How many sets of armor and weapons did you buy from a crafter since you hit max level?
If you could sell re-usable stims/adrenals to every other profession you could still make money. Being the only craft that could make health packs is still a way to make credis. Having one craft be the only one with any end game use is just dumb.
It should have been this way from the start. Armstech should have been making overcharged cells for more energy weapon DPS, and armortech and synthweaving should have been making armor boosts.
You started off this thread that you , out of laziness and cheapness, wanted to have Biochem reusables on the other skills, because well, Biochem has that and it's quite handy.
That's one thing. Another is wanting all skills having some equally useful, but different, desireble perk.
Think beyond your only craft that you take.
I have all 6 professions at 400