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Nerf Mercenaries


Zakmonster's Avatar


Zakmonster
01.31.2013 , 09:47 AM | #141
Quote: Originally Posted by ZeroPlus View Post
There is nothing to learn here.

Anyone can use "ability one" then "ability two" then "ability one" then "ability two" until they run out of resources.

The problem here is that:
  1. on the Vanguard, you can do the above about 30 times before you are "out of ammo".
  2. on the Powertech, you can do the above essentially forever without "overheating".

Since the Vanguard and Powertech are mirrors they should work the same and have the same limitations. This clearly demonstrates that this is not the case.

Just try it. Seriously, it doesn't take long to level a toon to level 10. You now even get an experience booster from quests on the starter planets to help you level faster.

Do it and test this.
I was attempting to be funny.

"You should have learned to play a powertech, instead of a vanguard."

Implying that if you had 'learned to play', you would have picked the superior option.

ZeroPlus's Avatar


ZeroPlus
01.31.2013 , 09:56 AM | #142
Quote: Originally Posted by Zakmonster View Post
I was attempting to be funny.

"You should have learned to play a powertech, instead of a vanguard."
OK. Got it.

But,
Quote: Originally Posted by Zakmonster View Post
Implying that if you had 'learned to play', you would have picked the superior option.
ties into:
Quote:
Since the Vanguard and Powertech are mirrors they should work the same and have the same limitations. This clearly demonstrates that this is not the case.
The Powertech should not be superior to the Vanguard.

The fact that the Bounty Hunter, and by extension the Powertech, is superior is what is being debated here.
If you seek answers, you must always ask questions. - Master Vandar Tokare.

[Suggestion] Add another Blaster Pistol with the "A-300 Heavy Sonic Needler" model = DONE!

Zakmonster's Avatar


Zakmonster
01.31.2013 , 10:01 AM | #143
Still trying to be funny (but obviously not working out for me).

Let me clarify: I agree with the fact that there should be no disparity and that powertechs, for some reason, have it better than vanguards (I play a vanguard, FYI).

I was addressing the goof who claimed 'l2p' and was attempting to make a joke based on the topic at hand (by claiming that the l2p issue was a matter of choosing the 'superior' class, not about learning the mechanics of the game). Apparently I am not as funny as I thought I am.

PSYCHO-DAD's Avatar


PSYCHO-DAD
01.31.2013 , 02:50 PM | #144
Vanguard use rifles while Powertechs use pistols. The dmg is almost the same but rifles has higher max dmg so Vanguards should be able do do more dmg with some rng?

Am I wrong here or...

Individual's Avatar


Individual
01.31.2013 , 03:27 PM | #145
Quote: Originally Posted by Technohic View Post
I see what the OP is saying, but of all the problems merc and commandos have, this has to be last on the list.
This actually should be one of the first things addressed imo. I have both a BH and Trooper. If Bioware can't even figure out something simple like this, what makes you think they can figure out anything else reguarding these classes?

ZeroPlus's Avatar


ZeroPlus
02.01.2013 , 04:10 AM | #146
Quote: Originally Posted by PSYCHO-DAD View Post
Vanguard use rifles while Powertechs use pistols. The dmg is almost the same but rifles has higher max dmg so Vanguards should be able do do more dmg with some rng?

Am I wrong here or...
Well... actually... you are wrong.

Pistols have higher max damage and lower min damage compared to Rifles. As an example, take a look at the Clan Varad Deadly Holdout and the Clan Varad Recon Blaster Rifle. They both drop from Mandalorian Raiders and they are both Rating 64 weapons. The Holdout does 74.0-138.0 damage while the Rifle does 85.0-128.0. The average damage is the same but with some RNG (and shorter fights) the Pistol has the potential to do more damage.

While an interesting point to make, (Bounty Hunters have it better again ), it really makes no difference to the topic in hand which has to do with ammo/heat mechanism and the discrepancy in ammo/heat costs and regen rates of ammo/heat.
If you seek answers, you must always ask questions. - Master Vandar Tokare.

[Suggestion] Add another Blaster Pistol with the "A-300 Heavy Sonic Needler" model = DONE!

mtsr's Avatar


mtsr
02.01.2013 , 04:28 AM | #147
This guy backs up his word with math and in subsequent posts much math backing up the OP word

So I will not lol like I initially thought I would when reading the thread title

Thankyou have a fine morning, day or evening.
From the KOTORS *8 years exp in mmo's

FREDDOSPWN's Avatar


FREDDOSPWN
02.01.2013 , 08:03 PM | #148
Quote: Originally Posted by PSYCHO-DAD View Post
Vanguard use rifles while Powertechs use pistols. The dmg is almost the same but rifles has higher max dmg so Vanguards should be able do do more dmg with some rng?

Am I wrong here or...
To tie in with what ZeroPlus has said, the weapon damage is fairly irrelevant half the time. This is because about half (or more, depending on specialisation) of the Trooper's or Bounty Hunter's attacks are Tech, which use the Tech rating on the weapons (which should be the same).

Quote: Originally Posted by mtsr View Post
This guy backs up his word with math and in subsequent posts much math backing up the OP word

So I will not lol like I initially thought I would when reading the thread title

Thankyou have a fine morning, day or evening.
Thank you for posting your support, I'm glad I was able to convince you of the severity of the situation. The title is a bit of a misdirection, it was designed more for attention (even though the post is about nerfing Mercenaries).

I want to urge people that support the ammo and heat equality to post their support, to help get this issue noticed and resolved. If you still do not agree, please post and bring reasoning to back up your claim.

PhDWarrior's Avatar


PhDWarrior
02.01.2013 , 08:53 PM | #149
+1 for equality

FREDDOSPWN's Avatar


FREDDOSPWN
02.04.2013 , 02:42 PM | #150
Quote: Originally Posted by JovethGonzalez View Post
Hey everyone, apologies for the delay in getting Rob's answers up here. Below you will find his responses to some of your questions.

Debaucher:the vast majority of the pvp community that visits the forums feels dissapointed from the lack of replies from the PvP development team. Since you read the forums, would you be kind enouph to start replying to any constructive threads?

Rob:
  • I agree, I haven't done a good job closing the feedback loop on the forums and that is something I would like to try to correct.
Hopefully, with the developers trying to respond more to PvP oriented issues, this problem can be resolved by a higher authority.