I guess it's intended that the Imperials camp just out of range of the turret and AOE spam the exit, instead of camping directly on top of the respawn, right?
At least we can spawn, right?
Right?
I wholly understand the design intention is to force players to fight other players, thus is the entire premise of this planet. However, forcing them to stand around and wait for any player dumb enough to try to come out of the base instead of actually fighting over the objectives you spent so long designing is a huge flaw.
Sure, we could use the speeder and go to one of the more northern points, away from our base and the larger swarm. But, what does this accomplish? There are still 10 or 15 Imperials standing around the central objective fighting over armament spawns, so grabbing those is out of the question...
You've literally made Ilum completely irrelevant to Republic players on servers with a nasty imbalance. Well, perhaps not irrelevant, but a complete waste of time is probably a better analogy.
I understand the design intent, and I like the potential, but I'm afraid the people actually playing this game would rather herd together and absolutely decimate the faction they oppose nearly 4:1 on some servers, rather than fight over the armaments in the middle of the map. Especially now that it grants them rediculous amounts of valor for doing so.