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Threat help ability for Guardians / Juggs

STAR WARS: The Old Republic > English > Classes
Threat help ability for Guardians / Juggs

Hadzimus's Avatar


Hadzimus
02.11.2013 , 05:40 AM | #1
I've also posted this in the Guardian section. Figured it would get more exposure here.

So I may be WAY off here, but throw your thoughts at this idea I had whilst sitting here at work..
Guardians (and Juggs of course) should receive an ability that acts as a Taunt, but disables ranged weapons drawing all Non-CC'd units to you. Ability could last about 5 seconds?
I don't think this ability really needs further explaining seeing it's obvious what this would do for our scattered Threat gen.
It's vague, I'm not an ideas man, no name or tooltip for it, but I'm sure there are people out there that can think of that stuff?

Thoughts? Ideas?

planet_J's Avatar


planet_J
02.11.2013 , 01:24 PM | #2
While ranged damage can be a pain to gather...the real issue is threat generation on big nasty champions/bosses, etc. The tank spec for this class needs more raw damage. That will fix the issues with threat generation and aggro management.
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