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Star Wars Galaxies had Kryat Dragons and plenty of them in a place called kryat dragon graveyard. (who'd of guessed). They were awesome to fight and looked pretty good even on such an old game. They were the primary source of jedi lightsaber pearls and had different sizes from juniors right up to ancient kryats. Search you tube for kryat dragons swg to check out how cool they looked. Totally agree they should drop a few in the dune seas of tatooine and make them world boss like. Other cool world bosses that could be added imho are kimogilas (similar to kryats but smaller and found on planet Lok.) The gorax , (huge ape like creature) that were found on Endor. Axva Minn (spelling?) , the nightsister queen or boss and Dark Jedi knights/masters. I would love to see a planet like Dathomir that was strictly max level content and has all sorts of really dangerous monsters which dropped good lootz and took groups to down them. Just some fun ideas to ponder.
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Purely speculation here but i think the way it scales is off by a long way. Out of sheer boredom i decided to re-run some of the old missions in veteran mode. 336 full augs yada yada. Infiltration shadow. Some missions are a breeze and there are some that are just crazy hard in terms of incoming damage. Most times i would suddenly lose my companion (healer) due to them either getting 2 shotted or swarmed. Can't even begin to imagine some of the certain elites on master mode with game current state. Good luck with trying to complete.
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Same here.
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Ruhnuk - Heroic 2+ Weak Links
oddbodz replied to NicoleMay's topic in Flashpoints, Operations, and Heroic Missions
Agreed. Navigating this new map is flat out tedious and annoying. Checked out once and prolly wont go back. -
Like the title says , if you could design a new class for the game , obviously one that could have a mirror for opposite factions , what would you make it? Purely for fun thread , please don't argue or insult others ideas. For me i think id introduce maybe like a ninja assasin type that relies on mostly tech melee and can do some light healing , kind of a jack of all trades but true master of none. Just an idea to add something new to the game. Thoughts and input you wonderful community?
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You're brains aren't functioning quite right over at EAware are they? Not that is anything new , you drop an expansion with all sorts of garbage people didn't want and continue to try to make players enjoy what the developers think is enjoyable. It will truly be amazing if this game has a population at all by the end of the year. Gratz.
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The CU added character levels - still had all the class trees - but they added levels - 80 being the max if memory serves. I had a master rifles/master ranger that was "adjusted" to mid level 60s so i couldnt even set foot on Dathomir anymore. The NGE was when it was reduced to 9 classes.
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Were you there for the CU , a few months before the NGE? On Bria server there was massive ingame protests at Theed and Coronet spaceports with hundreds of players spamming various profanities that basically said "NO CU (insert colorful language). To this day i've never seen anything like it but imbecile Smedley and co refused to listen and thus began the end for SWG which was still my favorite mmo of alltime. The jump to lightspeed xpac had the best space combat i've ever seen. Ah , the memories.
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so I'm coming back, where are the class buffs?
oddbodz replied to Letsjet's topic in General Discussion
This may come as a shock but there's this little thing called interface editor. Open it and click on the player buff bar then uncheck the box , your personal buffs that are so tiny anyway will be hidden if this bothers you SO much. -
Force cloak for assasin/shadow seems broken to me in pve. If you get into a fight with say too many mobs it just never works - u remain in combat and they still target you. Working as intended or broken? If someone could kindly confirm would really appreciate it
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Thoughts. Ever seen the episode of the simpsons where Homer starts to think and there is a monkey clapping cymbals in his head? Those are my thoughts on this so called "expansion". Shame too , i really have stood with this game through thick and thin , i just can't comprehend why they went this way.
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Dathomir , Lok or Endor. As they were in SWG , dangerous planets with many high end monsters. Eg . Nigthsisters , Dark Jedi , Kimogilia , Death watch bunker.
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so i just attempted the first chapter and got utterly owned. Is some kind of ilvl recommended for this - seemed way overtuned. Tactics were inconsequential - companion gets squished followed by me. Advice appreciated.