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Welcome to Game Update 1.6: Ancient Hypergate

STAR WARS: The Old Republic > English > General Discussion
Welcome to Game Update 1.6: Ancient Hypergate
First BioWare Post First BioWare Post

KristianB's Avatar


KristianB
12.11.2012 , 05:40 PM | #11
I would love to discuss the new warzone and all the Appealing new gear that has arrived with this patch.

Unfortunately i have spend pretty much my entire game update day trying to figure out why i cant purchase cartel coins,
and why there is a 1170# post's long thread about it but no kind of public announcement or developer feedback except the usual

"This issue is still under investigation and is a top priority for us."
and "We will keep you updated when we receive any updates."
and "Thank you for your continuing patience." (even thought there clearly is none left in the vast amount of angry subscribers)

I seriusly doubt that as a non native english speaker i would be able to pull a sentence like "sorry for the inconvenience this has caused you " out of my top-hat if it where not for the countless hours i have spent on this forum looking for answers that where never here to begin with...

Tried the new warzone once...... it was cool.............

Dyvim's Avatar


Dyvim
12.11.2012 , 05:50 PM | #12
Damion,

What happened to the direction you told us this game was going, before launch, in your dev blog? You, yourself, said that making this game a pure themepark would be a HUGE waste of the IP. You, yourself, said BW was making a game where people had strong community and could just "live" in the space. That was one of the best dev blogs I have ever read, and made me think you and BW REALLY UNDERSTOOD how to release an awesome MMO that was a true hybrid between sandbox and themepark. You were going to provide players with directed, story driven content AND make parts of the world open and engaging. You were going to appeal to multiple playstyles. You knew the dangers of making a WoW clone AND of making an empty sandbox.

WHAT happened??? This game is as pure a themepark as it gets, with no open endgame worlds. No social minigames, no reasons to be in cantinas other than to log out. The single player kotor 1 and 2 had more immersive cantinas, that felt MORE alive. There is NO effective difference between server types. There is no open world pvp system, no reason to do it, no rewards for doing it...etc. No players cities or ships. No community building on servers....man, what a disappointment. What happened to the endgame? The pvp endgame? Ilum was a disaster, you pulled it, and we still have no idea when you will fix it, get it right, then release it back.

Space...single player railspace in an MMO...*** were you guys thinking. Did you never play Xwing, Tie fighter, Xwing v Tiefighter or Xwing Alliance? SWG JTL? I had hoped you would go beyond JTL...instead you went below Xwing. Tragic.

What happened, man? Tell me you guys realize these problems and are going to take the game another direction....please....I am still supporting it with my money, but will not do this forever.

And the cash shop...ok. How about you give subscribers access to a "rares" section of the cartel market, where I can buy what I want. I dont mind paying money for something, IF I GET WHAT I WANT. Random packs are for the mathematically illiterate or the gamblers. I am neither. Then you could even charge F2Pers for access to the cartel rares market for the priviledge of directly buying what they want, or you could leave them to the RNG packs.
The Crystal is the Heart of the Blade.
The Heart is the Crystal of the Jedi.
The Jedi is the Crystal of the Force.
The Force is the Blade of the Heart.
All are Intertwined...the Crystal, the Blade, the Jedi...

apxriel's Avatar


apxriel
12.11.2012 , 06:03 PM | #13
New war zone was cool i will say good job on that, now please give me a reason to go there or PvP at all.

Master-Nala's Avatar


Master-Nala
12.11.2012 , 07:17 PM | #14
Quote: Originally Posted by SixFigureNate View Post
What happened to the Cathar race?!?!?

I thought for sure they were going to be included in this update.

All I want to to do is roll a lightsaber wielding Cathar character.

