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Phalynn

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Personal Information

  • Location
    El Paso, TX
  • Homepage
    http://vestige.guildlaunch.com
  • Interests
    MMOS
  • Occupation
    U.S. Army
  1. 50 Marauder 50 Jugg 50 Operative LF a dps role in ranked WZ and raiding guild. Cool with being primarily either or...but prefer a good mix of both. Prefer to play Marauder but can be swayed into playing the Jugg. Empire please
  2. Have 2 SW(1 Jugg, 1 Mara) Imp Agent(Operative) 1 Trooper(Cmmdo), 1Smugg(Gunslinger), and 1 Jedi Consular(Shadow). LF either PvP or PvE Guild...both would be better. Usually play every night 4-5 hours during the week. Live in PST Can contact: Empire: Phalynn, Doryan, Naythan Repub: Khanye, Adryan, Phalinn
  3. Completing missions at 3:00 am is no less unrealistic than the current perpetual day/night effect that we have now. You mean EVERY time I go to Tatooine its daytime? EVERY TIME? Like when I randomly go to Tatt no matter what time of day...no matter how long ago I left...its still Daytime? Someone above mentioned that adding a day/night cycle is a small thing and wouldnt go far as for immersion. I wholeheartedly agree but if they kept implementing small things like this it would lead to vast immersion. 1 or 2 rain drops are meaningless but a lot of rain drops = a storm
  4. Completing missions at 3:00 am is no less unrealistic than the current perpetual day/night effect that we have now. You mean EVERY time I go to Tatooine its daytime? EVERY TIME? Like when I randomly go to Tatt no matter what time of day...no matter how long ago I left...its still Daytime? Someone above mentioned that adding a day/night cycle is a small thing and wouldnt go far as for immersion. I wholeheartedly agree but if they kept implementing small things like this it would lead to vast immersion. 1 or 2 rain drops are meaningless but a lot of rain drops = a storm
  5. always been a Lore gap IMO within the whole world of SW. Obviously the force can be prominent in most people of most races regardless of ancestry....but with so many Force users in the galaxy its crazy to NOT think that the most prominent method is genetics. seems to me there there would be considerably less Jedi if the main method of creating them was not passing Force affinity down to offspring
  6. Agree w/ OP. I was all about VG until I saw that they dont get the Asslt Cannons. Deal-Breaker....currently getting a CMDO to 50
  7. every now and then im reminded that not everyone thinks the way I do. I have a 50 Operative, 50 Marauder, 50 Juggernaut and now im currently 44 on my Commando. Up until now, my Operative was my favorite of all my classes...and now the Trooper is mostly because of the BFG.
  8. Made 3 Imperial toons and ground them to 50 before venturing over 'Pub side and rolling a trooper. Favorite class by far. Yes I know mechanically they're mirrors of BH but Asslt Cannon>Blasters every day of the week. Just had to vent some of my trooper fanboism...
  9. all True. I'm having the same issue on my Operative. Like you said...the Jedi Champs on Illum can spot stealth from further away then they aggro you unstealthed....its rediculous. Also, the the mobs in the Prison heroic on Corellia were popping my stealth from extreme distances... And lastly....and I'm least worried about this...but another instance was the First Droid Boss on HM Black Talon. Tank was about 5 meters in front of me unstealthed obviously...and I was stealthed behind him. Boss pops my stealth and puts us all in combat.
  10. kind of a half truth.....There's really good easy to find/buy gear that require either a high LS or DS rank. Obviously there is equivalent that require neither..but you'll have to spend more money, or spend more time looking for them
  11. Got my marauder to 50 but was really intrested in the IA-Operative from beta play. Need to know if i'm doing somthing wrong... Occasionally in PvP and on Elite NPCs...I can not fire off an Eviscerate after my debilitate sticks. Anyone else having this issue or has an idea if im screwing up somewhere?
  12. Valid point...but besides the main arguement still. What's the purpose in having 5 companions if broken Quinn is the only viable one?
  13. yeah Marauder gear is bad....I'm using IA modable gear with Marauder mods in it because I completely LOATHE the look of the Maruader gear.
  14. LvL 50 Marauder....I'd say no. I love the class...love dual sabers...love the dps...but survivability just isnt there. Post 40 the only viable companion is Quinn...you get ate up trying to use anyone else unless their gear is EQUAL to or better than your own...and honestly...if Quinn's gear is equal to or better than your own he's still a better companion choice over the other 4. It seems every other class can use whichever companion they like in solo PvE but not the case with us. Its not that its situational either....he's clearly the best choice regardless of situation. Just my opinion of course based off what I've seen in all 3 specs but I beleive this to be a Marauder survivability issue. We just get hit too hard. I imagine you could get away with using Pierce or Broonmark if they have great gear but again...with great gear Quinn is still the best choice and I cant imagine why they wouldnt want you using Vette or Jeasa almost ever. Especially when Chapter 1 is pretty much revolves around Jeasa **EDIT** I forgot to add the fact that Quinn is soo broken that even he becomes amazingly frustrating as well. The fact that he'll prioritize dpsing over healing you drives me insane. And yes I uncheck those skills on his toolbar...but i'm sure i'm not the only one having the issue where whenever he is stored (dialogue, death, dismissed, selling trash items, loading screens, when you're on a speeder...etc) that the toolbar resets and those abilities are active again when he is called.
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