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llesna

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  1. I agree and am in a similar situation myself. I started playing SWTOR in the pre-release stages, got 8x characters to level 50 (before the levelling boosts) then quick the game for several years for many reasons. I recently returned after learning of the improvements made and the server merges. I was not following the game at the time, so I was completely unaware that I might return to the game or that there would be time-limited rewards. It makes sense that items should be free to people who were subscribing at the time. However, there is no reason to keep the rewards limited to those people, when people are actively willing to spend Cartel coins or take longer in-game actions to reach the same outcome. Having exclusive items was never a draw to me to this game and it wouldn't bother me in the slightest if other players could earn or buy some of the items I already have. There's simply no defensible and truly logical reason to keep HK-55 unavailable to most players apart from a select few, many of whom may not even be playing any more.
  2. Wow. There are so many rude, obnoxious or arrogant posts in this thread that it makes my head spin. Let me be clear about something here: Just because YOU are not interested in same-gender relationships DOES NOT MEAN that this isn't important to a lot of other players who wanted this in at launch. Such options were there at launch for other games from Bioware (notably Mass Effect 3 and Dragon Age), so were sorely lacking here. If you're not interested in it, that DOES NOT make it a waste of time. By that logic, I could claim that all PvP improvements are a waste of time. I could also claim that many of the flashpoint improvements are a waste of time. Do I claim this? NO. Why? Because I realise that other gamers have different priorities to myself. Please have a bit of empathy for this and realise that a heck of a lot of players find this an important part of character design and story. Furthermore, please refrain from making snap value judgements about those for whom this is important, lest you be judged as such yourselves in a similar nasty manner. Kind thoughts llesna
  3. Okay. If you're really listening devs, please "listen" to the following (in no particular order of preference): 1. Same gender relationship arcs, including expanded normal relationship options (i.e., such as a knight being able to romance Lord Scourge etc.). 2. Purchaseable character slots (beyond 12 slots). (Not sure if your 50 global characters covers this.) 3. Purchaseable character name changes. 4. Purchaseable legacy name change. 5. Purchaseable server transfers. 6. Purchaseable faction change. 7. Purchaseable character design change (aka, the "barber shop"). 8. Purchaseable character gender change (possibly linked to the above). 9. Specific controls for space flight battles (so I don't have to reconfigure my controls every single time I want to do a space battle!!!) 10. Faster ways to get end-game gear for casual players. 11. Separated colour crystals from stats crystals. 12. Skimpy adaptive gear for male users (i.e., a male equivalent of the slave girl outfit to put on male characters). 13. Cross faction talk. 14. Ability to add friends or ignore users at an account level rather than just character name, plus have this apply to all characters. 15. SAVE MY CONTROLS/KEYBINDS AND APPLY THEM TO ALL CHARACTERS!!! (Just like with UI configuration.) 16. Mini-games (i.e., Pazaak, Swoop Racing etc.). 17. Remove the cost to remove modifications from armour entirely for subscribers. It's an unnecessary credit sink. 18. Massively reduced cost for subscribers to add augment slots to armour! At the current cost, most players will only add augment slots on their end-game armour, as otherwise the investment is too steep. 19. PvP Space Combat and free range space battles. 20. Hood on/off toggle like we've been asking for forever.
  4. 1. Same gender relationship arcs, including expanded normal relationship options (i.e., such as a knight being able to romance Lord Scourge etc.). 2. Purchaseable character slots (beyond 12 slots). 3. Purchaseable character name changes. 4. Purchaseable legacy name change. 5. Purchaseable server transfers. 6. Specific controls for space flight battles (so I don't have to reconfigure my controls every single time I want to do a space battle!!!) 7. Faster ways to get end-game gear for casual players. 8. Separated colour crystals from stats crystals.
  5. Dear devs, Whilst I am appreciate of the credit cost reductions you have already put in place for subscribers, I would like to suggest the following: • Completely removing the cost for removing modifications from items for subscribers (or else reducing the cost down to the tiniest fraction you will allow). • Reducing the cost for adding augment slots to gear to encourage the use of augments during levelling and before players have acquired their end-game gear. This game has enough credit sinks in it at present, so please reduce these where you can to increase player enjoyment and decrease player frustration. Kind regards llesna
  6. Dear devs, At present, many companions have powerful moves that are also area of effect (AOE) attacks. Consequently, companions will use these moves (unless they're disabled) around enemies that have been stunned or held by crowd control moves. Please consider enacting one of the following options: • Companion AOEs will not effect or damage enemies held by crowd control or stun moves. OR • Companions will make smart use of their AOEs, not using them when they are within the move's distance of a held or stunned enemy. At present, players must selectively enable or disable these moves to prevent companions from acting like overzealous newbies in many situations. Disabling these moves makes the companions considerably less effective as well unfortunately, since they tend to be quite powerful. Kind regards llesna
  7. Dear devs, I humbly submit some service ideas (many, or possibly all, of which have been expressed already by others) for the Cartel Market, in no particular order of preference or importance: 1. Character name change tokens. 2. Legacy name change tokens. 3. Change server tokens (allowing you even to move to a different type of server if you wish). 4. Modify character appearance token. 5. Modify character gender and appearance token. 6. More character slots (beyond the 12 currently available per server). On a more controversial note perhaps, I would also like to suggest you consider a way to allow players to acquire end-game gear faster, especially for casual players who do not wish to spend weeks or months on a single character just to be able to get the gear they wish, often for the aesthetics. You might wish to consider, for example, selling the end-game item shells (without the high-end components inside) as armour packs. Alternatively a faster way to acquire the commendations at a cartel coin cost would be greatly appreciated by those players who enjoy the game but are lacking in time. Please do think about this properly but also swiftly, as many players have been waiting on such things since pre-launch. Kind regards llesna
  8. I really hope so. I'm reluctant to start new characters before I can guarantee being able to get 16 slots on a single server. 12 is good, but it's not enough.
  9. All seems goodly here so far on The Progenitor. I do have a quick question though: When can we expect purchaseable character slots (beyond 12) and other services such as character renames, legacy renames, character restyling (à la barber shop) and so on?
  10. Here's hoping that we will still see at least some same-gender relationships this side of 2013. This is actually the main reason that I've not made more characters, as I wish the new ones to be able to explore their sexuality in greater depth than my first lot.
  11. What definitely needs to be for the free to play switch? Store to buy services from, including: • Character renames. • Legacy renames. • Server transfers. • More character slots. Etc. Rather than just giving us cosmetic goods, we need some of the real services that we've been missing thus far.
  12. I had no issues with my download. Sure, the speed went down to around 400KB/s at some points for a few moments, but for most of the download I was getting 3-4MB/s. I downloaded the whole update in less than five minutes. It seemed to take longer to patch than download.
  13. Thank you very muchly for this. Now, will we be able to get the full 16 slots some of us require soon please, along with the option to pay to change character names etc.?
  14. I did the fight perfectly just a few minutes ago as a tank guardian. All I had to do was set T7 to DPS and interrupt the force blast move. I finished on more than half health and T7 had about two thirds. The fight was easy once I started interrupting force blast. Seriously. For the record, I have level 49/50 gear and am not a particularly good player. In fact, I play more like a casual player. I did it on the third attempt. If in doubt, get some medpacks and stims. P.S. Ignore the clones. Go straight for the Emperor.
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