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qIrwuMfh

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10 Good
  1. Putting Grind ontop of non existent content is not a solution - again.
  2. I will be completely honest here. I don't like the majority of Blizzard games, despite the Star Craft franchise. I also don't approve on the design course they are (producing mostly ezmode mainstream games), BUT they at least deliver! Their games have bugs, too - but they know how to handle and communicate it. They also have an almost peerless development process, like ArenaNet. EA is hated for a reason. It's not pure conspiracy or anything like that. The recent Bioware games (i.e. DA2) and almost 99% of all EA games are being critiqued for a reason. EA is the WalMart of gaming industry and they are still there ONLY because of their financial status and because they were build upon awesome games from developers they've aquired later. Not more, not less.
  3. That's why every press release is written with alot of metaphors and an very abstract grade. It's just an art of displaying small, non-important things as good and awesome. Hello rhetoric.
  4. I've stumbled upon something quite interesting. Since everyone (magz/fanboys) is claiming, that SWTOR recieved an overly positive rating, i'd like to point towards an Article @ mmorpg.com. LINK The reviewer, who has written alot of (paid) articles for mmorpg.com was fired shortly after he has published his honest review, giving the game a 6/10 There are some alligation of corruption and diffrent other things going on, which i don't like to include/claim here and leave it up to you to juge/find it by yourself. Therefore, this thread is utterly about Star Wars: The Old Republic and shall not find a closure/delete by the moderators, since it's completely in lin with the terms of the forum.
  5. is that the point where i should answer with: 'uuhmm.. ok' ? ;-)
  6. inb4 Drones: he's actually right. This reflect alot of ppls feelings about the game.
  7. Nice. Because of this Millions will resub. Game chaning! Game of The Year! Incredible! Masterpiece of Software! GAAAWD help us - is this true?!?!?! Noone would have EVER thought, that click-through would be possible in a MMMORPG! That's a revelation. I hope someone wins the nobel price for this! Instantly resubbing for 2 years, because of this!
  8. I'd rather say: too few players. There are MMOs with x4 servers but are still more populated.
  9. ... und du hast vergessen wieder zurück in die DroneBay zu klettern.
  10. It's quite funny how every time there is a game going down, there are people who pull out weird definitions out of their ***, to justify things happening and start proclaiming their godly knowledge with hinduistic correlations. I didn't play WoW or alot of other MMOs, in fact i only played Eve Online, Darkfall, Ultima Online and a few other - rather unknown - MMOs (MMOs, not necessarily mmoRPGs). People like me don't belong to the ones who like useless time sinks or 'luck' to call a game 'skill based'. Still i think SWTOR is one of the biggest failures for people like me. Why? I used to play Guild Wars, because i enjoyed the fact, that you could hop into an (still) unmatched competetive PvP enviroment. You would recieve all the gear, so there could be noone saying things like 'you won because of the gear' and the balance is still unrivaled on the market. So, while people like me enjoy this kind of games (Guild Wars), we sill loved to play the really old MMOs - EVEN - the ones who required alot of time to put in but why? Skill was required. But what kind of skill? Alot of diffrent skills. You needed social skills and tactical skills. Nowerdays people can get into groups and pull off ezmode dungeons while being utterly <incomming anti-censorship expression> not intelligent in their head. You had to know your group and your mates (not privately) to get something done. So social skills in terms of evaluating others were required. In comparison to games like WoW you mostly keep looking on Gear Rating or other useless stuff which doesn't say anything. There was also a specific mentality needed which included patience, tactical thinking (beyond coordination during a so called 'boss fight') and a fair amount of math skills (calculating chances, evaluating stats). These are only a few examples. Does this mean, that everyone would have to spend countless hours infront of their PC, like OP stated? No. Because you were somehow smart back then, you didn't need to get your 'reward' immediately or lvl within days and therefore skipping your real life - because we enjoyed the difficult game progression in small chuncks and had the maturity to play only for 1-2 hours (not even that, some times) a day and the patience. In psychology there is something they call 'reward expecations' - a mental skill you develop as a child. Children who had difficulties to postpone a reward for an action they did and therefore demanding it immediately, usually develop a very unstable psyche where they need the gratification for something they do immediately, otherwise they enter a state of not being satisfied and not being able to control or evaluate the situation. On the other side: children who learned to be patient, knowing that postponing a reward could have more beneficial effects than the immediate gratification, grew into a more mature and stable personality. Guess what kind of child you've always been? THERE IS A REASON why things like 'lfg'-systems, immediate reward, easy encounters were developed - and people still keep sitting countless hours infront of their PC farming useless cosmetic ****. Now take your pseudo analysis and go buzz your biojuices somewhere else. Jeez, politicians should really deploy intelligence tests before letting people use the internet.
  11. No, but that's the reason people are comlaining, because they don't like it and would like to see it in more complexity.
  12. simple logic: if something is done wrong -> scratch, instead leaving it in, for the sake of.. lolz?.. is useless.
  13. Funny thing is: this threads doesn't get closed, but other threads talking the published numbers are closed immediately. So the logic conclusion is: as long as the thread opens up with a fanboy intention, it's left untouched. Interesting
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