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Ahono

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  • Location
    Indianapolis
  • Interests
    Video games
  • Occupation
    Soldier
  1. I for one would like to see this area of the game be expanded a little bit. Rather than being a once in a long while event I would like the gambling to be a permanent addition. It would be great for in game emersion. I would also like to see other games brought in such as pazak and sabbac. I would also like to see not only the golden certificates but also be able to wager in game credits and win in game credits. Anyone else have similar thoughts?
  2. Unless you read something I missed somewhere; Revan went into the tomb of Ajunta Paul and removed his sword in KOTOR. If there is a book or story somewhere please let me know I need it for my collection.
  3. I do appreciate the Devs coming out with this expansion, but in all honesty this games development began in the 21st century. I think it was a bit cheesy on the devs part to give us a space system that was from the 1980's. Earlier in this thread I merely asked a question if this expansion was also going to have pve content or just pvp content. To be honest I would enjoy seeing a space system where I don't have to enter a battle to experience space. I would like to have the ability to jump in my ship and take off then pick a direction or a hyperspace route and take off and fly myself somewhere, or just fly around and for the hell of it.
  4. How about no. The system in place is terrible. I for one wanted a system that has both pve and pvp available. Which is what they should have had in the begining. I play on a pvp server what I would really like to see is a system where you go into space and you have both at the same time.
  5. I have watched the trailer and I am eagerly awaiting this expansion. I do have 1 question the space combat is it strictly pvp at this time or will it have a pve element as well?
  6. I am with you brother I miss those times a lot I hope EA does something similar to that soon.
  7. It doesn't always work that way where you run the op with a group of 8, 8 x and everyone gets the gear they want. More often than not you run the op over and over and often the same piece drops repeatedly before everyone gets the pieces they are working to get. In the context of the original post I have never seen where the gear has only been available for group players. The only reason I bring this up is that not everyone can make the time to constantly run the content over and over in a group. For this very reason there is alot of content in the game that some people don't get to experience. I have know problem running in groups, but I would still like to see everything in the game be available to all players. So during those times you can't find a group you can run the content by yourself. If you prefer groups great if not great too.
  8. I agree with this premise. For multiple reasons it is often difficult to get into a group due to rl issues. Me for example I play on a North American server but I am currently in Afghanistan. Also there are times when I just don't want to be in a group I want to go and do my own thing. Yes this is an MMORPG Massively multiplayer online role playing game. That's right multiplayer not multigroup. So I agree that access to all aspects of the game should be able to be completed with just companions. There are solo instances in the game that scale to groups. So why not have group instances that scale to solo players.
  9. I agree so if the story line from lvl 1-50 takes place over a period of years it would only make sense to have day and night on each planet to give players a sense of the passage of time in their story.
  10. Texas I do stand corrected on that point. I have recently seen in game that as long as you are grouped with a player from another class not only can you enter their ship; you can travel with them to their unique locations for their class story and help them finish it.
  11. Thanks for your opinion however I never said to add crouch I gave it as an example from another game to prevent griefing. I was merely saying if they added obstacle collision to players and npcs they should also add a mechanic that would prevent griefing.
  12. I think that toons and npcs in the game should have substance i.e. not being able to pass through them as though they were not there. Perhaps I am the only one who has this opinion, but I like the way it worked for pvp in other games such as AOC. I know some people don't like it because there are individuals out there who are just jerks. They get together and stand around things or entrances just to be jerks so others can't get to them. That is really an easy fix AOC added a crouch feature that allowed you to walk through them. So I say give characters and npcs substance. I am interested to read other people's opinions on this subject.
  13. I personally like the idea of having both a day and night cycle as well as weather on all the planets not just Drommund Kaas. I agree whole heartedly that this simple addition would add tremendously to the immersion of the game. I do think you couldn't time it to real time for the server and the cycles would have to be put on a timer. Weather would also be a great addition. I mean I spent days on Hoth and Ilum and never once saw it snow. I did some wind but those are ice planets I think there should be snow. I know they probably wouldn't want to add weather to Tattooine but all the other planets should get weather. I am not sure on others opinion of this but i also don't think it would be a bad idea to add a mechanic along with the weather that makes it have an effect on the enviornment. For example say you are running up a hill on Taris in the rain; well that hill could be slick and there might be a chance you slip and fall or maybe even slide down it during a fight. Just a thought mind you.
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