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Fayme's Avatar

02.06.2013 , 10:37 AM | #5
The only reason I would see dropping artifice for biochem is if all you do on that toon is regular warzones or if you don't have a toon with biochem. Right now the exotech stims are best in game (including better than the reusable rakata stim) but the exotech stims are not reusable.

If you are not worried about using the best stims in PvE or PvP, then I don't see why you should keep artifice as imo bioware is slowly eating away its existance. But if you already have a toon that has max biochem, I would suggest waiting until the expansion to decide.
SWTOR PvP = nerf teams of stunlocking operatives to create teams of stunlocking [insert any AC here]