bigheadbrandon Posted June 12, 2013 Share Posted June 12, 2013 difference between hard and impossible the healing check alone in the fight is a fun challenge, not easy but still doable and only the top tier healers are going to be able to handle it. Link to comment Share on other sites More sharing options...
Typeslice Posted June 12, 2013 Share Posted June 12, 2013 difference between hard and impossible the healing check alone in the fight is a fun challenge, not easy but still doable and only the top tier healers are going to be able to handle it. You mean difference between hard (mode) and nightmare? ....i kid....i kid Link to comment Share on other sites More sharing options...
Krazy_Karl Posted June 12, 2013 Share Posted June 12, 2013 You mean difference between hard (mode) and nightmare? ....i kid....i kid I know you guys want to unseat us as the top PvE guild on The Shadowlands , but in it's current state, this fight is mathematically impossible given the enrage timer. Everything else about the fight is PERFECT. I would like to see everything about the fight left as is, but increasing the enrage timer. Regards, KK Link to comment Share on other sites More sharing options...
Welshgit Posted June 12, 2013 Share Posted June 12, 2013 Managed to get it to around 60% with tanks constantly DPSing the correct mob, healer adding DPS whenever possible, and AoEs on phase 3 hitting Kel'sara and the 2 spare adds after controlling them and DPSing the caster solo. Still enrage. Seems a couple of guilds are skipping the second boss now in HM and continuing in nightmare, I presume that won't count towards the world first clear. Link to comment Share on other sites More sharing options...
Typeslice Posted June 12, 2013 Share Posted June 12, 2013 (edited) I know you guys want to unseat us as the top PvE guild on The Shadowlands , but in it's current state, this fight is mathematically impossible given the enrage timer. Everything else about the fight is PERFECT. I would like to see everything about the fight left as is, but increasing the enrage timer. Regards, KK I'm just busting balls We're going in as 16 off the bat this round though; so we'll see if the trend started in SV has continued. Edited June 12, 2013 by Typeslice Link to comment Share on other sites More sharing options...
e_nk_ay Posted June 12, 2013 Share Posted June 12, 2013 http://i.imgur.com/YXt9D2f.jpg 4:54 writhering horror according to your clock. Lol dread guards. Link to comment Share on other sites More sharing options...
bigheadbrandon Posted June 12, 2013 Share Posted June 12, 2013 I'm just busting balls We're going in as 16 off the bat this round though; so we'll see if the trend started in SV has continued. some eu guild confirmed that 16 isnt possible either Link to comment Share on other sites More sharing options...
Ansalem Posted June 12, 2013 Share Posted June 12, 2013 Not trying to troll here, but I do have a request. Can we make sure guilds arent setting to HM for DG to get by then going in and killing Op,keph,terror in nightmare to claim firsts? Link to comment Share on other sites More sharing options...
bigheadbrandon Posted June 12, 2013 Share Posted June 12, 2013 Not trying to troll here, but I do have a request. Can we make sure guilds arent setting to HM for DG to get by then going in and killing Op,keph,terror in nightmare to claim firsts? yeah im down for this rule for the time being Link to comment Share on other sites More sharing options...
odawgg Posted June 12, 2013 Share Posted June 12, 2013 Not trying to troll here, but I do have a request. Can we make sure guilds arent setting to HM for DG to get by then going in and killing Op,keph,terror in nightmare to claim firsts? need to show all achievements, each boss, snapshot etc. Link to comment Share on other sites More sharing options...
dipstik Posted June 12, 2013 Share Posted June 12, 2013 if the fight is impossible, that would be the best solution. the way the point system is worked out, it shouldnt matter if people use HM and just go to the other bosses. if eveyrone does that, then the points should be relevant still Link to comment Share on other sites More sharing options...
odawgg Posted June 12, 2013 Share Posted June 12, 2013 (edited) if the fight is impossible, that would be the best solution. the way the point system is worked out, it shouldnt matter if people use HM and just go to the other bosses. if eveyrone does that, then the points should be relevant still if it's impossible, they'll fix it, no need to skip the fight by switching to HM or w/e. Just don't lock urselves out and wait for patch. It's "progression" you fight one boss, then the next...until u kill each one...skipping is just dumb Edited June 12, 2013 by odawgg Link to comment Share on other sites More sharing options...
bigheadbrandon Posted June 12, 2013 Share Posted June 12, 2013 if it's impossible, they'll fix it, no need to skip the fight by switching to HM or w/e. Just don't lock urselves out and wait for patch. It's "progression" you fight one boss, then the next...until u kill each one...skipping is just dumb yeah it isnt progression if you skip something, regardless if its possible or not. anyone who skips it should have the courtesy to not claim any kind of firsts Link to comment Share on other sites More sharing options...
