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My hat off to people who play dedicated tanks

STAR WARS: The Old Republic > English > General Discussion
My hat off to people who play dedicated tanks

LordSkyKnight's Avatar


LordSkyKnight
02.05.2013 , 10:12 AM | #1
My hat off to people who play dedicated tanks. I have played mostly dps type classes throughout my mmo history but this time I decided to give a defense tree guardian a try. I am currently level 47 and I just have to say, it has been one of the most frustrating experiences leveling up with this character playing during flashpoints. Trying to get people to follow simple instructions whether it's with crowd control or asking people not to punt mobs away from me, it just seems that people really don't give a crap about trying to play decently.


I just finished a run through the red reaper and I put the whole group on ignore halfway though and toughed it out to finish the flashpoint. I had a commando and a shadow that kept using their punt skill to knock mobs away from me which in turn made it difficult to retain threat. I would mark targets on which to focus attack and they just flat out ignored it and were most likely using tab to target their next mob to attack.

You know that first area in Red Reaper which can be a tough nut if you aren't careful? Well I started out as usual and was trying to clear mobs from the side when the commando decided to just shoot the mobs in the middle which started the big mob spawn and rush. Death followed of course. It just went downhill from there. Even with the sage healer, it seemed she was more concerned with dpsing rather than healing me. I died several more times in some of the big pull areas after burning all of my oh crap cool down abilities and her force bar hardly didnt even have a scratch to it.

There are certain aspects of the old mmos that I miss like from Everquest. The game was very unforgiving of silly mistakes and tended to weed out the silly people fairly quickly. So to all you people who play tanks, thank you and I know exactly how you feel and why some of you give up to go play dps classes instead.

Vinjar's Avatar


Vinjar
02.05.2013 , 10:18 AM | #2
I gave up tanking in this game. In fact I deleted my original Juggernaut in a bit of a rage quit. I am re-leveling him now but I simple don't do Flashpoints. I'll wait until 50 then join a guild. Pugging in this game as a tank is an excercise in patience.

jasonthelamb's Avatar


jasonthelamb
02.05.2013 , 10:18 AM | #3
I play DPS almost exclusively (DPS Jugg, leveling an Assassin that I MAY make a tank), and I think that what makes a good tank, is good DPS.

A tank has enough to worry about on their own, especially during boss fights, the last thing they need are the DPS who try and show off that they can pull off the tank and they so uber powerful they need to be guarded; they are the bads of this game.

Try and get in with a guild that can show you the ropes (unless you are already), and ease your way into tanking things, if the DPS screw themselves over in PuG groups, oh well; it's their fault, not yours.

I've off-tanked EC HM in my Rakata set that I've had for some time, so trust me when I say that having the DPS that knows how to throttle and threat drop when they need to means a lot.

Jamagh's Avatar


Jamagh
02.05.2013 , 10:42 AM | #4
Thank you. I just wish more people would say thanks to us that play tanks. While I do not play ONLY tanking characters I also have some healers, and some DPS. But by far, my favorite is my 50 juggernaut. So again, I say thank you.

uniz's Avatar


uniz
02.05.2013 , 11:33 AM | #5
i too would like to say thank you for all of you tanks out there.

the last mmo i played a tank in was eq2 as a tanking monk and even then i only did raids and guild groups as needed. that class was poorly designed for agro generation on group encounters.

it takes a really special person to play one in this mmo with all of the solo minded dpsers out there doing thier own thing.

but i really think the root of the problem is far too many players came from a mmo where threat generation for a tank was stupid easy and was nerfed to that point because of all of the dps baddies that the game produced. old habits are hard to unlearn. throttling down is unheard of and agro pulling to them is a sign of elitism rather to the rest of us the playing of the unskilled fool. thank god we dont have real time dps meters in this game. what a mess it would make with these dps tools.

caveslug's Avatar


caveslug
02.05.2013 , 11:51 AM | #6
First, get out of the tank tree for leveling. The damage is horrendous in tank spec for Guardians, PT's and Assassins can pull it off. Because they have the dps in those trees, and aren't gimped by there resource.

