SpiffyJr Posted December 19, 2011 Share Posted December 19, 2011 (edited) Wanted to see exactly what my return was on slicing so I made up a little Google Docs spreadsheet to track my return. I'm updating this as I get new data but it takes a while because each mission is ~25-30 minutes and I only have two companions. https://docs.google.com/spreadsheet/ccc?key=0An4WLWQ0buSWdHExZEFmTHJZVEVTeFhxLXpfbnBZN1E Critical means that I received more than just a lockbox from the mission. I'm not sure if it's actually a crit but I'm assuming it is because the credit return is generally larger when I receive more than just credits. TLDR: Click on link, look at profit / hour, and multiply that by the number of companions you have to see your possible average profits / hour assuming you do nothing but slicing with your companions. Edited December 19, 2011 by SpiffyJr Link to comment Share on other sites More sharing options...
SpiffyJr Posted December 19, 2011 Author Share Posted December 19, 2011 Not a single reply yet? Link to comment Share on other sites More sharing options...
dougwashere Posted December 19, 2011 Share Posted December 19, 2011 Good Work! I was going to start documenting this myself this evening, but at lower levels. If I type it out I may repost here so folks can see lower levels as well. Link to comment Share on other sites More sharing options...
SpiffyJr Posted December 19, 2011 Author Share Posted December 19, 2011 Feel free to post your data and I can add it to the list. Link to comment Share on other sites More sharing options...
Temet Posted December 19, 2011 Share Posted December 19, 2011 An excellent idea, I actually made a thread yesterday noting the strange variances in profit efficiency between middle and high levels (namely that level 49-50 slicing is much more inefficient, providing lower returns at longer times) and was wondering if anyone else had observed it. Link to comment Share on other sites More sharing options...
TheRabbit Posted December 19, 2011 Share Posted December 19, 2011 Yep, that pretty much confirms what I've been seeing. Short of getting a 'crit' you don't make much profit off the missions, but it is profit. Link to comment Share on other sites More sharing options...
Kryptorchid Posted December 19, 2011 Share Posted December 19, 2011 Props OP. Looking forward to following this. Here's 5 stars for you! Link to comment Share on other sites More sharing options...
Utop Posted December 19, 2011 Share Posted December 19, 2011 Please keep this up, I'm interested in seeing how "Rich" yields for level 5 boxes compare to abundant yields for level 6 at max slicing Link to comment Share on other sites More sharing options...
Orizuru Posted December 19, 2011 Share Posted December 19, 2011 Ty for this OP! 5 Stars! Link to comment Share on other sites More sharing options...
Temet Posted December 19, 2011 Share Posted December 19, 2011 (edited) Please keep this up, I'm interested in seeing how "Rich" yields for level 5 boxes compare to abundant yields for level 6 at max slicing Class six has always (so far, not maxed companion affection yet) yielded an Ancient Small Credit Case. Also, the highest offered yield is abundant regrettably although it produces the same thing anyways. To give you some idea of the difference here, I just logged on and collected the rewards from the slicing I started before logging off, I'll go ahead and post them although I only sent one companion out on a class 6, and it was apparently not the abundant quest. Plug the Leak, 2V-R8, Moderate Yield class 6, cost 1,415, reward 1477, time 31m 12s The Fly on the wall, Mako, Rich Yield class 5, cost 1930, 6,405 reward, time 29m 28s Pointing Fingers, Gault, Rich Yield class 4, cost 1250, 6,128 reward (and Mission Discovery: Scavenging 340), time 19m 22s Note: I checked TORhead to confirm the yield types on these, and realized that apparently the reason I don't have access to higher yield class 6 missions is my level - I'm only 37. So later on class 6 will apparently be better. P.S. I'll go ahead and edit in the proper time/cost for Plug The Leak in about half an hour. Edit1: Due to forgetting to note purple mission find. Edit2: Entered the exact values for cost/time on Plug The Leak. Edited December 19, 2011 by Temet Link to comment Share on other sites More sharing options...
SpiffyJr Posted December 19, 2011 Author Share Posted December 19, 2011 Updated a few rows. Link to comment Share on other sites More sharing options...
Degini Posted December 19, 2011 Share Posted December 19, 2011 The thing about slicing is the real profits come from gathering boxes, not the missions. I have noticed a continuing shortage of boxes in the later zones, which means it might actually be profitable to farm an older zone. My point, really, is that slicing is working fine and there is no reason to expect that 24minute missions for 5k credits is going to unbalance anything. I just hope Alderaan is going to be better than Tat for boxes, as my profit/h has decreased since leveling out of the 20's into the 30's. I am on class 5 boxes for slicing. To OP: thanks for the sheet. Confirms what I have been seeing. Cheers Link to comment Share on other sites More sharing options...
Freeborne Posted December 19, 2011 Share Posted December 19, 2011 I wish I would have done this as I leveled my skill up, lol. I'm level 400 slicing, and have about 20 mission rewards. I should have thought ahead on that. Link to comment Share on other sites More sharing options...
