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Mods

JediAdvent's Avatar


JediAdvent
12.14.2011 , 10:04 PM | #1
Which crew skills will have the best armor and weapons mods? Cybertech or Artifice? Or are they both the same more or less?

MalachiDraven's Avatar


MalachiDraven
12.14.2011 , 10:20 PM | #2
Cybertech makes: Modulars (goes in everything) and Armoring (goes in any armor)
Artifice makes: Crystals (goes in any weapon), Hilts (goes in lightsabers), and Enhancements (goes in everything).

Looks like Artifice, but I could just be remembering wrong. I'm not in the EGA yet, I get in tomorrow. I'm just going by memory of beta.
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katocagen's Avatar


katocagen
12.14.2011 , 11:24 PM | #3
Well i can tell you for the last 2 days i have been using the Artifice and getting some mods for lightsaber and clothing and finding i like that way better. But to craft in Artice is taking its time and its a long process. I am almost at 80 for Artice, Archeology, 85, Treasure hunting 72. By early morning they all will be over 80. Which is when i see to be starting to get into this crafting. But the real good stuff wont be good till higher levels as indicated. So i am just making stuff to sell to get my skills up.