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redfurry

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  1. 1. One of the reasons that exploration missions are hidden, is because you will probably overlevel the content if you do anything more than class and planetary missions. But, as bossei explained, they can be activated if you want. 2. psandak over at the crew skills forum has a great summary of the current status of crafting: http://www.swtor.com/community/showthread.php?t=726927 The part you ask about: - Synthweaving now makes armorings for DPS and healers - Armormech now makes armorings for tanks - Cybertech still makes mods, and now makes enhancements too
  2. I live in Spain, so I never thought I could attend a Cantina Tour event, but it so happened that I was on holiday in New York last week. I wasn't sure what to expect - the free buffet and open bar were *great* surprises! The cosplay contest was also pretty cool - particularly the Arcann guy, his costume and make up rocked! Also. Just as we arrived, the staff told us about a nice offer for subscribers - for the price of three months subscription I would get the three months plus some digital goodies and a T-shirt. I said yes, the staff girl guided me through the process of purchasing the special offer with my Amazon account. It turns out that the special offer could not be purchased with non-US accounts, so I could not buy it. But the staff girl decided to give me the T-shirt anyway, for free. I thought it was an incredibly nice gesture. All in all, I loved the experience!
  3. I absolutely love the image of 2V-R8 handing towels
  4. But GF matches you with any other 3 players, instead of looking for a tank and a healer? Hmm, didn't remember that. It's something, I guess.
  5. Moddable armor has negligible rating, it takes the rating from the armoring you put in. In the case of moddable adaptive armor, that rating gets multiplied by the highest armor type the wearer can use. For instance (made up numbers): - Empty adaptive armor: 6 rating - Adaptive armor with level 10 armoring, on a Jedi Consular character (light armor): 70 rating - Adaptive armor with level 10 armoring, on a Bounty Hunter character (heavy armor): 120 rating - Adaptive armor with level 42 armoring, on a Jedi Consular character (light armor): 300 rating And so on. I hope I made myself clear. Also, the armor rating is a relatively unimportant stat. Focus on your main stat, and endurance and defensive stats if your character is a tank. You can spend commendations on gear instead of credits, although it is advisable to save most of them for endgame.
  6. It would be a shame that someone looks for an answer and finds this. The information wasn't wrong when the OP asked their question, back in 2011! But as of right now, yes you can mail credits and items between your alts, no matter their faction. You can even share items via your Legacy Storage, which is awesome
  7. One thing about the first flashpoint (Esseles or Black Talon depending on your faction). It is intended for 2 players with 2 companions, but Group Finder waits for a full 4 people group. So most players find another one asking in Fleet chat instead of using GF. This should change with the next one, Hammer Station.
  8. OMG that is so cuuuuute! I remembered something. Not sure about the specifics, but before it was fixed in week 1 or 2, something about the Reverse Engineering process made it so you ended up pasting the item on General chat instead. People wished me luck getting the purple schematic, that was nice
  9. Not as good as some of yours, but: My first character (and my main to this day) is a Biochemist Sage. I spent quite a bit of time REing stims in order to create a reusable Strength stim for my Guardian friend, and when I triumphally made it and sent it... we both found out you had to be a Biochemist to use it - he was a Synthweaver. And much later on, when I was a seasoned level 50 and supposedly knew what I was doing, I did more or less the same with an artifact Strength implant that turned on to be Bind on Pickup. Not even the Consular's companions have any use for it. Also. Not sure if it counts as dumb/silly/goofy, but: remember when Early Access was assigned in waves, some players started to play on Tuesday, then a few more the next day, so on? I got my Early Access notification on Friday, the day of my company's Christmas dinner. Which was as much of a boozefest as is customary. So I got home completely hammered, created my Sage, started to play, and promptly died on the first mission because I couldn't even see what was going on in the screen. And the next day when I sobered up, I met the dreaded Server Queue. So my Early Access got precious little use until the next week, when either Bioware fixed it or half the people ragequit and I could actually log in.
  10. Not too late to add some stuff, I hope. I think this hasn't been mentioned: - The sound bug from the first Esseles boss, with the electric chainsaw looping and the Calamari soldier yelling "Victory or nothing!" OVER AND OVER AND OVER - People asking on Fleet how to hatch the bird pet from Alderaan
  11. I was going to quote the patch notes, but the mention of the feature is not very informative. Now I'm not sure where I read it It is supposed to indicate when an ability is improved by the use of another ability, a proc, etc. It is enabled by default. You can turn it off from the UI menu.
  12. But do you mean a True Blood vampire, which whooshes out the door? or a Let The Right One In vampire, which starts to bleed painfully? On topic: I've never seen ghosts of other people in my stronghold. Now I feel lonely
  13. Right! Taral V and Boarding Party are around level 34, and their followups for level 38. All 4 have a level 50 Hard Mode. Directive 7, Battle for Ilum, False Emperor, Kaon Under Siege and Lost Island are for level 50. I guess none of your characters are a very good fit right now, but the Sniper and the Commando are close.
  14. Very good suggestions. A bit more detail: - For most of the Flashpoints, to get the full story you have to talk to the flashpoint courier (usually a droid on Fleet or a questing planet), and then talk to your Flashpoint Authority (Satele or Malgus) on the FP entrance on Fleet. Group Finder skips these steps. - To get the full storyline for The Jedi Prisoner and the Empire equivalent, it is specially important that you pick the courier mission, because there is a significant amount of story before the first FP, in between, and after the second one. - Same with the Tion Hegemony storyline (Kaon and Lost Island). Besides, the reward for the storyline arc is a pretty awesome (for level 50) weapon. - As mentioned, to get the most out of the story for Battle of Ilum and False Emperor FPs, you have to do all the lum storyline first. I am also on Red Eclipse BTW and do not mind to watch cutscenes. What is your character's name?
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