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Making credits?


Sinapus's Avatar


Sinapus
12.27.2012 , 08:56 PM | #11
It's usually a matter of selling for more than you spent making/gathering items. Sometimes it's easy, sometimes it's not quite so easy. If you can craft, look at the schematics you have and search for them on the GTN and see how much they're being sold for. If you can make them rather cheaply and sell them for a good sum, you'll have plenty of credits.

My armstech vanguard and armormech commando managed to make some money making weapons out of the massive amount of desh/silica I'd accumulated scavenging while running class missions on Coruscant, then RE'ing them into augmentation components and making augmentation slot kits. Mk-1s, but people bought them and the only real expense I'd made for them were routine repairs to armor while adventuring so the profit on that was pretty high. It let me buy some pretty good custom gear off the GTN.

My armormech made some more money while increasing the armormech skill building various armor items. He's now able to RE items into mk-3 components and make a mk-3 kit from them. Handy since the guides to increasing your armormech skill recomend building 10 of a certain item. That's enough for 1 augmentation slot kit of the appropriate level.

My armstech is building barrel mods to increase her skill level, so no kits out of that. Found a few custom-built schematics and am trying to sell those. Will have to see if they get purchased or not.

Also, if you can build something for other characters in your legacy for less than it would take to buy off the GTN, build those items and mail them to the other characters. My cybertech got armoring and mods to the other characters as they were starting up. Helped a bit.
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AdmiralOnasi's Avatar


AdmiralOnasi
12.28.2012 , 04:11 PM | #12
Quote: Originally Posted by Beltane View Post
Could you elaborate on this? Because I don't see any reason why Synthweaving & Armormech have no value due to the Cartel store...

On Ebon Hawk at least, I have made all of my millions off of Synthweaving. People underestimate the value of those orange schematics, especially for belts/boots/bracers. People want that stuff as they're leveling up, or to stick their endgame mods in for different looks. They take tiny amounts of often low level resources but easily sell for 20k apiece. Adds up really quick.

Augmentation Kit MK-6 are still selling like hotcakes for about 47k apiece, and purple augments are selling for around 70k each.

I just hate seeing a profession dismissed as worthless because you can't make one item worth 500k. There are different crafting styles and no right or wrong, just like anything else. I personally prefer to sell tons of cheaper things with minimal effort than have to grind and waste tons of money REing mods before I get anything worth selling for a huge profit lol.
This is correct, there's always been and probably always will be a market for orange belts and bracers. And depending on the market, you can sell them for 10k bottom dollar or almost name your price if there are few other sellers. The cost of the mats is just so low, you're almost guaranteed to turn a profit regardless of what price you sell at.

The_Duck's Avatar


The_Duck
01.03.2013 , 03:35 PM | #13
Quote: Originally Posted by Raora View Post
what server are you on now?
shadowlands
- The Duck

Rincewend's Avatar


Rincewend
01.03.2013 , 09:44 PM | #14
Quote: Originally Posted by Beltane View Post
Could you elaborate on this? Because I don't see any reason why Synthweaving & Armormech have no value due to the Cartel store...

On Ebon Hawk at least, I have made all of my millions off of Synthweaving. People underestimate the value of those orange schematics, especially for belts/boots/bracers. People want that stuff as they're leveling up, or to stick their endgame mods in for different looks. They take tiny amounts of often low level resources but easily sell for 20k apiece. Adds up really quick.

Augmentation Kit MK-6 are still selling like hotcakes for about 47k apiece, and purple augments are selling for around 70k each.

I just hate seeing a profession dismissed as worthless because you can't make one item worth 500k. There are different crafting styles and no right or wrong, just like anything else. I personally prefer to sell tons of cheaper things with minimal effort than have to grind and waste tons of money REing mods before I get anything worth selling for a huge profit lol.
Shadowlands GTN was flooded with so many cheap cartel armors, (belt, bracers are the only thing that sells now). MK-6 kits flux, seen them as low as 20k (way below the price of the materials to make them) there has been a run on them a few times (people like me notice this and buy a bunch) than by the next day prices are back to 45 - 50k (and people complaining that there are not on the GTN). As for arms, I stopped puting orange weapons guns on the GTN, no point picked up a cartel canon from my Republic alt for 15k (and it looks cool). I think every server is different, but for Shadowlands this is what I see.