Hi everyone! I talked to Austin Peckenpaugh (Senior Designer) about Commandos and Mercenaries and their situation in PvP right now, and he had this to say:
I think it's fair to say that Mercenaries and Commandos have escape issues. Admittedly, they can be very hard to catch when used correctly to hug corners, but a lot of that "escapability" falls aside when attacked by multiple melee enemies, at which point they just aren't quite tough enough to sustain without further escapes. We have plans for the future that should give Mercenaries and Commandos better escapes in PvP.
Dear Developers, you do realize that mercs and commandos are a DPS class correct? How does upping our survivability help with DPS? Also, I would imagine any class would have issues surviving when multiple targets attack them. This thought process is the real reason why you guys are failing to make the needed changed this game needs for pvp. I can't wait to see the next warrior buff.