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Cybertech needs some LOVE in 1.3

STAR WARS: The Old Republic > English > Crew Skills
Cybertech needs some LOVE in 1.3

Bethmora's Avatar


Bethmora
05.08.2012 , 07:18 PM | #1
So, since we got burned on 1.2 we better see something new with 1.3 I, think they should get rid of the 'Droid' parts cause those never sold and just takes up space. If we get new space combat then give us something to do with that cause thats all i sell is space parts. Anyone have any ides on what we should get to make?

wish list:
new speeder schems
new ship schems
Dye kits

Aphraell's Avatar


Aphraell
05.08.2012 , 07:43 PM | #2
Lev 50 Earpeices/ Mods/Armorings.
More Droid gear.
Healing grenades.

Bethmora's Avatar


Bethmora
05.08.2012 , 08:07 PM | #3
Quote: Originally Posted by Aphraell View Post
Lev 50 Earpeices/ Mods/Armorings.
More Droid gear.
Healing grenades.
Ok, so i would not mind new droid stuff if its something that cannot be bought anywhere else..

i like the 'healing grenates' that would be cool

Danakar's Avatar


Danakar
05.08.2012 , 08:10 PM | #4
Quote: Originally Posted by Aphraell View Post
Lev 50 Earpeices/ Mods/Armorings.
More Droid gear.
Healing grenades.
And an Augmentation Device crafted consumable item with which people can put augment slots onto their gear

Here's hoping, but BioWare is behaving like a headless chicken. So it will probably be implemented in a way which will completely devalue crafting; even when they said it wouldn't

EDIT: Just listened to the podcast... Augment Tables in 1.3. Yep, they are going to completely devalue crafting; even when they said they wouldn't. Oh well, at least my Jedi Battlelord gear will finally get augment slots. If only we could transfer set-bonuses from pre-1.2 armorings too
Danakar <Legacy name taken> - retired Jedi Knight
The Fifth Order (fell to pieces after the merge)
|||||||||||||()█╣ Subscription cancelled, thanks BW/EA

Luno's Avatar


Luno
05.09.2012 , 10:57 AM | #5
It would be nice to have the homing beacons in game as a Cybertech consumable to sell. These would allow players to summon party members.

Aloro's Avatar


Aloro
05.09.2012 , 01:12 PM | #6
Quote: Originally Posted by Danakar View Post
EDIT: Just listened to the podcast... Augment Tables in 1.3. Yep, they are going to completely devalue crafting; even when they said they wouldn't. Oh well, at least my Jedi Battlelord gear will finally get augment slots. If only we could transfer set-bonuses from pre-1.2 armorings too
We do not know how the augment tables will work. We don't know if there will be any crafted components. We do not know what materials will be involved. We do not know how much it will cost. We do not know what limitations, if any, will exist in this system.

But please, feel free to run around screaming, "The sky is falling!"

Lovia's Avatar


Lovia
05.10.2012 , 01:55 AM | #7
what is needed is the crafting of the augmentation kits to stay relevant on the end-game crafting content.

Yes every wants extra utility from this proffesion, top of my list is an AoE knockback grenade or mine if all knockbacks should idd emanate from your body or a healing grenade or a damage absorption shield.

Karkais's Avatar


Karkais
05.10.2012 , 01:59 AM | #8
I disagree that cybertech would need any more love than any of the other crew skills.
"Their strength became my own. Their minds became my own. All flesh is my flesh. None move, save I will it. This is the rule the Sith were promised, and I have made it real!"
- From the codex of Karness Muur

Rock_Spider's Avatar


Rock_Spider
05.10.2012 , 02:10 AM | #9
Quote: Originally Posted by Karkais View Post
I disagree that cybertech would need any more love than any of the other crew skills.
Yes I agree fully. A friend of mine is cybertech... we have both been 50 for a while. His list of craftable stuff goes on forever man. He is coining it selling droid, space and speeder stuff. All of which cybers have a lockdown on the market for. Ontop of that he gets some pretty usefull rakata grenades.

Compared to this I have 400 armormech where Im struggling to sell stuff and havnt been able to craft anything usefull for myself in ages. Armstech is even worse.... The augments have helped but its still way short of what a cybertech can do.

Why you guys crying for a buff? Seriously? Think about the bigger picture before you unbalance things even more.

I think its just crafting in general that needs a buff/rework.