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RendValor
12.05.2012 , 07:28 AM | #16
Well I haven't ran any hard data, I was just going by the numbers I see on the characters screen and my own personal experience. Guardians having defensive abilities - both cooldowns and constant - that absorb all damage period, while Assassins' constant mitigation is just increased shield chance (DW - which doesn't cover Force/Tech attacks) and some self healing (HD which seems very minor), while their defensive cooldowns are very specific depending on which attack you're being hit with.

I however do not notice any major difference when I play my healer between healing Shadows and Guardians (my guild doesn't have any VG tanks) so I guess the difference in survivability really isn't major if you have a competent healer
The Trayus Legacy - Prophecy of the Five