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Class/AC with greatest control

STAR WARS: The Old Republic > English > Classes
Class/AC with greatest control

Macheath's Avatar


Macheath
01.30.2012 , 04:37 AM | #11
For the most control, I'd definitely be recommending one of the Consular/Inquisitor advanced classes. A snare that can be kept up indefinitely, an AoE knockback, a 30 meter stun, and an in-combat mesmerize. That's not all of the CC they both get, but it's the main ones shared between the AC's, and the ones that matter most.

-Macheath.
Remember, if the world didn't suck, we'd all fall off.

Skuldar's Avatar


Skuldar
01.30.2012 , 07:12 AM | #12
A Sage/Sorcerer sounds like your best bet, with a 60 second in-combat CC and multiple stuns and interrupts. Commandos/Mercenaries also get a 60 second in-combat CC and some stuns but no interrupts. Scoundrels/Operatives get stuns and interrupts and do get two 60 second CCs (one robot, one non-robot) but they can only be used before combat starts, making them problematic unless you have a group competent and patient enough to let you set things up before attacking.

ncupton's Avatar


ncupton
01.30.2012 , 08:52 AM | #13
Quote: Originally Posted by FobManX View Post
Ironic because we have the worst CCs in the game.
Lol I know right...
(T|///////////IΓ‾T‾[███████████████████████████████████████) Only a Sith deals in absolutes.

Kirti's Avatar


Kirti
01.30.2012 , 11:58 AM | #14
Quote: Originally Posted by ncupton View Post
"CONTROL and focus are the hallmarks of the Jedi Sentinel."
They must mean self-control.

"I will not lose my cool. I will not lose my cool. I can be just as good as everyone else. Goosfraba. "

Kirti's Avatar


Kirti
01.30.2012 , 12:00 PM | #15
It sounds like the sorc/sage has greater control when compared to the operative/scoundrel brethren.

How about the sorc/sage vs the sniper/gunslinger? I remember seeing some early videos/comments from the SWTOR team that the sniper/gunslinger excelled at zone defense/denial in warzones.

memoriesofprey's Avatar


memoriesofprey
01.31.2012 , 10:30 AM | #16
Quote: Originally Posted by Kirti View Post
It sounds like the sorc/sage has greater control when compared to the operative/scoundrel brethren.

How about the sorc/sage vs the sniper/gunslinger? I remember seeing some early videos/comments from the SWTOR team that the sniper/gunslinger excelled at zone defense/denial in warzones.

Sage/Sorc still wins, due to the sniper/gunslinger's immobility.
Kalam SummerIsle <--- Marauder doesn't afraid of anything.

Elyons's Avatar


Elyons
01.31.2012 , 10:46 AM | #17
Quote: Originally Posted by Kirti View Post
Historically, I have really enjoyed classes that provide a lot of control to the group when running through flashpoints, taking on pvp, etc. I really enjoy the tactical approach to a fight that require you to interrupt, stun, cc, and in general be clever in your approach to the fight because you're dead otherwise. I've noticed most classes in this game get the basics of interrupt and some stuns.

In your opinion, which advanced classes offer the most tactical (needing to think and react to other players to survive) feel to approaching fights?

For context, I really enjoyed playing the rogue in warcraft for the strong control options that they brought to the table. I don't however want to say 'what's the most rogue-like', because it wasn't the ambush/backstab i enjoyed - but rather the kick, blind, gouge, kidney shot, recuperate, etc.

Any opinions and insight would be greatly appreciated!

Gunslinger/Sniper.


Your survival will literately depend on your kill order - how you spaced your GCD and which attacks you interrupt.

Throw this all on top of making sure players/mobs don't move to flank your cover.



As for zone defense - I can normally kill once person before they can actually get to the terminal on Alderaan - depending on the class.

Gunslingers are strong against Marauders/Juggernauts and Powertech/Mercenary's.
We can also kill with little problem - however the class we are very weak against are the Sorc's. After our Hunkerdown/entrench wears off we become vulnerable to they're endless amount of cc's. Not sure how we'll stand against Operatives now since the nerf.

Basically - if you want a very tactical PvE experience, role Gunslinger/Sniper.

However, since we do not have very many stuns and Cc's, PvP will be difficult.


For PvP I suggest sorc/sage
Kaserai:Jedi Sentinel Mahddi:Smuggler Scoundrel
Begeran Colony

Caelrie's Avatar


Caelrie
01.31.2012 , 11:06 AM | #18
In PvP, assassins have more control than sorcs. They have everything the sorc does, control-wise, plus a sap and force pull. They're easily this game's best-kept secret.