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Kullar

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  • Location
    Arlington, Texas
  • Occupation
    Warehouse employee of comic book retailer
  1. Same disconnect issues for me. I also had a very surreal experience about five minutes ago. After coming out of a mission conversation all of my character's UI locked down. I couldn't even move the character or open inventory. I logged out and when I came back in I was riding the speeder that caused a crash earlier. About fifteen minutes prior. Belsavis appears to be haunted.
  2. Ever since this game started I've read articles and watched videos detailing how story and choice driven the game is. So my suggestion is take away Advanced class weapon restrictions. Such as an assassin able to use a lightsaber instead of the dualsaber for their talents. I'm not saying a jedi should use a blaster. I'm suggesting that an inquisitor starts out with a lightsaber why not have the player use it all the time without ability lockouts until the "proper" weapon is equipped. It's also a way to stand out in the crowd as an individual for roleplaying purposes.
  3. I've noticed that the new cartel companion's area of effects are not working. The explosive charge or the multi-grapple. The explosive hits one target only and everything around it shows as Miss on the fly text. The Multi-Grapple doesn't even work at all. All it does is have the same effect as hitting the Attack button. They just charge a single enemy. So far I have only seen it for the Personal Warbot and Q0-77. I have only seen this with the cartel companions. I just used my ship droid as a tank to test it out and the AOEs work fine.
  4. For some reason the Outlander Scavenger's Breastplate doesn't seem to change color after I placed a dye in it. I put the dye in and made an outfit of it through the designer, but the chest piece stays the same brown it starts out with and changes everything else brown when I try to unify the colors regardless of the dye in the chest piece.
  5. The schematics I'm looking for seem to be scarce at the moment. Even now no Tactile recipes are on the GTN at all. Hopefully when I get off work there will be a few up there.
  6. I have spent most of today trying to grab the Tactile Implant schematics from the Investigation skill. So far All I have gotten are the Strength and Skill implant schematics. I have even gotten multiples of each, a few Mastery and Reaction schematics. Is investigation the only skill to use to grab all Tactile Implant schematics or do I need to concentrate on another crew mission skill to get the Willpower and Aim schematics?
  7. To be honest I think the whole costume designer is crap. It's level restricted. I'd like my character to have the sith champion look at lower levels. But if I have to wait until I can actually wear it at the required level I might as well just wear the damn armor. This whole thing is crap. No appeal at all.
  8. For some reason I get an error message when trying to RE a bound augment. I have the appropriate skill, but the error tells me I do not have the appropriate skill to RE the bound item I just made. I made some Absorb Augments to try them out instead of going for Fortitude. I equipped the augments and decided I liked the absorption rating it gave me. Then I took them out to reverse engineer them to learn the next level (artifact) of the augment, and that is when I get the error. I can't remember ever getting this message before, and I have been making augments and reverse engineering them ever since they became available. Is this a bug others have been having? I can't find any other posts on this. Any help will be appreciated.
  9. Just about the dumbest addition to crafting yet. This is completely effing pointless! The idiot monkeys are at it again!
  10. Is there a way to turn this off? It's irritating to confirm on every damn thing I Reverse Engineer. Especially when I'm REing many items to stock up on Augment kits. This feature is ridiculous. Who the hell was belly aching for this crap confirmation?
  11. I totally agree. I would love to see the Smuggler hats available for my Bounty Hunter. He already has the duster, but it feels like it's missing something. I bought the eye patch from the fleet reputation vendor, but that's just a replacement for what I really want for him. The hat alone would make me happy, but a full outfit would be nice as well. There is always the chance I like what they come up with as a full ensemble.
  12. Why the hell can't I dye my Malak gear? I understand the items are iconic, but they are not the only ones I can't dye. I went dark side with my Jedi Shadow and dying his gear gray makes him look almost like a black and white photograph in the preview window. I like that look. So what gives?! Do you people always have to half ***** everything?
  13. Exactly why is there always a gathering of players at the mailbox on Ord Mantell jumping up and down over and over again? It's kinda creepy.
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