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Requires Molecular Programmer Twice?

STAR WARS: The Old Republic > English > Crew Skills
Requires Molecular Programmer Twice?

Narazumono's Avatar


Narazumono
01.17.2013 , 07:35 PM | #1
http://i.imgur.com/fyHo3.jpg

So as you notice from the picture above, the game tells me I can make this implant, however, apprently I dont have enough matterials since it requires 2 Molecular Programmers twice. Is this a bug? Should it be 2 or 4? Anyone else get this problem from biochem? It blows my mind.
Can't put a gif or image here. I'm a sad panda.

Holinyx's Avatar


Holinyx
01.17.2013 , 09:15 PM | #2
since you are making a purple rare item, you are missing the purple rare materials. looks like a bug is preventing you from seeing the grade 2 purple medical supply materials. See the colors of the words? green materials for green items. green + blue materials for Blue items. Green + Blue + Purple materials = purple items.

/shrug

buy 4 of them, craft the item, see if you have any left over.
Not all Bounty Hunters die screaming like a 4 yr old girl.

Narazumono's Avatar


Narazumono
01.17.2013 , 09:39 PM | #3
So, the level 21 purple implants don't require purple mats, however they require blue mats twice? It'd be a lot easier if it was just the same place, or maybe they just broke it and instead of the purple mats they accidently made it blue. Weird but whatever.
Can't put a gif or image here. I'm a sad panda.

jamescloutier's Avatar


jamescloutier
01.17.2013 , 09:51 PM | #4
When you start with a blue schem, the 1st tier of upgrade takes double the blue mats. The 2nd tier of upgrades will take some purple mats. Both tier of items are purple.

And yes it would be easier if they listed it on one line instead of two but I have come to accept it for what it is.

Khevar's Avatar


Khevar
01.18.2013 , 12:47 AM | #5
Here's the recipe:
http://swtor.askmrrobot.com/gear/165...mbat-d-package

Looks like it requires 4.

wainot-keel's Avatar


wainot-keel
01.18.2013 , 06:19 AM | #6
I think this only happens with implants, twice blue mats to craft the "first" prefix. Which is a good thing if want to research the 2nd prefix. More mats, yes but common mats, so perfectly doable
On other professions, when you start crafting with a blue schematic and then you get the first prefix, either overkill, critical or redbout, those will require purple mats to craft already. Big difference. This means that grinding the 2nd prefix is pretty much inviable

Telanis's Avatar


Telanis
01.18.2013 , 10:47 AM | #7
Just file a bug report.

wainot-keel's Avatar


wainot-keel
01.18.2013 , 11:20 AM | #8
I don't think it's a bug, and if it is , then they should make it a feature, like a perk for Biochem.

Seriously, I don't understand why someone would ask their crafts to be more costly

Sarenne's Avatar


Sarenne
01.18.2013 , 11:42 AM | #9
Quote: Originally Posted by jamescloutier View Post
When you start with a blue schem, the 1st tier of upgrade takes double the blue mats. The 2nd tier of upgrades will take some purple mats. Both tier of items are purple.

And yes it would be easier if they listed it on one line instead of two but I have come to accept it for what it is.
^ This, and no it's not a bug just confusing.