(With Jawa being the next race you should add).
Not sure if serious.....
Republic Level 55s - Alana, Rickta, Nal'aa, Alan, Myschal, Sinbad, Frank'lin, Angiola, Vesnas & Nightsail
Imp Level 55s - Palatine, Ztephanie, Frank-lin, Ka'Mate, Chisami, Azureraven, Curiosi-dux, Vodoun

xanthial's Avatar


xanthial
12.11.2012 , 08:31 PM | #15
Quote: Originally Posted by Dyvim View Post
Damion,

What happened to the direction you told us this game was going, before launch, in your dev blog? You, yourself, said that making this game a pure themepark would be a HUGE waste of the IP. You, yourself, said BW was making a game where people had strong community and could just "live" in the space. That was one of the best dev blogs I have ever read, and made me think you and BW REALLY UNDERSTOOD how to release an awesome MMO that was a true hybrid between sandbox and themepark.

WHAT happened??? This game is as pure a themepark as it gets, with no open endgame worlds. No social minigames, no reasons to be in cantinas other than to log out. The single player kotor 1 and 2 had more immersive cantinas, that felt MORE alive. There is NO effective difference between server types. There is no open world pvp system, no reason to do it, no rewards for doing it...etc. No players cities or ships. No community building on servers....man, what a disappointment.

Space...single player railspace in an MMO...*** were you guys thinking. Did you never play Xwing, Tie fighter, Xwing v Tiefighter of Xwing Alliance? SWG JTL? I had hoped you would go beyond JTL...instead you went below Xwing. Tragic.

What happened, man? Tell me you guys realize these problems and are going to take the game another direction....please....I am still supporting it with my money, but will not do this forever.

And the cash shop...ok. How about you give subscribers access to a "rares" section of the cartel market, where I can buy what I want. I dont mind paying money for something, IF I GET WHAT I WANT. Random packs are for the mathematically illiterate or the gamblers. I am neither. Then you could even charge F2Pers for access to the cartel rares market for the priviledge of directly buying what they want, or you could leave them to the RNG packs.
You hit the nail on the head with this post.

I also echo the sentiment that it was a poor choice by Bioware to make Lifeday simply a "buy some items at the cash shop thing" rather than some additional limited time content (ie ratghouls)

MorgonKara's Avatar


MorgonKara
12.11.2012 , 08:35 PM | #16
So 1 year anniversary and we get a new warzone, 6 space missions and more cash shop loot bomb gear? I hope the cash shop is working for you guys because the whole thing smacks of desperation. They are selling off the future PVE content rewards as grab bags in the cash shop now? I hate to be a complainer but the cartel packs kind of irk me. Let's just skip the RPG altogether and play a skinner-box loot machine MMO.

Endless KOTOR
Armormech-Armstech-Chemist-Mor-gon-M'orgon-Maxxi
Armormech-Armstech-Biochem-Artifice-Synthweaving-Cybertech
The Craft Legacy ~The Ebon Hawk

iamthehoyden's Avatar


iamthehoyden
12.11.2012 , 08:38 PM | #17
Quote:
"Yes, Lifeday is coming to Star Wars™: The Old Republic™ as a celebration and reflection of the holiday season."
Bull. Don't act like it's an event. Not just a cheap way to pretend to do an event, but a greedy one as well.
aren't you a little short for a stormtrooper?
---------------
Fan Fiction: My Name is Solomon Crae The Man in the Box

Slay_Victus's Avatar


Slay_Victus
12.11.2012 , 08:41 PM | #18
The new space missions suck. Time to work on free flight combat cause your "roller coaster" style of space combat is just bad. You make missions "more challenging" by adding more stuff to crash into? Completing several of these missions and watching how and where the flight path is makes me wonder if the pilot is drunk, blind, or just stupid. Space combat should feel open not like I'm at a water slide park.