Icemerlin Posted June 12, 2013 Share Posted June 12, 2013 Maybe if we all put on Dread Guard masks...enrage timer goes to 20 minutes? Link to comment Share on other sites More sharing options...
bigheadbrandon Posted June 12, 2013 Share Posted June 12, 2013 Maybe if we all put on Dread Guard masks...enrage timer goes to 20 minutes? everyone in the raid needs a dreadful orb to make kelsara die faster Link to comment Share on other sites More sharing options...
Shandellon Posted June 12, 2013 Share Posted June 12, 2013 You all really want Nightmare content to be cleared first day after release? Its NIGHTMARE after all, for all sake! Link to comment Share on other sites More sharing options...
Carlenux Posted June 12, 2013 Share Posted June 12, 2013 You all really want Nightmare content to be cleared first day after release? Its NIGHTMARE after all, for all sake! agree... but this was what we wanted right? all us super leet raiders posted in pts "this is too easy bioware learn to buff fights" here we go lol, they laughing at us until they fix it hahaha Link to comment Share on other sites More sharing options...
Ansalem Posted June 12, 2013 Share Posted June 12, 2013 You all really want Nightmare content to be cleared first day after release? Its NIGHTMARE after all, for all sake! Don't want it cleared, but it has to be possible in the gear available when it comes out. Think our best attempt was 40% on kel so far. Link to comment Share on other sites More sharing options...
Gurdur Posted June 12, 2013 Share Posted June 12, 2013 GUILD: SpaceWolves SERVER: Tomb of Freedon Nadd FACTION: Republic 1/5 - The Withering Horror 8man NiM: Down Kill Pic: http://img10.imageshack.us/img10/7131/witheringhorror.png Achievement Pic: http://img834.imageshack.us/img834/1451/witheringhorrorachi.png Arendil, SpaceWolves Guildmaster P.S. A dozen of thumbs up for Bioware. Thanks guys, this Nightmare is wonderful! Link to comment Share on other sites More sharing options...
Simmerr Posted June 12, 2013 Share Posted June 12, 2013 Anyone know what the expected raid DPS values are to down them without hitting enrage? Could give an idea into what kind of numbers players need to be hitting Link to comment Share on other sites More sharing options...
shadowopsx Posted June 12, 2013 Share Posted June 12, 2013 (edited) Anyone know what the expected raid DPS values are to down them without hitting enrage? Could give an idea into what kind of numbers players need to be hitting According to my estimate each dps needs 2915 dps. All 3 bosses combined are around 4.4 million. Include the shield from ciphas and the Adds at the end and that goes up to 4.9 mil( Round number). That is 1,225,000 damage per dps; in a 7 min fight (420s) that is 2915 dps EACH. Edit: I didn't include moving around for lightning field and doom circles which makes the fight harder Edited June 12, 2013 by shadowopsx Link to comment Share on other sites More sharing options...
shalashaskaswtor Posted June 12, 2013 Share Posted June 12, 2013 Guild Name: Arcanum Guild Website: http://arca.forumactif.com/ Server: Darth Nihilus Region: France UTC+2 Screenshot: http://www.noelshack.com/2013-24-1371080924-horreur-absolue.jpg Does my screenshot have all informations required? Link to comment Share on other sites More sharing options...
Iggyemu Posted June 13, 2013 Author Share Posted June 13, 2013 (edited) Guild Name: Arcanum Guild Website: http://arca.forumactif.com/ Server: Darth Nihilus Region: France UTC+2 Screenshot: http://www.noelshack.com/2013-24-1371080924-horreur-absolue.jpg Does my screenshot have all informations required? Yes. I can't understand the French but I can tell it's NiM because of the boss' HP. The only thing I can say going forward is to right click your portrait then select phase and then Operations Challenge Mode and take your screenshot where the difficultly is showing. I'd be able to tell its nightmare mode because the third option would be selected. Edited June 13, 2013 by Iggyemu Link to comment Share on other sites More sharing options...
e_nk_ay Posted June 13, 2013 Share Posted June 13, 2013 Death and Taxes dtguilds.com Prophecy of the Five USA http://i.imgur.com/YXt9D2f.jpg Link to comment Share on other sites More sharing options...
Iggyemu Posted June 13, 2013 Author Share Posted June 13, 2013 Did a quick update because I don't want to get behind. I know some guilds are also saving their posts until they are done with instance or done for the day. Ensure to look at the Summary tab for the sorted rankings. Link to comment Share on other sites More sharing options...
Recommended Posts