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Lillark's Avatar

01.21.2013 , 03:05 AM | #5476
Quote: Originally Posted by Dire-Wolf View Post
I am thoroughly disappointed with BioWare's handling of SGRA. Restricting it to one planet, sticking it behind both a level wall and a pay wall and not including romanceable is just insulting. I was fine with BioWare's poor handling of other aspects of the game. That whole mess with the oceanic release, the sharding of areas, the lack of basic mmo features such as chat bubbles, the annoying restrictions the game used to have (alignment restriction of colour crystals for example), the gambling machine that is the cartel market, I could put up with all that, but this is pushing things too far. Not only does it not give me hope for the future of the game, it makes me question the future of BioWare as a company and all their games. Can we expect the same sort of treatment in DA3? ME4?
Remember, this is not far-superior BioWare Edmonton. This is totally inferior BioWare Austin. They came into existence only to handle SWTOR. They did not make and are not making and Dragon Age or Mass Effect Games. Even though the Mass Effect ending was handled as poorly as all of SWTOR (Space piloting? NAH) BioWare Austin has only messed up SWTOR and after this steaming pile, I am sure EA will only allow them to keep functioning to maintain SWTOR, at least until it becomes too unprofitable. BioWare Edmonton has always been open to SGR's, but BioWare Austin has dragged their feet for a year and are now putting in only enough SGR content to say there is SOME SGR content because EA is forcing them to do it. EA will kill a studio at the drop of a hat, so you can expect BioWare Austin to die when SWTOR ends as fast as they will delete these posts as soon as a forum mod sees them Monday morning.