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MelodicSixNine
01.22.2013 , 04:10 AM | #4
BioWare really needs to address it. It's stupidly grindy(unless you get lucky - yea it happens) and not logical. Chance increase after each fail would be nice. You take the item apart, fail to learn new schematic BUT you learn more about the item thus you get higher chance to learn it next time. I gave up on schematic so many times. Would be nice to level in purple gear, but getting crafting items with 2 or 3 companions without max affection and fail for 10th or 20th time is not encouraging or fun.