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ChokeForce

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  1. Great, another fail from Bioware. Tells me I can "REQUEST YOUR TRANSFER NOW" and it doesn't even work.
  2. Someone worked out how many warzone tokens it would cost. it was 84000 or something close to that. Enjoy the grind.
  3. Thanks for the great replies, Im used to toxic comments on this board. Im surprised.
  4. So because I know how to get want I want through totally legit in game systems Im and exploiter ? Another load of rubbish spouted by another ignorant person.
  5. This game was made by the Warhammer developers. Basically this is Warhammer 2 with lightsabers.
  6. My server is one of the only servers that has not kill traded. But thanks for being ignorant. My server is The Swiftsure.
  7. What are you talking about ? From valor rank 0 to valor rank 60 took me 4 days of doing ilum. Getting 3 pieces of BM gear for 600 WZ tokens + 600 Merc tokens while I did ilum. a week to get my BM light saber and 3 other pieces of BM gear. How much more easy do you want it to be ? Seriously. So its been about 10 days since I got to 50 and I am 3 pieces off full Battle Master. Easiest pvp grind EVER!!
  8. If you have read this for the past 3 months then obviously no one is listening. Thanks for justifying my post.
  9. Dear Bioware, You captured me from level 1 to 10 where I felt like a HERO and I was killing mobs in epic ways. Then from level 11 to level 50 you made me feel so unlike a hero that I was disliking the game way before I maxed out my first character. Splitting the factions while leveling was a game mechanic pulled directly from Warhammer online. I seen 6 republic in a whole 2 weeks of leveling, not once were my quest area's overlapped. Your game was made to feel sterile by this fact alone. I really dont need to tell you how horrible your pvp system is you just need to look at your pvp forum since release to know you got this completely wrong. Couple your bad pvp system with the fact you seperated the factions questing area's you can see that this was a major design flaw. I honestly wish you did not bring on the Warhammer Online developers to this project, the entire game screams Warhammer online 2 with lightsabers. Class mechanics: WRONG WRONG WRONG except for sorcerer/sage. NO ONE likes to use 2 abilities and then wait for a class mechanic so they can use another. WRONG WRONG WRONG. This too was a direct import from Warhammer online. WRONG WRONG WRONG. What makes it even more wrong is you give 1 class 600 mana and the rest 100 mana. Oh god WRONG!! I honestly dont think there is anything I can say about the game that is positive, I am only playing this right now because I like to hang out with my long time gamer friends and it is a way to keep in touch. Also, Why the hell am I forced to play PVP matches with only 4 of my guild mates and 4 "other" people who basically ruin the entire experience ? WRONG WRONG WRONG. Why is there no FULL PREMADE/GUILD 16 man Death match style PVP, where we can actually put down wagers and actually have some god damn fun. It seems like you have all sat around a table and decided, OK. If there is anything fun you can think of LEAVE THE ROOM. Now those who are left please tell me your lame idea to implement. Anyways I believe I could continue writing for a few hours on what horrible things you guys have done to a game that should have been all about making me feel like an EPIC POWERFUL HERO instead of someone running around with a foam bat in my hand but I am sure you are going to be busy NOT reading any of these feedback emails and continue to implement boring unfun BUGGY and untested content until you run yourself out of business. First thing I would do would be to fire your entire pvp team and hire a GAMER to lead your new team. 1.2 better be a pretty awe inspiring patch or you will start to bleed subs when Tera Online releases. Hope this has been helpful.
  10. Dear Bioware, You captured me from level 1 to 10 where I felt like a HERO and I was killing mobs in epic ways. Then from level 11 to level 50 you made me feel so unlike a hero that I was disliking the game way before I maxed out my first character. Splitting the factions while leveling was a game mechanic pulled directly from Warhammer online. I seen 6 republic in a whole 2 weeks of leveling, not once were my quest area's overlapped. Your game was made to feel sterile by this fact alone. I really dont need to tell you how horrible your pvp system is you just need to look at your pvp forum since release to know you got this completely wrong. Couple your bad pvp system with the fact you seperated the factions questing area's you can see that this was a major design flaw. I honestly wish you did not bring on the Warhammer Online developers to this project, the entire game screams Warhammer online 2 with lightsabers. Class mechanics: WRONG WRONG WRONG except for sorcerer/sage. NO ONE likes to use 2 abilities and then wait for a class mechanic so they can use another. WRONG WRONG WRONG. This too was a direct import from Warhammer online. WRONG WRONG WRONG. What makes it even more wrong is you give 1 class 600 mana and the rest 100 mana. Oh god WRONG!! I honestly dont think there is anything I can say about the game that is positive, I am only playing this right now because I like to hang out with my long time gamer friends and it is a way to keep in touch. Also, Why the hell am I forced to play PVP matches with only 4 of my guild mates and 4 "other" people who basically ruin the entire experience ? WRONG WRONG WRONG. Why is there no FULL PREMADE/GUILD 16 man Death match style PVP, where we can actually put down wagers and actually have some gosh darn fun. It seems like you have all sat around a table and decided, OK. If there is anything fun you can think of LEAVE THE ROOM. Now those who are left please tell me your lame idea to implement. Anyways I believe I could continue writing for a few hours on what horrible things you guys have done to a game that should have been all about making me feel like an EPIC POWERFUL HERO instead of someone running around with a foam bat in my hand but I am sure you are going to be busy NOT reading any of these feedback emails and continue to implement boring unfun BUGGY and untested content until you run yourself out of business. First thing I would do would be to fire your entire pvp team and hire a GAMER to lead your new team. 1.2 better be a pretty awe inspiring patch or you will start to bleed subs when Tera Online releases. Hope this has been helpful. TL;DR: This thread is not for you.
  11. MMO's do not have any consequences now. So no, never in this game. I believe the last time this happened would have been in shadowbane after killing some random guy in town. Found out later it was the guild leader moving his entire fortune to another character. After killing him and opening his corpse to loot him I see a bag FULL of runes and a stack of gold. I resize the loot screen and notice that there are ALOT of runes (125 when I got to safety and counted) and when I moused over the gold stack and seen so many zero's I just simply went into a panic. (23,000,000 I later realised) He also had 20 rare vendor deeds. Clicking through 146 items to loot them was the most panic heart racing 30 seconds of my mmo life. Wondering how many guildies were on the way to get me, wondering is I was going to make it out alive. Actually getting to safety and banking my horde was just indescribable. Listening to the tears of the guy I killed. PRICELESS!! Most epic PK in history for me. This game is like, oh look a fight. Meh who cares, I lose nothing, I gain nothing. thanks for the free teleport.
  12. Translation: I have to spend time in a genre based on time sinks. This is unfair. I quit.
  13. OK, so there is alot of complaining about pvp bags and the supposed 25% drop rate. 25% per bag is where this problem lies. It is not a cumulative 25%. So over 4 bags (100%) you are not guaranteed a piece which is why people are pissed off. Here is a solution. bag 1 = 25% chance bag 2 = 25% chance bag 3 = 50% chance bag 4 = 100% chance If at any time you score a piece you are reset back to bag 1. Simple, effective and more importantly guaranteed 25% drop rate over 4 bags which adds up to a total of 25% per bag in real cumulative percentage instead of being reset every bag opened. What does everyone think ? Is there a better solution ? Does this make a true 25% system ? Can I have a Cookie ?
  14. Speed hacks come under the heading of cheating, so YES this is actually encouraged. Are you completely stupid and do not understand english or something ? It is spoken and typed to you in game as to prevent confusion but you still think it is not allowed ?
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