MorgonKara's Avatar


MorgonKara
12.11.2012 , 08:44 PM | #19
Quote: Originally Posted by Slay_Victus View Post
The new space missions suck. Time to work on free flight combat cause your "roller coaster" style of space combat is just bad. You make missions "more challenging" by adding more stuff to crash into? Completing several of these missions and watching how and where the flight path is makes me wonder if the pilot is drunk, blind, or just stupid. Space combat should feel open not like I'm at a water slide park.
I actually find it hard to believe there was enough interest to warrant adding new space missions at all. Are the space missions super popular and I'm just unaware of it? I mean I'll do one once in a while if i need a few creds and i'm waiting for something to craft but it's not my main thing.

Warzones I know are popular.
Armormech-Armstech-Chemist-Mor-gon-M'orgon-Maxxi
Armormech-Armstech-Biochem-Artifice-Synthweaving-Cybertech
The Craft Legacy ~The Ebon Hawk

Slay_Victus's Avatar


Slay_Victus
12.11.2012 , 09:09 PM | #20
Quote: Originally Posted by Dyvim View Post
Damion,

What happened to the direction you told us this game was going, before launch, in your dev blog? You, yourself, said that making this game a pure themepark would be a HUGE waste of the IP. You, yourself, said BW was making a game where people had strong community and could just "live" in the space. That was one of the best dev blogs I have ever read, and made me think you and BW REALLY UNDERSTOOD how to release an awesome MMO that was a true hybrid between sandbox and themepark.

WHAT happened??? This game is as pure a themepark as it gets, with no open endgame worlds. No social minigames, no reasons to be in cantinas other than to log out. The single player kotor 1 and 2 had more immersive cantinas, that felt MORE alive. There is NO effective difference between server types. There is no open world pvp system, no reason to do it, no rewards for doing it...etc. No players cities or ships. No community building on servers....man, what a disappointment.

Space...single player railspace in an MMO...*** were you guys thinking. Did you never play Xwing, Tie fighter, Xwing v Tiefighter of Xwing Alliance? SWG JTL? I had hoped you would go beyond JTL...instead you went below Xwing. Tragic.

What happened, man? Tell me you guys realize these problems and are going to take the game another direction....please....I am still supporting it with my money, but will not do this forever.

And the cash shop...ok. How about you give subscribers access to a "rares" section of the cartel market, where I can buy what I want. I dont mind paying money for something, IF I GET WHAT I WANT. Random packs are for the mathematically illiterate or the gamblers. I am neither. Then you could even charge F2Pers for access to the cartel rares market for the priviledge of directly buying what they want, or you could leave them to the RNG packs.
Pay attention Bioware. You have been weighed and measured and you have been found wanting. Your pathetic attempts to impress and promote what is "so great about SWTOR" is falling on deaf ears. Your using the Cartel Market to make up for losses, when it should be an extension of current gains. I am one among many that has tried to support you in this effort. Those die hard fans of Star Wars that just want to claim a small part of the Star Wars Universe for ourselves. You are making it hard to be a believer in your efforts to offer a game worth playing. Were this any other game it would likely have been scraped. But the Star Wars name and the undisclosed amount of money Bioware paid to make this game kept it alive.

Pull this kind of game play/game content out for a Mass Effect MMO or a Dragon Age MMO and it will be luck to see it's first year. By game update 2.0 you had better stop listening to EA money monger and start listening to the player base or you may find yourself expanding your employment criteria.

Bioware your first expansion (if you make it that far with this game) should be a complete space add-on. Complete with Guild Capital Ships, OPEN FREE FLIGHT COMBAT MISSIONS, some new races (at least 2 for each side), some REAL story content, and some ******n cause and affect.

Anyone play the game Freelancer? It was and still is an excellent game for space combat (story was so-so). I personally would be happy with the same type of space combat brought into SWTOR. While I admit SWG had to be my favorite space combat simulation, what they did with Freelancer is really good. Smugglers could really smuggle, bounty hunters setting up ambushes along trade routes. Patrols guarding refuel and docking stations. The interface is 90% mouse driven (a lot like the space missions in SWTOR except its free flight).

Get it together Devs this game is falling apart.