SpiffyJr Posted December 19, 2011 Author Share Posted December 19, 2011 Almost a full day of progress and 1.8k credits / hour (cpr) with some fluke early crits that really threw the numbers in favor of a higher cpr. If I take out those few real high values then my average comes to 1014 cpr. In short: either I'm doing it wrong or people are complaining WAY too much about slicing. On a sidenote: Working from home and having 30 minute missions makes it really easy to be able to do slicing. That's a nice side benefit for me. I only have to check the gaming machine once very 30 minutes for about 30 seconds. Link to comment Share on other sites More sharing options...
SpiffyJr Posted December 19, 2011 Author Share Posted December 19, 2011 Bumpity bump bump bumpity bump bump look at Frosty go. Link to comment Share on other sites More sharing options...
Gaktar Posted December 19, 2011 Share Posted December 19, 2011 You can't really go by # of companions for total profit as there are only so many lockbox mission available over a period of time. After one of two companions you'll run out of the top tier lockbox missions and have to go to a lower tier. Link to comment Share on other sites More sharing options...
Faytal Posted December 19, 2011 Share Posted December 19, 2011 Yea you're doing it wrong. You only want to send your companions on missions for the highest level "Rich Yield" availiable. For example you would do a Rich yield class 5 everytime, but if it's not availiable you check for a rich yield class 4 and so on. A rich yield class 2-3 can yield WAY more profit then an Abundant class 5 or moderate class 6 and at less time. You're not maximizing your profits, should look like:Rick Yield class 4Rick Yield class 5Rick Yield class 4Rick Yield class 4Rick Yield class 3Rick Yield class 5Rick Yield class 2Rick Yield class 4 Link to comment Share on other sites More sharing options...
SpiffyJr Posted December 19, 2011 Author Share Posted December 19, 2011 Well, I'm still leveling it up so I'm just doing whatever will give me skill points. Link to comment Share on other sites More sharing options...
Faytal Posted December 19, 2011 Share Posted December 19, 2011 True, but the Rich yield class 4's may still give you single skill points and the class 5's for sure will level you up. Maximize profits and level it a bit slower, you will be happy! Link to comment Share on other sites More sharing options...
hakkafusion Posted December 19, 2011 Share Posted December 19, 2011 +1 If more info are gathered, this deserves a sticky I find the rich/bountiful yield are definitely the ones to do, even if it means going a lvl/class lower. Link to comment Share on other sites More sharing options...
Poundmyfist Posted December 19, 2011 Share Posted December 19, 2011 Yea you're doing it wrong. You only want to send your companions on missions for the highest level "Rich Yield" availiable. For example you would do a Rich yield class 5 everytime, but if it's not availiable you check for a rich yield class 4 and so on. A rich yield class 2-3 can yield WAY more profit then an Abundant class 5 or moderate class 6 and at less time. You're not maximizing your profits, should look like: Rick Yield class 4 Rick Yield class 5 Rick Yield class 4 Rick Yield class 4 Rick Yield class 3 Rick Yield class 5 Rick Yield class 2 Rick Yield class 4 Can I just tell you that I have been searching for THIS information for 2 days now? Thank you so much! I will name my first born after you Link to comment Share on other sites More sharing options...
LetoAtreidesII Posted December 20, 2011 Share Posted December 20, 2011 (edited) Yea you're doing it wrong. You only want to send your companions on missions for the highest level "Rich Yield" availiable. For example you would do a Rich yield class 5 everytime, but if it's not availiable you check for a rich yield class 4 and so on. A rich yield class 2-3 can yield WAY more profit then an Abundant class 5 or moderate class 6 and at less time. You're not maximizing your profits, should look like: Rick Yield class 4 Rick Yield class 5 Rick Yield class 4 Rick Yield class 4 Rick Yield class 3 Rick Yield class 5 Rick Yield class 2 Rick Yield class 4 Are you sure that rich is the highest category? I found the descriptors quite confusing and arbitrary, personally. Before I read this, I thought that the hierarchy was: bountiful > abundant > rich > moderate But I was quite unsure about it. Does anyone know what the proper hierarchy is? Edited December 20, 2011 by LetoAtreidesII Link to comment Share on other sites More sharing options...
selios Posted December 20, 2011 Share Posted December 20, 2011 Are you sure that rich is the highest category? I found the descriptors quite confusing and arbitrary, personally. Before I read this, I thought that the hierarchy was: bountiful > abundant > rich > moderate But I was quite unsure about it. Does anyone know what the proper hierarchy is? rich>bountiful>abundant>moderate Link to comment Share on other sites More sharing options...
Almar Posted December 20, 2011 Share Posted December 20, 2011 Great bit of info! Link to comment Share on other sites More sharing options...
ListarShadowbane Posted December 20, 2011 Share Posted December 20, 2011 So no mission failures yet? You are fortunate... Link to comment Share on other sites More sharing options...
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