And 2nd don't do pre-50 flashpoints, unless you are ready for pugs like you experienced. Not saying you wont still run into these types of players at 50, but they are few and far between.


Quote: Originally Posted by uniz View Post
but i really think the root of the problem is far too many players came from a mmo where threat generation for a tank was stupid easy and was nerfed to that point because of all of the dps baddies that the game produced. old habits are hard to unlearn. throttling down is unheard of and agro pulling to them is a sign of elitism rather to the rest of us the playing of the unskilled fool. thank god we dont have real time dps meters in this game. what a mess it would make with these dps tools.
Trust me when I say this, I have all 3 tanks class and I tank or have tanked with them all. assassins and powertechs are very much face roll when it comes to threat.
The only tank that has to work for threat is Guardian / Jugg, yes they can tank and keep threat. But they are the only tank class that has to jump through burning hoops.

And yes we have real time dps meters in this game.
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LodSock's Avatar


LodSock
02.05.2013 , 12:04 PM | #7
I play a tank shadow and tank jugg. I haven't really had many problems with flashpoint pugs. There are times where people are incompetent but overall its a good experience. I do enjoy the challenge of keeping agro on all mobs though and do it well

Cheers!

GalacticKegger's Avatar


GalacticKegger
02.05.2013 , 12:09 PM | #8
Quote: Originally Posted by caveslug View Post
First, get out of the tank tree for leveling. The damage is horrendous in tank spec for Guardians, PT's and Assassins can pull it off. Because they have the dps in those trees, and aren't gimped by there resource.

And 2nd don't do pre-50 flashpoints, unless you are ready for pugs like you experienced. Not saying you wont still run into these types of players at 50, but they are few and far between.




Trust me when I say this, I have all 3 tanks class and I tank or have tanked with them all. assassins and powertechs are very much face roll when it comes to threat.
The only tank that has to work for threat is Guardian / Jugg, yes they can tank and keep threat. But they are the only tank class that has to jump through burning hoops.

And yes we have real time dps meters in this game.
I enjoy tanking on my Juggernaut & Guardian. It's old school where threat is earned via technique - not by competing with dps for damage aggro. Where taunts and aggro bombs are kept in reserve for emergencies & breakaways. I like the challenge of having to keep my toon's head on a constant swivel and having to use terrain features to break LOS & set up dps. I also like my tanking to be up close & personal, hence the preference for Jug & Guardian. Gimmie one taunt, one aggro bomb, one stun and one interrupt & I'll tank Godzilla with a whiffle bat and a frisbee.
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magecutter's Avatar


magecutter
02.05.2013 , 12:10 PM | #9
you make several valid points OP and as a lvl 50 watchman/sentinel I've had to learn to throttle down the threat when needed and let the tank do his job.

however, my lvl 50 shield/vanguard has had no real problem holding aggro for the most part, van's seem to have so many tools to maintain threat that (and this is just my experience) I kind of enjoy when a healer or dps pulls aggro from me as it give me an opportunity to use one of those many tools and pull the boss/mob back on me.

that said, I've heard/read that Guardians are the ones that have the most problems maintaining threat and have seen many calls for a change in that area.

bottom line, a group where everyone knows their rolls and just as important knows the other classes rolls will almost always work as a good team... and it sounds like your 'Red Reaper" fiasco was in no way a 'team' effort.

good tanks are hard to find and I hope you hang in there... even through the runs where people need to learn how to work as a team and not run around like their soloing trash mobs on Tython.

chuixupu's Avatar


chuixupu
02.05.2013 , 12:11 PM | #10
Tanking is a labor of love for some people. I don't think it's really a thing anyone can get into doing. Same with healing, though I find healing much easier.
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