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MrHotter's Avatar

02.06.2013 , 09:21 AM | #4
I'd say you should make a different character. Retire the Artifice guy in case it becomes usefull in the future.

I have every craft skill and mission skill at 400 with my characters, and then everyone else I actually want to play is a biochem\bioanalysis\slicer.

I guess that may change if the reusable medical stuff becomes worthless. If that happens then all my characters will have bioanalysis so I can keep mats going on my biochem guys without having to spend extra time farming.
"I have infinite capacity to do more work as long as you don't mind if my quality approaches zero" -Dilbert