pops.
I am signing this. The field respecc in the middle of the warzone really needs to go. Only people who can possibly disagree with this are those who have farmed the best gear for both speccs and are shamelessly exploiting it warzone after warzone.

We should NOT be forced to farm 2 gear sets for 2 speccs to be competitive.

Additionally, it should not be possible to use it in combat, full stop..

Daex's Avatar


Daex
03.03.2013 , 06:15 PM | #4
Quote: Originally Posted by Assillius View Post
i paid for it so that to be able to adjust my class for particular wz, that's what it is for
i'm not doing rwz
Well you are considering only your point of view where you BOUGHT and you are ENTITLED but you haven't even mentioned the impact on changing sides in voidstar for example or in turret warzones where you can switch to tank/healer specc once you cap the turret...

Wookieenator's Avatar


Wookieenator
03.03.2013 , 06:37 PM | #5
signed

JP_Legatus's Avatar


JP_Legatus
03.03.2013 , 06:46 PM | #6
Everyone has already been doing this, this is why voidstar always ends up with no caps. 5 tanks on each team for defense, and the games usually end up being whoever gets the most kills wins (which is typically around 6-12 kills)
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Belly's Avatar


Belly
03.03.2013 , 07:03 PM | #7
Quote: Originally Posted by iRedRIng View Post
I think while the pts is up we should consider the removal of the ability to use Field Respec inside of warzones, especially ranked warzones. This essentially turns most civil wars and voidstars into pound your head against the wall fights with nothing but healers and tanks on the team who is winning/defending. Removal of this would imo both make ranked group compositions more diverse and make the game more fun during ranked. Would like to hear if people believe removal of this feature from warzones would be a good idea. Could also look into only removing the ability from ranked and not in normal warzones.

Unfortunately I believe in huttball this could be exploited and people could have one person join and then see what warzone it is then have everyone respec. This could be avoided by having respecing disabled as soon as a ranked queue pops.
I think this might work for ranked, as you usually have an optimal setup. But normals? If I'm grouped and everybody is DPS, i'll switch to heals/tank or vice versa. I use the same DPS gear, haven't really had time to grind out two sets.

Personally, I love the versatility. I don't really think it's unfair, I mean it's not outlandishly expensive, in my opinion. Plus, it brings a little variety to a match.
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Skolops's Avatar


Skolops
03.03.2013 , 07:21 PM | #8
Part of the strategy of these warzones is in adapting the specs that people play to the particular map they are on. I understand the unhappiness some might have with it, but in the end I do not believe that it is a majority that feel this way, and, more importantly, to make this change would only further shallow out what is already becoming to dumbed down a PvP experience with some of the changes that have been and are being made.

Simply put, there have already been enough concessions for those who want a simpler/easier PvP experience. This one needs to stay in for those who like a little bit more depth to things.

On top of this, the change would only further limit the kinds of classes you are going to see played in PvP and go against the entire spirit of this expansion's PvP approach, which is to make every class viable. So far, its going well, though a few tweaks are needed here and there. However, if there is no respeccing allowed in warzones then certain classes/specs will never be played in PvP because they are just too weak on certain maps. Allowing respeccing encourages people to play whatever class and spec they like, and if they wind up in a map where their particular spec is a liability, to switch to a better one for that map.
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Belly's Avatar


Belly
03.04.2013 , 02:26 AM | #9
Quote: Originally Posted by Skolops View Post
Part of the strategy of these warzones is in adapting the specs that people play to the particular map they are on. I understand the unhappiness some might have with it, but in the end I do not believe that it is a majority that feel this way, and, more importantly, to make this change would only further shallow out what is already becoming to dumbed down a PvP experience with some of the changes that have been and are being made.

Simply put, there have already been enough concessions for those who want a simpler/easier PvP experience. This one needs to stay in for those who like a little bit more depth to things.

On top of this, the change would only further limit the kinds of classes you are going to see played in PvP and go against the entire spirit of this expansion's PvP approach, which is to make every class viable. So far, its going well, though a few tweaks are needed here and there. However, if there is no respeccing allowed in warzones then certain classes/specs will never be played in PvP because they are just too weak on certain maps. Allowing respeccing encourages people to play whatever class and spec they like, and if they wind up in a map where their particular spec is a liability, to switch to a better one for that map.
You said it much better than I did
Larcen 50(ish) Scoundrel Scrapper/Sawbones "They see me rollin...they hatin. They whining and sayin that I need some nerfin"
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dannikj's Avatar


dannikj
03.04.2013 , 03:00 AM | #10
Quote: Originally Posted by Skolops View Post
Part of the strategy of these warzones is in adapting the specs that people play to the particular map they are on. I understand the unhappiness some might have with it, but in the end I do not believe that it is a majority that feel this way, and, more importantly, to make this change would only further shallow out what is already becoming to dumbed down a PvP experience with some of the changes that have been and are being made.

Simply put, there have already been enough concessions for those who want a simpler/easier PvP experience. This one needs to stay in for those who like a little bit more depth to things.

On top of this, the change would only further limit the kinds of classes you are going to see played in PvP and go against the entire spirit of this expansion's PvP approach, which is to make every class viable. So far, its going well, though a few tweaks are needed here and there. However, if there is no respeccing allowed in warzones then certain classes/specs will never be played in PvP because they are just too weak on certain maps. Allowing respeccing encourages people to play whatever class and spec they like, and if they wind up in a map where their particular spec is a liability, to switch to a better one for that map.
Actually, by allowing respec'ng in warzones you penalize the pure dps classes because they can't switch to hardcore defense mode. As a result, you really don't want more than 2 total of the pure dps classes if you want to have any kind of versatility in respec'ng, and probably not even that.